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Updated Upstream (Bukkit/CraftBukkit/Spigot) Bukkit Changes: 2dcc44dc SPIGOT-4307: Fix hacky API for banners on shields e0fc6572 SPIGOT-4309: Add "forced" display of particles efeeab2f Add index to README.md for easier navigation f502bc6f Update to Minecraft 1.13.1 CraftBukkit Changes:d0bb0a1d
Fix some tests randomly failing997d378d
Fix client stall in specific teleportation scenariosb3dc2366
SPIGOT-4307: Fix hacky API for banners on shields2a271162
SPIGOT-4301: Fix more invalid enchants5d0d83bb
SPIGOT-4309: Add "forced" display of particlesa6772578
Add additional tests for CraftBlockDatace1af0c3
Update to Minecraft 1.13.1 Spigot Changes: 2440e189 Rebuild patches 4ecffced Update to Minecraft 1.13.1
121 lines
No EOL
3.6 KiB
Diff
121 lines
No EOL
3.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Mark Vainomaa <mikroskeem@mikroskeem.eu>
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Date: Sun, 15 Jul 2018 22:17:55 +0300
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Subject: [PATCH] Add TNTPrimeEvent
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diff --git a/src/main/java/com/destroystokyo/paper/event/block/TNTPrimeEvent.java b/src/main/java/com/destroystokyo/paper/event/block/TNTPrimeEvent.java
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new file mode 100644
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index 000000000..2ae8826bb
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/event/block/TNTPrimeEvent.java
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@@ -0,0 +0,0 @@
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+package com.destroystokyo.paper.event.block;
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+
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+import org.bukkit.block.Block;
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+import org.bukkit.entity.Entity;
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+import org.bukkit.event.Cancellable;
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+import org.bukkit.event.HandlerList;
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+import org.bukkit.event.block.BlockEvent;
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+
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+/**
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+ * Called when TNT block is about to turn into {@link org.bukkit.entity.TNTPrimed}
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+ * <p>
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+ * Cancelling it won't turn TNT into {@link org.bukkit.entity.TNTPrimed} and leaves
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+ * the TNT block as-is
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+ *
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+ * @author Mark Vainomaa
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+ */
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+public class TNTPrimeEvent extends BlockEvent implements Cancellable {
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+ private static final HandlerList handlers = new HandlerList();
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+ private boolean cancelled;
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+ private PrimeReason reason;
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+ private Entity primerEntity;
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+
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+ public TNTPrimeEvent(Block theBlock, PrimeReason reason, Entity primerEntity) {
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+ super(theBlock);
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+ this.reason = reason;
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+ this.primerEntity = primerEntity;
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+ }
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+
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+ /**
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+ * Gets the TNT prime reason
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+ *
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+ * @return Prime reason
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+ */
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+ public PrimeReason getReason() {
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+ return this.reason;
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+ }
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+
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+ /**
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+ * Gets the TNT primer {@link Entity}.
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+ *
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+ * It's null if {@link #getReason()} is {@link PrimeReason#REDSTONE} or {@link PrimeReason#FIRE}.
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+ * It's not null if {@link #getReason()} is {@link PrimeReason#ITEM} or {@link PrimeReason#PROJECTILE}
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+ * It might be null if {@link #getReason()} is {@link PrimeReason#EXPLOSION}
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+ *
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+ * @return The {@link Entity} who primed the TNT
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+ */
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+ public Entity getPrimerEntity() {
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+ return this.primerEntity;
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+ }
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+
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+ /**
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+ * Gets whether spawning {@link org.bukkit.entity.TNTPrimed} should be cancelled or not
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+ *
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+ * @return Whether spawning {@link org.bukkit.entity.TNTPrimed} should be cancelled or not
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+ */
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+ @Override
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+ public boolean isCancelled() {
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+ return this.cancelled;
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+ }
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+
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+ /**
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+ * Sets whether to cancel spawning {@link org.bukkit.entity.TNTPrimed} or not
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+ *
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+ * @param cancel whether spawning {@link org.bukkit.entity.TNTPrimed} should be cancelled or not
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+ */
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+ @Override
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+ public void setCancelled(boolean cancel) {
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+ this.cancelled = cancel;
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+ }
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+
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+ @Override
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+ public HandlerList getHandlers() {
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+ return handlers;
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+ }
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+
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+ public static HandlerList getHandlerList() {
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+ return handlers;
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+ }
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+
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+ public enum PrimeReason {
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+ /**
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+ * When TNT prime was caused by other explosion (chain reaction)
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+ */
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+ EXPLOSION,
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+
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+ /**
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+ * When TNT prime was caused by fire
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+ */
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+ FIRE,
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+
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+ /**
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+ * When {@link org.bukkit.entity.Player} used {@link org.bukkit.Material#FLINT_AND_STEEL} or
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+ * {@link org.bukkit.Material#FIRE_CHARGE} on given TNT block
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+ */
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+ ITEM,
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+
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+ /**
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+ * When TNT prime was caused by an {@link Entity} shooting TNT
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+ * using a bow with {@link org.bukkit.enchantments.Enchantment#ARROW_FIRE} enchantment
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+ */
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+ PROJECTILE,
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+
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+ /**
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+ * When redstone power triggered the TNT prime
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+ */
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+ REDSTONE
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+ }
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+}
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--
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