PaperMC/Spigot-Server-Patches/Optimize-RegistryID.c.patch
Daniel Ennis 69ee95fa42 1.16.2 Release (#4123)
PaperMC believes that 1.16.2 is now ready for general release as we fixed the main issue plagueing the 1.16.x release, the MapLike data conversion issues.

Until now, it was not safe for a server to convert a world to 1.16.2 without data conversion issues around villages and potentially other things. If you did, those MapLike errors meant something went wrong.

This is now resolved.

Big thanks to all those that helped, notably @BillyGalbreath and @Proximyst who did large parts of the update process with me.

Please as always, backup your worlds and test before updating to 1.16.2!

If you update to 1.16.2, there is no going back to an older build than this.

---------------------------------

Co-authored-by: William Blake Galbreath <Blake.Galbreath@GMail.com>
Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com>
Co-authored-by: krolik-exe <69214078+krolik-exe@users.noreply.github.com>
Co-authored-by: BillyGalbreath <BillyGalbreath@users.noreply.github.com>
Co-authored-by: stonar96 <minecraft.stonar96@gmail.com>
Co-authored-by: Shane Freeder <theboyetronic@gmail.com>
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
Co-authored-by: Riley Park <rileysebastianpark@gmail.com>
Co-authored-by: Aurora <21148213+aurorasmiles@users.noreply.github.com>
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev>
Co-authored-by: commandblockguy <commandblockguy1@gmail.com>
Co-authored-by: DigitalRegent <misterwener@gmail.com>
Co-authored-by: ishland <ishlandmc@yeah.net>
2020-08-24 22:22:08 -04:00

65 lines
2.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Andrew Steinborn <git@steinborn.me>
Date: Mon, 23 Jul 2018 13:08:19 -0400
Subject: [PATCH] Optimize RegistryID.c()
This is a frequent hotspot for world loading/saving.
diff --git a/src/main/java/net/minecraft/server/RegistryID.java b/src/main/java/net/minecraft/server/RegistryID.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/RegistryID.java
+++ b/src/main/java/net/minecraft/server/RegistryID.java
@@ -0,0 +0,0 @@ public class RegistryID<K> implements Registry<K> {
private K[] d;
private int e;
private int f;
+ private java.util.BitSet usedIds; // Paper
public RegistryID(int i) {
i = (int) ((float) i / 0.8F);
this.b = (K[]) (new Object[i]); // Paper - decompile fix
this.c = new int[i];
this.d = (K[]) (new Object[i]); // Paper - decompile fix
+ this.usedIds = new java.util.BitSet(); // Paper
}
// Paper start - decompile fix
@@ -0,0 +0,0 @@ public class RegistryID<K> implements Registry<K> {
}
private int c() {
+ // Paper start
+ /*
while (this.e < this.d.length && this.d[this.e] != null) {
++this.e;
}
+ */
+ this.e = this.usedIds.nextClearBit(0);
+ // Paper end
return this.e;
}
@@ -0,0 +0,0 @@ public class RegistryID<K> implements Registry<K> {
this.d = (K[]) (new Object[i]); // Paper - decompile fix
this.e = 0;
this.f = 0;
+ this.usedIds.clear(); // Paper
for (int j = 0; j < ak.length; ++j) {
if (ak[j] != null) {
@@ -0,0 +0,0 @@ public class RegistryID<K> implements Registry<K> {
this.b[k] = k0;
this.c[k] = i;
this.d[i] = k0;
+ this.usedIds.set(i); // Paper
++this.f;
if (i == this.e) {
++this.e;
@@ -0,0 +0,0 @@ public class RegistryID<K> implements Registry<K> {
Arrays.fill(this.d, (Object) null);
this.e = 0;
this.f = 0;
+ this.usedIds.clear(); // Paper
}
public int b() {