PaperMC/Spigot-Server-Patches/Fix-Chunk-Unload-Queue-Issues.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 12 May 2016 02:03:56 -0400
Subject: [PATCH] Fix Chunk Unload Queue Issues
Vanilla implemented similar logic as Paper had pre 1.9.4, but Spigot
has not resolved all the bugs with the changes.
This patch fixes known issues and really should be applied by Spigot team.
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 744b5bc6d..718ebfea0 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -0,0 +0,0 @@ public class Chunk implements IChunkAccess {
private long A; public long getInhabitedTime() { return A; } // Paper - OBFHELPER
private int B;
private final ConcurrentLinkedQueue<BlockPosition> C;
- public boolean d;
+ public boolean d; public void setShouldUnload(boolean unload) { this.d = unload; } public boolean isUnloading() { return d; } // Paper - OBFHELPER
private ChunkStatus D;
private int E;
private final AtomicInteger F;
diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
index bb96a7392..7825dc91b 100644
--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
@@ -0,0 +0,0 @@ public class ChunkProviderServer implements IChunkProvider {
if (chunk != null && chunk.d) {
// CraftBukkit start - move unload logic to own method
+ chunk.setShouldUnload(false); // Paper
if (!unloadChunk(chunk, true)) {
continue;
}
--