mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-28 23:38:25 +01:00
90072b811c
This commit doesn't do much on its own, but adds a new Java Cleaner API that lets us hook into Garbage Collector events to reclaim pooled objects and return them to the pool. Adds framework for Network Packets to know when a packet has finished dispatching to get an idea when a packet is done sending to players. Rewrites PooledObjects impl to properly respect max pool size and remove almost all risk of contention. Bumps the Paper Async Task Queue to use 2 threads, and properly shuts it down on shutdown.
304 lines
15 KiB
Diff
304 lines
15 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Wed, 6 May 2020 04:53:35 -0400
|
|
Subject: [PATCH] Optimize Network Manager and add advanced packet support
|
|
|
|
Adds ability for 1 packet to bundle other packets to follow it
|
|
Adds ability for a packet to delay sending more packets until a state is ready.
|
|
|
|
Removes synchronization from sending packets
|
|
Removes processing packet queue off of main thread
|
|
- for the few cases where it is allowed, order is not necessary nor
|
|
should it even be happening concurrently in first place (handshaking/login/status)
|
|
|
|
Ensures packets sent asynchronously are dispatched on main thread
|
|
|
|
This helps ensure safety for ProtocolLib as packet listeners
|
|
are commonly accessing world state. This will allow you to schedule
|
|
a packet to be sent async, but itll be dispatched sync for packet
|
|
listeners to process.
|
|
|
|
This should solve some deadlock risks
|
|
|
|
Part of this commit was authored by: Spottedleaf
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/NetworkManager.java b/src/main/java/net/minecraft/server/NetworkManager.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/server/NetworkManager.java
|
|
+++ b/src/main/java/net/minecraft/server/NetworkManager.java
|
|
@@ -0,0 +0,0 @@ public class NetworkManager extends SimpleChannelInboundHandler<Packet<?>> {
|
|
public int protocolVersion;
|
|
public java.net.InetSocketAddress virtualHost;
|
|
private static boolean enableExplicitFlush = Boolean.getBoolean("paper.explicit-flush");
|
|
+ // Optimize network
|
|
+ boolean isPending = true;
|
|
+ boolean queueImmunity = false;
|
|
+ EnumProtocol protocol;
|
|
// Paper end
|
|
|
|
public NetworkManager(EnumProtocolDirection enumprotocoldirection) {
|
|
@@ -0,0 +0,0 @@ public class NetworkManager extends SimpleChannelInboundHandler<Packet<?>> {
|
|
}
|
|
|
|
public void setProtocol(EnumProtocol enumprotocol) {
|
|
+ protocol = enumprotocol; // Paper
|
|
this.channel.attr(NetworkManager.c).set(enumprotocol);
|
|
this.channel.config().setAutoRead(true);
|
|
NetworkManager.LOGGER.debug("Enabled auto read");
|
|
@@ -0,0 +0,0 @@ public class NetworkManager extends SimpleChannelInboundHandler<Packet<?>> {
|
|
NetworkManager.LOGGER.debug("Set listener of {} to {}", this, packetlistener);
|
|
this.packetListener = packetlistener;
|
|
}
|
|
+ // Paper start
|
|
+ private EntityPlayer getPlayer() {
|
|
+ if (packetListener instanceof PlayerConnection) {
|
|
+ return ((PlayerConnection) packetListener).player;
|
|
+ } else {
|
|
+ return null;
|
|
+ }
|
|
+ }
|
|
+ private static class InnerUtil { // Attempt to hide these methods from ProtocolLib so it doesn't accidently pick them up.
