mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-30 04:02:50 +01:00
c0936a71bd
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 01aa02eb PR-858: Add LivingEntity#playHurtAnimation() 9421320f PR-884: Refinements to new ban API for improved compatibility and correctness 37a60b45 SPIGOT-6455, SPIGOT-7030, PR-750: Improve ban API 4eeb174b All smithing inventories are now the new smithing inventory f2bb168e PR-880: Add methods to get/set FallingBlock CancelDrop e7a807fa PR-879: Add Player#sendHealthUpdate() 692b8e96 SPIGOT-7370: Remove float value conversion in plugin.yml 2d033390 SPIGOT-7403: Add direct API for waxed signs 16a08373 PR-876: Add missing Raider API and 'no action ticks' CraftBukkit Changes: b60a95c8c PR-1189: Add LivingEntity#playHurtAnimation() 95c335c63 PR-1226: Fix VehicleEnterEvent not being called for certain entities 0a0fc3bee PR-1227: Refinements to new ban API for improved compatibility and correctness 0d0b1e5dc Revert bad change to PathfinderGoalSit causing all cats to sit 648196070 SPIGOT-6455, SPIGOT-7030, PR-1054: Improve ban API 31fe848d6 All smithing inventories are now the new smithing inventory 9a919a143 SPIGOT-7416: SmithItemEvent not firing in Smithing Table 9f64f0d22 PR-1221: Add methods to get/set FallingBlock CancelDrop 3be9ac171 PR-1220: Add Player#sendHealthUpdate() c1279f775 PR-1209: Clean up various patches c432e4397 Fix Raider#setCelebrating() implementation 504d96665 SPIGOT-7403: Add direct API for waxed signs c68c1f1b3 PR-1216: Add missing Raider API and 'no action ticks' 85b89c3dd Increase outdated build delay Spigot Changes: 9ebce8af Rebuild patches 64b565e6 Rebuild patches
44 lines
2.4 KiB
Diff
44 lines
2.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Mon, 18 Jun 2018 01:12:53 -0400
|
|
Subject: [PATCH] PlayerReadyArrowEvent
|
|
|
|
Called when a player is firing a bow and the server is choosing an arrow to use.
|
|
Plugins can skip selection of certain arrows and control which is used.
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
|
|
index 10dd06a23b34b7c8515c9ccc3988a9e8182c460d..48ba8f67b93bed0cfa540d7cb94199b633a349e6 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
|
|
@@ -2260,18 +2260,29 @@ public abstract class Player extends LivingEntity {
|
|
return ImmutableList.of(Pose.STANDING, Pose.CROUCHING, Pose.SWIMMING);
|
|
}
|
|
|
|
+ // Paper start
|
|
+ protected boolean tryReadyArrow(ItemStack bow, ItemStack itemstack) {
|
|
+ return !(this instanceof ServerPlayer) ||
|
|
+ new com.destroystokyo.paper.event.player.PlayerReadyArrowEvent(
|
|
+ ((ServerPlayer) this).getBukkitEntity(),
|
|
+ org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(bow),
|
|
+ org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)
|
|
+ ).callEvent();
|
|
+ // Paper end
|
|
+ }
|
|
+
|
|
@Override
|
|
public ItemStack getProjectile(ItemStack stack) {
|
|
if (!(stack.getItem() instanceof ProjectileWeaponItem)) {
|
|
return ItemStack.EMPTY;
|
|
} else {
|
|
- Predicate<ItemStack> predicate = ((ProjectileWeaponItem) stack.getItem()).getSupportedHeldProjectiles();
|
|
+ Predicate<ItemStack> predicate = ((ProjectileWeaponItem) stack.getItem()).getSupportedHeldProjectiles().and(item -> tryReadyArrow(stack, item)); // Paper
|
|
ItemStack itemstack1 = ProjectileWeaponItem.getHeldProjectile(this, predicate);
|
|
|
|
if (!itemstack1.isEmpty()) {
|
|
return itemstack1;
|
|
} else {
|
|
- predicate = ((ProjectileWeaponItem) stack.getItem()).getAllSupportedProjectiles();
|
|
+ predicate = ((ProjectileWeaponItem) stack.getItem()).getAllSupportedProjectiles().and(item -> tryReadyArrow(stack, item)); // Paper
|
|
|
|
for (int i = 0; i < this.inventory.getContainerSize(); ++i) {
|
|
ItemStack itemstack2 = this.inventory.getItem(i);
|