PaperMC/patches/server/0869-Add-BlockFace-to-BlockDamageEvent.patch
Jake Potrebic 0e7361704a
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#11284)
Updated Upstream (Bukkit/CraftBukkit/Spigot)

Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
4068c6aa PR-1053: Change docs for max power in FireworkMeta
6b3c241b SPIGOT-7783, SPIGOT-7784, PR-1051: Add Trial Vault & Spawner event API
5fe300ec PR-1052: Fix broken links and minor improvement for checkstyle.xml

CraftBukkit Changes:
7548afcf2 SPIGOT-7872: Fix crash with event-modified teleports
93480d5d6 SPIGOT-7868, PR-1463: Fix default and max power in FireworkMeta
5060d1a84 SPIGOT-7783, SPIGOT-7784, PR-1460: Add Trial Vault & Spawner event API
11dfcae71 PR-1462: Fix broken links and minor improvement for checkstyle.xml

Spigot Changes:
ca581228 Rebuild patches
2024-08-17 12:39:11 -07:00

39 lines
2.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: aerulion <aerulion@gmail.com>
Date: Mon, 21 Aug 2023 04:36:07 +0200
Subject: [PATCH] Add BlockFace to BlockDamageEvent
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
index c680f081ba548f84f07a968a46811090c53e57e3..d839f8df658c894f144ba4637d290ffbed77e132 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
@@ -261,7 +261,7 @@ public class ServerPlayerGameMode {
}
return;
}
- org.bukkit.event.block.BlockDamageEvent blockEvent = CraftEventFactory.callBlockDamageEvent(this.player, pos, this.player.getInventory().getSelected(), f >= 1.0f);
+ org.bukkit.event.block.BlockDamageEvent blockEvent = CraftEventFactory.callBlockDamageEvent(this.player, pos, direction, this.player.getInventory().getSelected(), f >= 1.0f); // Paper - Add BlockFace to BlockDamageEvent
if (blockEvent.isCancelled()) {
// Let the client know the block still exists
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index 50346dda83472bddc043f8e8c45f9131c2e5958c..d80587afa3d0c8c5a0dd8112bbb73bc56ac1722d 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -661,13 +661,13 @@ public class CraftEventFactory {
/**
* BlockDamageEvent
*/
- public static BlockDamageEvent callBlockDamageEvent(ServerPlayer who, BlockPos pos, ItemStack itemstack, boolean instaBreak) {
+ public static BlockDamageEvent callBlockDamageEvent(ServerPlayer who, BlockPos pos, Direction direction, ItemStack itemstack, boolean instaBreak) { // Paper - Add BlockFace to BlockDamageEvent
Player player = who.getBukkitEntity();
CraftItemStack itemInHand = CraftItemStack.asCraftMirror(itemstack);
Block blockClicked = CraftBlock.at(who.level(), pos);
- BlockDamageEvent event = new BlockDamageEvent(player, blockClicked, itemInHand, instaBreak);
+ BlockDamageEvent event = new BlockDamageEvent(player, blockClicked, CraftBlock.notchToBlockFace(direction), itemInHand, instaBreak); // Paper - Add BlockFace to BlockDamageEvent
player.getServer().getPluginManager().callEvent(event);
return event;