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https://github.com/PaperMC/Paper.git
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77 lines
5.1 KiB
Diff
77 lines
5.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Sun, 11 Nov 2018 21:01:09 +0000
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Subject: [PATCH] Don't allow digging into unloaded chunks
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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index 91d6885da13138e1def16e1876910ef893ce244d..eb58536e37af9da5e3ae7e43f874a1ef09c20944 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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@@ -120,8 +120,8 @@ public class ServerPlayerGameMode {
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BlockState iblockdata;
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if (this.hasDelayedDestroy) {
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- iblockdata = this.level.getBlockState(this.delayedDestroyPos);
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- if (iblockdata.isAir()) {
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+ iblockdata = this.level.getBlockStateIfLoaded(this.delayedDestroyPos); // Paper
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+ if (iblockdata == null || iblockdata.isAir()) { // Paper
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this.hasDelayedDestroy = false;
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} else {
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float f = this.incrementDestroyProgress(iblockdata, this.delayedDestroyPos, this.delayedTickStart);
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@@ -132,7 +132,13 @@ public class ServerPlayerGameMode {
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}
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}
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} else if (this.isDestroyingBlock) {
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- iblockdata = this.level.getBlockState(this.destroyPos);
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+ // Paper start - don't want to do same logic as above, return instead
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+ iblockdata = this.level.getBlockStateIfLoaded(this.destroyPos);
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+ if (iblockdata == null) {
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+ this.isDestroyingBlock = false;
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+ return;
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+ }
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+ // Paper end
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if (iblockdata.isAir()) {
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this.level.destroyBlockProgress(this.player.getId(), this.destroyPos, -1);
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this.lastSentState = -1;
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@@ -164,6 +170,7 @@ public class ServerPlayerGameMode {
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double d3 = d0 * d0 + d1 * d1 + d2 * d2;
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if (d3 > 36.0D) {
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+ if (true) return; // Paper - Don't notify if unreasonably far away
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BlockState iblockdata;
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if (this.player.level.getServer() != null && this.player.chunkPosition().getChessboardDistance(new ChunkPos(pos)) < this.player.level.getServer().getPlayerList().getViewDistance()) {
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@@ -304,10 +311,12 @@ public class ServerPlayerGameMode {
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this.player.connection.send(new ClientboundBlockBreakAckPacket(pos, this.level.getBlockState(pos), action, true, "stopped destroying"));
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} else if (action == ServerboundPlayerActionPacket.Action.ABORT_DESTROY_BLOCK) {
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this.isDestroyingBlock = false;
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- if (!Objects.equals(this.destroyPos, pos)) {
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+ if (!Objects.equals(this.destroyPos, pos) && !BlockPos.ZERO.equals(this.destroyPos)) {
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ServerPlayerGameMode.LOGGER.debug("Mismatch in destroy block pos: {} {}", this.destroyPos, pos); // CraftBukkit - SPIGOT-5457 sent by client when interact event cancelled
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- this.level.destroyBlockProgress(this.player.getId(), this.destroyPos, -1);
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- this.player.connection.send(new ClientboundBlockBreakAckPacket(this.destroyPos, this.level.getBlockState(this.destroyPos), action, true, "aborted mismatched destroying"));
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+ BlockState type = this.level.getBlockStateIfLoaded(this.destroyPos); // Paper - don't load unloaded chunks for stale records here
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+ if (type != null) this.level.destroyBlockProgress(this.player.getId(), this.destroyPos, -1); // Paper
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+ if (type != null) this.player.connection.send(new ClientboundBlockBreakAckPacket(this.destroyPos, type, action, true, "aborted mismatched destroying")); // Paper
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+ this.destroyPos = BlockPos.ZERO; // Paper
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}
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this.level.destroyBlockProgress(this.player.getId(), pos, -1);
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 4792fd0a8125ed1be1c5c1ee46138cb5b6c03ac5..7a4bb44455ddf5f594e4262e1196b23c81e6ec30 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -1567,7 +1567,12 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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case START_DESTROY_BLOCK:
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case ABORT_DESTROY_BLOCK:
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case STOP_DESTROY_BLOCK:
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+ // Paper start - Don't allow digging in unloaded chunks
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+ if (this.player.level.getChunkIfLoadedImmediately(blockposition.getX() >> 4, blockposition.getZ() >> 4) == null) {
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+ return;
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+ }
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this.player.gameMode.handleBlockBreakAction(blockposition, packetplayinblockdig_enumplayerdigtype, packet.getDirection(), this.player.level.getMaxBuildHeight());
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+ // Paper end - Don't allow digging in unloaded chunks
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return;
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default:
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throw new IllegalArgumentException("Invalid player action");
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