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2041815962
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 3e2858f6 SPIGOT-4352: MoistureChangeEvent 5466e281 Add BlockDispenseArmorEvent CraftBukkit Changes:3123a069
SPIGOT-4352: MoistureChangeEvent226db0ea
Add BlockDispenseArmorEventcd367fa4
Fix bad thread safety in ChunkRegionLoader3f5ca5f2
SPIGOT-4355: Improve cancelling VehicleEnterEvent Spigot Changes: 145a37ae Rebuild patches 3f2423cc Rebuild patches
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1 KiB
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22 lines
No EOL
1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 22 Mar 2016 00:55:23 -0400
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Subject: [PATCH] Don't teleport dead entities
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Had some issue with this in past, and this is the vanilla logic.
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Potentially an old CB change that's no longer needed.
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diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
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index 219970a647..e7c79b2820 100644
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--- a/src/main/java/net/minecraft/server/Entity.java
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+++ b/src/main/java/net/minecraft/server/Entity.java
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@@ -0,0 +0,0 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
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}
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public Entity teleportTo(Location exit, boolean portal) {
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- if (true) {
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+ if (!this.dead) { // Paper
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WorldServer worldserver = ((CraftWorld) getBukkitEntity().getLocation().getWorld()).getHandle();
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WorldServer worldserver1 = ((CraftWorld) exit.getWorld()).getHandle();
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DimensionManager dimensionmanager = worldserver1.dimension;
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--
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