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bf92f3e4db
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 9153f77e PR-841: Remove incorrect ClickType.CONTROL_DROP from ClickType#isShiftClick bceda6ab PR-840: Adjust annotations in Display entity interface a6b85ac3 PR-835: Add Jukebox#hasRecord() and #startPlaying(), clarify #setRecord() CraftBukkit Changes: e142fb9fd SPIGOT-7188: ChunkSnapshot biome y coordinate doesn't match chunk biome y coord eff1743b9 SPIGOT-7313: More accurately edit data on Jukeboxes
27 lines
1.2 KiB
Diff
27 lines
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: TheTuso <piotrekpasztor@gmail.com>
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Date: Thu, 2 Feb 2023 16:40:41 +0100
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Subject: [PATCH] Add Entity Body Yaw API
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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index a77f626f79db9a10367bcd51ae946f93fea6ee69..aec588b41f19b2147a4e7267bafa417fbcf7abc0 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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@@ -1034,6 +1034,16 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
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this.damageItemStack0(this.getHandle().getItemBySlot(nmsSlot), amount, nmsSlot);
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}
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+ @Override
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+ public float getBodyYaw() {
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+ return this.getHandle().getVisualRotationYInDegrees();
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+ }
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+
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+ @Override
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+ public void setBodyYaw(float bodyYaw) {
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+ this.getHandle().setYBodyRot(bodyYaw);
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+ }
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+
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private void damageItemStack0(net.minecraft.world.item.ItemStack nmsStack, int amount, net.minecraft.world.entity.EquipmentSlot slot) {
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nmsStack.hurtAndBreak(amount, this.getHandle(), livingEntity -> {
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if (slot != null) {
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