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The Enchantment damage increase API added previously used the EntityCategory enum as a parameter. These values are now however determined by tags instead of the categories themselves. Deprecated the outdated api method, create a new overload that takes EntityType instead and implement deprecated method by guessing an entity type from the builtin registry based on the category passed. This method allows a) the tags to still be modified and the legacy method still respecting such. b) potential cursed implementations of enchantments of plugins to not break that override the getDamageBonus method on Enchantment.
65 lines
3.2 KiB
Diff
65 lines
3.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sun, 8 May 2022 13:35:45 -0700
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Subject: [PATCH] ItemStack damage API
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Adds methods notify clients about item breaks and
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to simulate damage done to an itemstack and all
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the logic associated with damaging them
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== AT ==
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public net.minecraft.world.entity.LivingEntity entityEventForEquipmentBreak(Lnet/minecraft/world/entity/EquipmentSlot;)B
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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index 3e8740f39a0ecd853d7aa9dcee6f8a3d09b14460..5fe3e5b9f52dc1d2b9b4adb7ccaaa2bbf591af9c 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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@@ -1096,4 +1096,48 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
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this.getHandle().knockback(strength, directionX, directionZ);
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};
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// Paper end - knockback API
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+
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+ // Paper start - ItemStack damage API
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+ public void broadcastSlotBreak(final org.bukkit.inventory.EquipmentSlot slot) {
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+ this.getHandle().broadcastBreakEvent(org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot));
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+ }
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+
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+ @Override
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+ public void broadcastSlotBreak(final org.bukkit.inventory.EquipmentSlot slot, final Collection<org.bukkit.entity.Player> players) {
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+ if (players.isEmpty()) {
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+ return;
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+ }
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+ final net.minecraft.network.protocol.game.ClientboundEntityEventPacket packet = new net.minecraft.network.protocol.game.ClientboundEntityEventPacket(
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+ this.getHandle(),
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+ net.minecraft.world.entity.LivingEntity.entityEventForEquipmentBreak(org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot))
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+ );
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+ players.forEach(player -> ((CraftPlayer) player).getHandle().connection.send(packet));
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+ }
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+
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+ @Override
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+ public ItemStack damageItemStack(ItemStack stack, final int amount) {
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+ final net.minecraft.world.item.ItemStack nmsStack;
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+ if (stack instanceof final CraftItemStack craftItemStack) {
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+ if (craftItemStack.handle == null || craftItemStack.handle.isEmpty()) {
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+ return stack;
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+ }
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+ nmsStack = craftItemStack.handle;
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+ } else {
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+ nmsStack = CraftItemStack.asNMSCopy(stack);
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+ stack = CraftItemStack.asCraftMirror(nmsStack); // mirror to capture changes in hurt logic & events
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+ }
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+ this.damageItemStack0(nmsStack, amount, null);
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+ return stack;
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+ }
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+
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+ @Override
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+ public void damageItemStack(final org.bukkit.inventory.EquipmentSlot slot, final int amount) {
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+ final net.minecraft.world.entity.EquipmentSlot nmsSlot = org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot);
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+ this.damageItemStack0(this.getHandle().getItemBySlot(nmsSlot), amount, nmsSlot);
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+ }
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+
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+ private void damageItemStack0(final net.minecraft.world.item.ItemStack nmsStack, final int amount, final net.minecraft.world.entity.EquipmentSlot slot) {
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+ nmsStack.hurtAndBreak(amount, this.getHandle(), slot);
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+ }
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+ // Paper end - ItemStack damage API
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}
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