PaperMC/Spigot-Server-Patches/0229-Allow-spawning-Item-entities-with-World.spawnEntity.patch
Shane Freeder 637a5bcfec
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
04405534 SPIGOT-5034: FoodLevelChangeEvent add getItem method
8154c64c SPIGOT-4984: EnchantmentOffer.getCost() documentation is misleading

CraftBukkit Changes:
f2757f95 SPIGOT-5071: Player loot tables not triggered
f4242226 Optimize getEntitiesByClasses slightly
e81013d7 SPIGOT-5072: Process phantom, cat and patrol spawning in CustomChunkGenerator
30a63379 SPIGOT-5010: World#getEntitiesByClass/es also return entities in border chunks.
43431ba6 SPIGOT-5034: FoodLevelChangeEvent add getItem method
2019-06-16 11:15:21 +01:00

27 lines
1.4 KiB
Diff

From 163fbf0ca0b8ea71f9b674bd0e63ae76e88f12b9 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 4 Jun 2018 20:39:20 -0400
Subject: [PATCH] Allow spawning Item entities with World.spawnEntity
This API has more capabilities than .dropItem with the Consumer function
Item can be set inside of the Consumer pre spawn function.
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 1323358b2e..11d64203f2 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -1306,6 +1306,10 @@ public class CraftWorld implements World {
if (Boat.class.isAssignableFrom(clazz)) {
entity = new EntityBoat(world, x, y, z);
entity.setPositionRotation(x, y, z, yaw, pitch);
+ // Paper start
+ } else if (org.bukkit.entity.Item.class.isAssignableFrom(clazz)) {
+ entity = new EntityItem(world, x, y, z, new net.minecraft.server.ItemStack(net.minecraft.server.Item.getItemOf(net.minecraft.server.Blocks.DIRT)));
+ // Paper end
} else if (FallingBlock.class.isAssignableFrom(clazz)) {
entity = new EntityFallingBlock(world, x, y, z, world.getType(new BlockPosition(x, y, z)));
} else if (Projectile.class.isAssignableFrom(clazz)) {
--
2.22.0