mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-12 09:51:12 +01:00
346 lines
9.8 KiB
Java
346 lines
9.8 KiB
Java
package net.minecraft.server;
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import java.util.ArrayList;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Random;
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import java.util.Set;
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import org.bukkit.block.BlockFace;
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import org.bukkit.craftbukkit.block.CraftBlock;
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import org.bukkit.event.block.BlockRedstoneEvent;
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import org.bukkit.plugin.PluginLoader;
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public class BlockRedstoneWire extends Block {
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private boolean a;
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private Set b;
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public BlockRedstoneWire(int i, int j) {
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super(i, j, Material.n);
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a = true;
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b = ((Set) (new HashSet()));
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a(0.0F, 0.0F, 0.0F, 1.0F, 0.0625F, 1.0F);
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}
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public AxisAlignedBB d(World world, int i, int j, int k) {
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return null;
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}
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public boolean a() {
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return false;
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}
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public boolean a(World world, int i, int j, int k) {
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return world.d(i, j - 1, k);
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}
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private void g(World world, int i, int j, int k) {
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a(world, i, j, k, i, j, k);
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ArrayList arraylist = new ArrayList(((java.util.Collection) (b)));
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b.clear();
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for (int l = 0; l < ((List) (arraylist)).size(); l++) {
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ChunkPosition chunkposition = (ChunkPosition) ((List) (arraylist)).get(l);
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world.h(chunkposition.a, chunkposition.b, chunkposition.c, bi);
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}
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}
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private void a(World world, int i, int j, int k, int l, int i1, int j1) {
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int k1 = world.b(i, j, k);
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int l1 = 0;
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a = false;
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boolean flag = world.p(i, j, k);
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a = true;
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if (flag) {
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l1 = 15;
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} else {
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for (int i2 = 0; i2 < 4; i2++) {
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int k2 = i;
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int i3 = k;
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if (i2 == 0) {
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k2--;
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}
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if (i2 == 1) {
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k2++;
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}
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if (i2 == 2) {
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i3--;
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}
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if (i2 == 3) {
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i3++;
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}
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if (k2 != l || j != i1 || i3 != j1) {
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l1 = f(world, k2, j, i3, l1);
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}
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if (world.d(k2, j, i3) && !world.d(i, j + 1, k)) {
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if (k2 != l || j + 1 != i1 || i3 != j1) {
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l1 = f(world, k2, j + 1, i3, l1);
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}
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continue;
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}
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if (!world.d(k2, j, i3) && (k2 != l || j - 1 != i1 || i3 != j1)) {
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l1 = f(world, k2, j - 1, i3, l1);
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}
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}
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if (l1 > 0) {
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l1--;
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} else {
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l1 = 0;
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}
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}
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// Craftbukkit start
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if (k1 != l1) {
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CraftBlock block = (CraftBlock) ((WorldServer) world).getWorld().getBlockAt(i, j, k);
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BlockRedstoneEvent bre = new BlockRedstoneEvent(block, BlockFace.SELF, k1, l1);
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((WorldServer) world).getServer().getPluginManager().callEvent(bre);
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l1 = bre.getNewCurrent();
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}
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// Craftbukkit end
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if (k1 != l1) {
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world.i = true;
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world.c(i, j, k, l1);
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world.b(i, j, k, i, j, k);
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world.i = false;
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for (int j2 = 0; j2 < 4; j2++) {
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int l2 = i;
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int j3 = k;
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int k3 = j - 1;
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if (j2 == 0) {
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l2--;
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}
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if (j2 == 1) {
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l2++;
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}
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if (j2 == 2) {
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j3--;
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}
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if (j2 == 3) {
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j3++;
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}
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if (world.d(l2, j, j3)) {
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k3 += 2;
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}
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int l3 = 0;
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l3 = f(world, l2, j, j3, -1);
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l1 = world.b(i, j, k);
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if (l1 > 0) {
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l1--;
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}
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if (l3 >= 0 && l3 != l1) {
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a(world, l2, j, j3, i, j, k);
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}
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l3 = f(world, l2, k3, j3, -1);
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l1 = world.b(i, j, k);
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if (l1 > 0) {
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l1--;
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}
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if (l3 >= 0 && l3 != l1) {
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a(world, l2, k3, j3, i, j, k);
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}
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}
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if (k1 == 0 || l1 == 0) {
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b.add(((new ChunkPosition(i, j, k))));
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b.add(((new ChunkPosition(i - 1, j, k))));
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b.add(((new ChunkPosition(i + 1, j, k))));
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b.add(((new ChunkPosition(i, j - 1, k))));
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b.add(((new ChunkPosition(i, j + 1, k))));
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b.add(((new ChunkPosition(i, j, k - 1))));
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b.add(((new ChunkPosition(i, j, k + 1))));
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}
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}
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}
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private void h(World world, int i, int j, int k) {
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if (world.a(i, j, k) != bi) {
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return;
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} else {
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world.h(i, j, k, bi);
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world.h(i - 1, j, k, bi);
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world.h(i + 1, j, k, bi);
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world.h(i, j, k - 1, bi);
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world.h(i, j, k + 1, bi);
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world.h(i, j - 1, k, bi);
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world.h(i, j + 1, k, bi);
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return;
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}
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}
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public void e(World world, int i, int j, int k) {
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super.e(world, i, j, k);
