PaperMC/Spigot-Server-Patches/0536-Allow-delegation-to-vanilla-chunk-gen.patch
Aikar adadf16548 Drop syncPosition on teleportation patch
I'm not sure it was really helping, and now suspecting it might be causing issues
Movement sucks
2020-08-06 22:55:24 -04:00

88 lines
4.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: MiniDigger <admin@minidigger.me>
Date: Wed, 29 Apr 2020 02:10:32 +0200
Subject: [PATCH] Allow delegation to vanilla chunk gen
diff --git a/src/main/java/net/minecraft/server/ChunkConverter.java b/src/main/java/net/minecraft/server/ChunkConverter.java
index b51613040e4583ff056060b47b1f97a86ebcde51..5366314e5f889b5b8d7740bbd0f024d9b7b9d643 100644
--- a/src/main/java/net/minecraft/server/ChunkConverter.java
+++ b/src/main/java/net/minecraft/server/ChunkConverter.java
@@ -17,7 +17,7 @@ import org.apache.logging.log4j.Logger;
public class ChunkConverter {
private static final Logger LOGGER = LogManager.getLogger();
- public static final ChunkConverter a = new ChunkConverter();
+ public static final ChunkConverter a = new ChunkConverter(); public static ChunkConverter getEmptyConverter() { return a; } // Paper - obfhelper
private static final EnumDirection8[] c = EnumDirection8.values();
private final EnumSet<EnumDirection8> d;
private final int[][] e;
@@ -303,7 +303,7 @@ public class ChunkConverter {
if ((Integer) iblockdata.get(BlockProperties.an) >= j) {
generatoraccess.setTypeAndData(blockposition, (IBlockData) iblockdata.set(BlockProperties.an, j), 18);
if (i != 7) {
- EnumDirection[] aenumdirection = null.f;
+ EnumDirection[] aenumdirection = f; // Paper - decomp fix
int k = aenumdirection.length;
for (int l = 0; l < k; ++l) {
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index 506e76eecd4be892bdc70367c0ee4d9764569ca7..6282a05ae855a6b55eec4980fbc1b356f65f500e 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -1979,6 +1979,29 @@ public final class CraftServer implements Server {
return new CraftChunkData(world);
}
+ // Paper start
+ @Override
+ public ChunkGenerator.ChunkData createVanillaChunkData(World world, int x, int z) {
+ // get empty object
+ CraftChunkData data = (CraftChunkData) createChunkData(world);
+ // do bunch of vanilla shit
+ net.minecraft.server.WorldServer nmsWorld = ((CraftWorld) world).getHandle();
+ net.minecraft.server.ProtoChunk protoChunk = new net.minecraft.server.ProtoChunk(new net.minecraft.server.ChunkCoordIntPair(x, z), net.minecraft.server.ChunkConverter.getEmptyConverter(), nmsWorld);
+ List<net.minecraft.server.IChunkAccess> list = new ArrayList<>();
+ list.add(protoChunk);
+ net.minecraft.server.RegionLimitedWorldAccess genRegion = new net.minecraft.server.RegionLimitedWorldAccess(nmsWorld, list);
+ // call vanilla generator, one feature after another. Order here is important!
+ net.minecraft.server.ChunkGenerator chunkGenerator = nmsWorld.getChunkProvider().chunkGenerator;
+ chunkGenerator.createBiomes(protoChunk);
+ chunkGenerator.buildNoise(genRegion, nmsWorld.getStructureManager(), protoChunk);
+ chunkGenerator.buildBase(genRegion, protoChunk);
+ // copy over generated sections
+ data.setRawChunkData(protoChunk.getSections());
+ // hooray!
+ return data;
+ }
+ // Paper end
+
@Override
public BossBar createBossBar(String title, BarColor color, BarStyle style, BarFlag... flags) {
return new CraftBossBar(title, color, style, flags);
diff --git a/src/main/java/org/bukkit/craftbukkit/generator/CraftChunkData.java b/src/main/java/org/bukkit/craftbukkit/generator/CraftChunkData.java
index bb18740ebdf4a14ced9944efa82103b350b32ba5..948a59217cca0f8dfa9d3befb61e679a67bf29bc 100644
--- a/src/main/java/org/bukkit/craftbukkit/generator/CraftChunkData.java
+++ b/src/main/java/org/bukkit/craftbukkit/generator/CraftChunkData.java
@@ -19,7 +19,7 @@ import org.bukkit.material.MaterialData;
*/
public final class CraftChunkData implements ChunkGenerator.ChunkData {
private final int maxHeight;
- private final ChunkSection[] sections;
+ private ChunkSection[] sections; // Paper - remove final
private Set<BlockPosition> tiles;
private World world; // Paper - Anti-Xray - Add world
@@ -168,6 +168,12 @@ public final class CraftChunkData implements ChunkGenerator.ChunkData {
return sections;
}
+ // Paper start
+ public void setRawChunkData(ChunkSection[] sections) {
+ this.sections = sections;
+ }
+ // Paper end
+
Set<BlockPosition> getTiles() {
return tiles;
}