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c5a10665b8
Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks.
65 lines
2.2 KiB
Diff
65 lines
2.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: TheTuso <piotrekpasztor@gmail.com>
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Date: Thu, 2 Feb 2023 16:40:41 +0100
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Subject: [PATCH] Add Entity Body Yaw API
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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index ac513d3162a0794f226abc80bff21c799fe5802c..7c7501b4b21530d0641774f64e87d7d1ca71a33c 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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@@ -1183,6 +1183,33 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
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}
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// Paper end - entity powdered snow API
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+ // Paper start - entity body yaw API
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+ @Override
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+ public double getX() {
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+ return this.entity.getX();
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+ }
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+
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+ @Override
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+ public double getY() {
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+ return this.entity.getY();
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+ }
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+
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+ @Override
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+ public double getZ() {
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+ return this.entity.getZ();
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+ }
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+
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+ @Override
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+ public float getPitch() {
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+ return this.entity.getXRot();
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+ }
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+
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+ @Override
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+ public float getYaw() {
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+ return this.entity.getBukkitYaw();
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+ }
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+ // Paper end - entity body yaw API
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+
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// Paper start - missing entity api
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@Override
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public boolean isInvisible() { // Paper - moved up from LivingEntity
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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index 89b66fd33cdeab03a6b208f9c59df767787a42bf..a5d30e5657edd7d71ea521f81faa6d3088164291 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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@@ -1168,4 +1168,16 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
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this.getHandle().frictionState = state;
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}
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// Paper end - friction API
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+
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+ // Paper start - body yaw API
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+ @Override
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+ public float getBodyYaw() {
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+ return this.getHandle().getVisualRotationYInDegrees();
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+ }
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+
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+ @Override
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+ public void setBodyYaw(final float bodyYaw) {
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+ this.getHandle().setYBodyRot(bodyYaw);
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+ }
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+ // Paper end - body yaw API
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}
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