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This intends to give plugin developers more control over explosions created using the World#createExplosion method, specifically by adding the option for explosions to damage the explosion cause (not the default behavior, and previously impossible to do, as far as I know). This is done by overloading existing methods with an extra `excludeSourceFromDamage` parameter. Co-authored-by: Bjarne Koll <lynxplay101@gmail.com>
43 lines
2.2 KiB
Diff
43 lines
2.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Warrior <50800980+Warriorrrr@users.noreply.github.com>
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Date: Sun, 24 Sep 2023 18:35:28 +0200
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Subject: [PATCH] Fix missing map initialize event call
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== AT ==
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public net.minecraft.world.level.storage.DimensionDataStorage readSavedData(Ljava/util/function/Function;Lnet/minecraft/util/datafix/DataFixTypes;Ljava/lang/String;)Lnet/minecraft/world/level/saveddata/SavedData;
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index 1ed6002501b501e72bfff81ae9abc506133a10d0..c13652fccf08ff9235f22e89941a37b283f92f03 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -1664,13 +1664,24 @@ public class ServerLevel extends Level implements WorldGenLevel {
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@Nullable
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@Override
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public MapItemSavedData getMapData(MapId id) {
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- // CraftBukkit start
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- MapItemSavedData worldmap = (MapItemSavedData) this.getServer().overworld().getDataStorage().get(MapItemSavedData.factory(), id.key());
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- if (worldmap != null) {
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- worldmap.id = id;
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+ // Paper start - Call missing map initialize event and set id
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+ final DimensionDataStorage storage = this.getServer().overworld().getDataStorage();
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+
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+ final net.minecraft.world.level.saveddata.SavedData existing = storage.cache.get(id.key());
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+ if (existing == null && !storage.cache.containsKey(id.key())) {
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+ final MapItemSavedData worldmap = (MapItemSavedData) this.getServer().overworld().getDataStorage().get(MapItemSavedData.factory(), id.key());
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+ storage.cache.put(id.key(), worldmap);
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+ if (worldmap != null) {
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+ worldmap.id = id;
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+ new MapInitializeEvent(worldmap.mapView).callEvent();
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+ return worldmap;
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+ }
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+ } else if (existing instanceof MapItemSavedData mapItemSavedData) {
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+ mapItemSavedData.id = id;
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}
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- return worldmap;
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- // CraftBukkit end
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+
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+ return existing instanceof MapItemSavedData data ? data : null;
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+ // Paper end - Call missing map initialize event and set id
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}
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@Override
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