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if (world.z) {
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return;
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}
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g(world, i, j, k);
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world.h(i, j + 1, k, bi);
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world.h(i, j - 1, k, bi);
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h(world, i - 1, j, k);
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h(world, i + 1, j, k);
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h(world, i, j, k - 1);
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h(world, i, j, k + 1);
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if (world.d(i - 1, j, k)) {
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h(world, i - 1, j + 1, k);
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} else {
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h(world, i - 1, j - 1, k);
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}
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if (world.d(i + 1, j, k)) {
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h(world, i + 1, j + 1, k);
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} else {
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h(world, i + 1, j - 1, k);
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}
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if (world.d(i, j, k - 1)) {
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h(world, i, j + 1, k - 1);
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} else {
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h(world, i, j - 1, k - 1);
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}
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if (world.d(i, j, k + 1)) {
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h(world, i, j + 1, k + 1);
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} else {
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h(world, i, j - 1, k + 1);
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}
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}
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public void b(World world, int i, int j, int k) {
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super.b(world, i, j, k);
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if (world.z) {
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return;
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}
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world.h(i, j + 1, k, bi);
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world.h(i, j - 1, k, bi);
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g(world, i, j, k);
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h(world, i - 1, j, k);
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h(world, i + 1, j, k);
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h(world, i, j, k - 1);
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h(world, i, j, k + 1);
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if (world.d(i - 1, j, k)) {
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h(world, i - 1, j + 1, k);
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} else {
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h(world, i - 1, j - 1, k);
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}
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if (world.d(i + 1, j, k)) {
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h(world, i + 1, j + 1, k);
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} else {
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h(world, i + 1, j - 1, k);
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}
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if (world.d(i, j, k - 1)) {
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h(world, i, j + 1, k - 1);
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} else {
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h(world, i, j - 1, k - 1);
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}
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if (world.d(i, j, k + 1)) {
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h(world, i, j + 1, k + 1);
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} else {
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h(world, i, j - 1, k + 1);
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}
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}
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private int f(World world, int i, int j, int k, int l) {
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if (world.a(i, j, k) != bi) {
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return l;
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}
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int i1 = world.b(i, j, k);
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if (i1 > l) {
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return i1;
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} else {
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return l;
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}
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}
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public void b(World world, int i, int j, int k, int l) {
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if (world.z) {
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return;
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}
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int i1 = world.b(i, j, k);
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boolean flag = a(world, i, j, k);
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if (!flag) {
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a_(world, i, j, k, i1);
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world.e(i, j, k, 0);
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} else {
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g(world, i, j, k);
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}
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super.b(world, i, j, k, l);
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}
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public int a(int i, Random random) {
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return Item.aA.ba;
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}
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public boolean d(World world, int i, int j, int k, int l) {
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if (!a) {
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return false;
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} else {
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return b(((IBlockAccess) (world)), i, j, k, l);
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}
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}
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public boolean b(IBlockAccess iblockaccess, int i, int j, int k, int l) {
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if (!a) {
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return false;
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}
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if (iblockaccess.b(i, j, k) == 0) {
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return false;
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}
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if (l == 1) {
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return true;
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}
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boolean flag = b(iblockaccess, i - 1, j, k) || !iblockaccess.d(i - 1, j, k) && b(iblockaccess, i - 1, j - 1, k);
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boolean flag1 = b(iblockaccess, i + 1, j, k) || !iblockaccess.d(i + 1, j, k) && b(iblockaccess, i + 1, j - 1, k);
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boolean flag2 = b(iblockaccess, i, j, k - 1) || !iblockaccess.d(i, j, k - 1) && b(iblockaccess, i, j - 1, k - 1);
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boolean flag3 = b(iblockaccess, i, j, k + 1) || !iblockaccess.d(i, j, k + 1) && b(iblockaccess, i, j - 1, k + 1);
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if (!iblockaccess.d(i, j + 1, k)) {
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if (iblockaccess.d(i - 1, j, k) && b(iblockaccess, i - 1, j + 1, k)) {
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flag = true;
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}
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if (iblockaccess.d(i + 1, j, k) && b(iblockaccess, i + 1, j + 1, k)) {
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flag1 = true;
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}
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if (iblockaccess.d(i, j, k - 1) && b(iblockaccess, i, j + 1, k - 1)) {
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flag2 = true;
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}
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if (iblockaccess.d(i, j, k + 1) && b(iblockaccess, i, j + 1, k + 1)) {
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flag3 = true;
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}
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}
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if (!flag2 && !flag1 && !flag && !flag3 && l >= 2 && l <= 5) {
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return true;
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}
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if (l == 2 && flag2 && !flag && !flag1) {
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return true;
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}
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if (l == 3 && flag3 && !flag && !flag1) {
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return true;
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}
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if (l == 4 && flag && !flag2 && !flag3) {
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return true;
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}
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return l == 5 && flag1 && !flag2 && !flag3;
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}
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public boolean c() {
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return a;
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}
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public static boolean b(IBlockAccess iblockaccess, int i, int j, int k) {
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int l = iblockaccess.a(i, j, k);
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if (l == Block.av.bi) {
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return true;
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}
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if (l == 0) {
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return false;
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}
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return Block.m[l].c();
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}
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}
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