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Firstly, the old methods all routed to the CompletableFuture method. However, the CF method could not guarantee that if the caller was off-main that the future would be "completed" on-main. Since the callback methods used the CF one, this meant that the callback methods did not guarantee that the callbacks were to be called on the main thread. Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb) so that the methods with the callback are guaranteed to invoke the callback on the main thread. The CF behavior remains unchanged; it may still appear to complete on main if invoked off-main. Secondly, remove the scheduleOnMain invocation in the async chunk completion. This unnecessarily delays the callback by 1 tick. Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which will load chunks within an area. This method is provided as a helper as keeping all chunks loaded within an area can be complicated to implement for plugins (due to the lacking ticket API), and is already implemented internally anyways. Fourthly, remove the ticket addition that occured with getChunkAt and getChunkAtAsync. The ticket addition may delay the unloading of the chunk unnecessarily. It also fixes a very rare timing bug where the future/callback would be completed after the chunk unloads.
21 lines
1.3 KiB
Diff
21 lines
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Thu, 21 Apr 2022 18:18:02 -0700
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Subject: [PATCH] Fix CCE for SplashPotion and LingeringPotion spawning
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Remove in 1.19 along with the SplashPotion and
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LingeringPotion interfaces
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftThrownPotion.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftThrownPotion.java
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index f6fa6f1ac50b757dd3bc9a8dee9f6085446182c8..65b6de9d21da6843d7c7087f0dea98d3b75f24cf 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftThrownPotion.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftThrownPotion.java
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@@ -14,7 +14,7 @@ import org.bukkit.entity.ThrownPotion;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.potion.PotionEffect;
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-public class CraftThrownPotion extends CraftThrowableProjectile implements ThrownPotion {
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+public class CraftThrownPotion extends CraftThrowableProjectile implements ThrownPotion, org.bukkit.entity.SplashPotion, org.bukkit.entity.LingeringPotion { // Paper - implement other classes to avoid violating spawn method generic contracts
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public CraftThrownPotion(CraftServer server, net.minecraft.world.entity.projectile.ThrownPotion entity) {
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super(server, entity);
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}
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