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dc684c60d1
The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
19 lines
1 KiB
Diff
19 lines
1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: David Scandurra <david.scandurra@check24.de>
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Date: Wed, 25 Oct 2023 20:36:25 +0200
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Subject: [PATCH] Allow null itemstack for Player#sendEquipmentChange
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 141b79346d6826a5fcea04f2d65506448cbed254..c24f27206dea30b99f2c5b80d8e011b7bc2233e8 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -1127,7 +1127,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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@Override
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public void sendEquipmentChange(LivingEntity entity, EquipmentSlot slot, ItemStack item) {
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- this.sendEquipmentChange(entity, Map.of(slot, item));
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+ this.sendEquipmentChange(entity, java.util.Collections.singletonMap(slot, item)); // Paper - replace Map.of to allow null values
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}
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@Override
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