PaperMC/patches/server/0784-Multi-Block-Change-API-Implementation.patch
Jake Potrebic ea0b63992c
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#9228)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
4727d326 Don't let Sign extend SignSide, mark API as experimental
9b29bdcc PR-845: Add preliminary support for multi sided signs

CraftBukkit Changes:
b346a5f6d PR-1170: Add preliminary support for multi sided signs
86c816189 Update SQLite version
d9324b4bc Fix addition of custom smithing trim / transform recipes

Spigot Changes:
7d7b241e Rebuild patches
2023-05-31 16:36:57 -07:00

63 lines
3.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Brody Beckwith <brody@beckwith.dev>
Date: Fri, 14 Jan 2022 00:41:11 -0500
Subject: [PATCH] Multi Block Change API Implementation
diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket.java
index c96e75456c2f8564d3bc75993cc6e03ba605597d..7c6a6693760638a07b7c7c330aaeffd9fa454845 100644
--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket.java
+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket.java
@@ -63,6 +63,15 @@ public class ClientboundSectionBlocksUpdatePacket implements Packet<ClientGamePa
}
+ // Paper start
+ public ClientboundSectionBlocksUpdatePacket(SectionPos sectionPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<BlockState> blockChanges, boolean suppressLightUpdates) {
+ this.sectionPos = sectionPos;
+ this.positions = blockChanges.keySet().toShortArray();
+ this.states = blockChanges.values().toArray(new BlockState[0]);
+ this.suppressLightUpdates = suppressLightUpdates;
+ }
+ // Paper end
+
@Override
public void write(FriendlyByteBuf buf) {
buf.writeLong(this.sectionPos.asLong());
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 14f7fc4a6724ed4650117de2397052c54ae05df4..5a51b19345670ab9590f9ee2a9668d5f9fd010fe 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -953,6 +953,32 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
this.getHandle().connection.send(packet);
}
+ // Paper start
+ @Override
+ public void sendMultiBlockChange(final Map<? extends io.papermc.paper.math.Position, BlockData> blockChanges, final boolean suppressLightUpdates) {
+ if (this.getHandle().connection == null) return;
+
+ Map<SectionPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<net.minecraft.world.level.block.state.BlockState>> sectionMap = new HashMap<>();
+
+ for (Map.Entry<? extends io.papermc.paper.math.Position, BlockData> entry : blockChanges.entrySet()) {
+ BlockData blockData = entry.getValue();
+ BlockPos blockPos = io.papermc.paper.util.MCUtil.toBlockPos(entry.getKey());
+ SectionPos sectionPos = SectionPos.of(blockPos);
+
+ it.unimi.dsi.fastutil.shorts.Short2ObjectMap<net.minecraft.world.level.block.state.BlockState> sectionData = sectionMap.computeIfAbsent(sectionPos, key -> new it.unimi.dsi.fastutil.shorts.Short2ObjectArrayMap<>());
+ sectionData.put(SectionPos.sectionRelativePos(blockPos), ((CraftBlockData) blockData).getState());
+ }
+
+ for (Map.Entry<SectionPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<net.minecraft.world.level.block.state.BlockState>> entry : sectionMap.entrySet()) {
+ SectionPos sectionPos = entry.getKey();
+ it.unimi.dsi.fastutil.shorts.Short2ObjectMap<net.minecraft.world.level.block.state.BlockState> blockData = entry.getValue();
+
+ net.minecraft.network.protocol.game.ClientboundSectionBlocksUpdatePacket packet = new net.minecraft.network.protocol.game.ClientboundSectionBlocksUpdatePacket(sectionPos, blockData, suppressLightUpdates);
+ this.getHandle().connection.send(packet);
+ }
+ }
+ // Paper end
+
@Override
public void sendBlockChanges(Collection<BlockState> blocks, boolean suppressLightUpdates) {
Preconditions.checkArgument(blocks != null, "blocks must not be null");