PaperMC/patches/server/0850-Put-world-into-worldlist-before-initing-the-world.patch

41 lines
2.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Tue, 22 Feb 2022 14:21:35 -0800
Subject: [PATCH] Put world into worldlist before initing the world
Some parts of legacy conversion will need the overworld
to get the legacy structure data storage
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index dc585e962033c991f323d41a8a34e791a7cebe80..5bc41ec40452a81659d80edb3e28a8a7415434b2 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -597,9 +597,10 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
}
worlddata.setModdedInfo(this.getServerModName(), this.getModdedStatus().shouldReportAsModified());
+ this.levels.put(world.dimension(), world); // Paper - move up
this.initWorld(world, worlddata, worldData, worlddata.worldGenSettings());
- this.levels.put(world.dimension(), world);
+ // Paper - move up
this.getPlayerList().addWorldborderListener(world);
if (worlddata.getCustomBossEvents() != null) {
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index 3795f867ff439a3bce293aa6ad3754a1e218e8a8..93aa05cf65b4f31804b9b33081f181999be2a986 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -1231,10 +1231,11 @@ public final class CraftServer implements Server {
return null;
}
+ console.levels.put(internal.dimension(), internal); // Paper - move up
this.console.initWorld(internal, worlddata, worlddata, worlddata.worldGenSettings());
internal.setSpawnSettings(true, true);
- console.levels.put(internal.dimension(), internal);
+ // Paper - move up
this.getServer().prepareLevels(internal.getChunkSource().chunkMap.progressListener, internal);
internal.entityManager.tick(); // SPIGOT-6526: Load pending entities so they are available to the API