PaperMC/paper-server/patches/sources/net/minecraft
Aikar 07c767b6f4 LootTable API and replenishable lootables
Provides an API to control the loot table for an object.
Also provides a feature that any Lootable Inventory (Chests in Structures)
can automatically replenish after a given time.

This feature is good for long term worlds so that newer players
do not suffer with "Every chest has been looted"

== AT ==
public org.bukkit.craftbukkit.block.CraftBlockEntityState getTileEntity()Lnet/minecraft/world/level/block/entity/BlockEntity;
public org.bukkit.craftbukkit.block.CraftLootable setLootTable(Lorg/bukkit/loot/LootTable;J)V
public org.bukkit.craftbukkit.entity.CraftMinecartContainer setLootTable(Lorg/bukkit/loot/LootTable;J)V
2016-05-01 21:19:14 -04:00
..
advancements Remap CraftBukkit to Mojang+Yarn Mappings 2024-12-11 22:26:55 +01:00
commands Adventure 2021-01-29 17:54:03 +01:00
core Paper Plugins 2022-07-06 23:00:31 -04:00
nbt MC Dev fixes 2016-03-30 19:36:20 -04:00
network Configurable Player Collision 2016-04-13 02:10:49 -04:00
resources MC Dev fixes 2016-03-30 19:36:20 -04:00
server remove null possibility for getServer singleton 2016-04-28 00:57:27 -04:00
stats Allow statistics to be disabled/forced 2014-01-07 15:56:26 +00:00
util Optimize DataBits 2016-04-05 21:38:58 -04:00
world LootTable API and replenishable lootables 2016-05-01 21:19:14 -04:00
ChatFormatting.java.patch Adventure 2021-01-29 17:54:03 +01:00
CrashReport.java.patch Deobfuscate stacktraces in log messages, crash reports, and etc. 2021-06-20 18:19:09 -07:00
CrashReportCategory.java.patch Deobfuscate stacktraces in log messages, crash reports, and etc. 2021-06-20 18:19:09 -07:00
Util.java.patch MC Dev fixes 2016-03-30 19:36:20 -04:00