|
|
+ private static java.util.List<Packet> buildExtraPackets(Packet packet) {
|
|
+ java.util.List<Packet> extra = packet.getExtraPackets();
|
|
+ if (extra == null || extra.isEmpty()) {
|
|
+ return null;
|
|
+ }
|
|
+ java.util.List<Packet> ret = new java.util.ArrayList<>(1 + extra.size());
|
|
+ buildExtraPackets0(extra, ret);
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ private static void buildExtraPackets0(java.util.List<Packet> extraPackets, java.util.List<Packet> into) {
|
|
+ for (Packet extra : extraPackets) {
|
|
+ into.add(extra);
|
|
+ java.util.List<Packet> extraExtra = extra.getExtraPackets();
|
|
+ if (extraExtra != null && !extraExtra.isEmpty()) {
|
|
+ buildExtraPackets0(extraExtra, into);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ // Paper start
|
|
+ private static boolean canSendImmediate(NetworkManager networkManager, Packet<?> packet) {
|
|
+ return networkManager.isPending || networkManager.protocol != EnumProtocol.PLAY || networkManager.queueImmunity ||
|
|
+ packet instanceof PacketPlayOutKeepAlive ||
|
|
+ packet instanceof PacketPlayOutChat ||
|
|
+ packet instanceof PacketPlayOutTabComplete;
|
|
+ }
|
|
+ // Paper end
|
|
+ }
|
|
+ // Paper end
|
|
|
|
public void sendPacket(Packet<?> packet) {
|
|
this.sendPacket(packet, (GenericFutureListener) null);
|
|
}
|
|
|
|
public void sendPacket(Packet<?> packet, @Nullable GenericFutureListener<? extends Future<? super Void>> genericfuturelistener) {
|
|
- if (this.isConnected()) {
|
|
- this.o();
|
|
- this.b(packet, genericfuturelistener);
|
|
- } else {
|
|
- this.packetQueue.add(new NetworkManager.QueuedPacket(packet, genericfuturelistener));
|
|
+ // Paper start - handle oversized packets better
|
|
+ boolean connected = this.isConnected();
|
|
+ if (!connected && !preparing) {
|
|
+ return; // Do nothing
|
|
+ }
|
|
+ packet.onPacketDispatch(getPlayer());
|
|
+ if (connected && (InnerUtil.canSendImmediate(this, packet) || (
|
|
+ MCUtil.isMainThread() && packet.isReady() && this.packetQueue.isEmpty() &&
|
|
+ (packet.getExtraPackets() == null || packet.getExtraPackets().isEmpty())
|
|
+ ))) {
|
|
+ this.dispatchPacket(packet, genericfuturelistener);
|
|
+ return;
|
|
}
|
|
+ // write the packets to the queue, then flush - antixray hooks there already
|
|
+ java.util.List<Packet> extraPackets = InnerUtil.buildExtraPackets(packet);
|
|
+ boolean hasExtraPackets = extraPackets != null && !extraPackets.isEmpty();
|
|
+ if (!hasExtraPackets) {
|
|
+ this.packetQueue.add(new NetworkManager.QueuedPacket(packet, genericfuturelistener));
|
|
+ } else {
|
|
+ java.util.List<NetworkManager.QueuedPacket> packets = new java.util.ArrayList<>(1 + extraPackets.size());
|
|
+ packets.add(new NetworkManager.QueuedPacket(packet, null)); // delay the future listener until the end of the extra packets
|
|
|
|
+ for (int i = 0, len = extraPackets.size(); i < len;) {
|
|
+ Packet extra = extraPackets.get(i);
|
|
+ boolean end = ++i == len;
|
|
+ packets.add(new NetworkManager.QueuedPacket(extra, end ? genericfuturelistener : null)); // append listener to the end
|
|
+ }
|
|
+
|
|
+ this.packetQueue.addAll(packets); // atomic
|
|
+ }
|
|
+ this.sendPacketQueue();
|
|
+ // Paper end
|
|
}
|
|
|
|
private void dispatchPacket(Packet<?> packet, @Nullable GenericFutureListener<? extends Future<? super Void>> genericFutureListener) { this.b(packet, genericFutureListener); } // Paper - OBFHELPER
|
|
@@ -0,0 +0,0 @@ public class NetworkManager extends SimpleChannelInboundHandler<Packet<?>> {
|
|
if (genericfuturelistener != null) {
|
|
channelfuture.addListener(genericfuturelistener);
|
|
}
|
|
+ // Paper start
|
|
+ if (packet.hasFinishListener()) {
|
|
+ channelfuture.addListener((ChannelFutureListener) channelFuture -> packet.onPacketDispatchFinish(getPlayer(), channelFuture));
|
|
+ }
|
|
+ // Paper end
|
|
|
|
channelfuture.addListener(ChannelFutureListener.FIRE_EXCEPTION_ON_FAILURE);
|
|
} else {
|
|
@@ -0,0 +0,0 @@ public class NetworkManager extends SimpleChannelInboundHandler<Packet<?>> {
|
|
if (genericfuturelistener != null) {
|
|
channelfuture1.addListener(genericfuturelistener);
|
|
}
|
|
+ // Paper start
|
|
+ if (packet.hasFinishListener()) {
|
|
+ channelfuture1.addListener((ChannelFutureListener) channelFuture -> packet.onPacketDispatchFinish(getPlayer(), channelFuture));
|
|
+ }
|
|
+ // Paper end
|
|
|
|
channelfuture1.addListener(ChannelFutureListener.FIRE_EXCEPTION_ON_FAILURE);
|
|
});
|
|
@@ -0,0 +0,0 @@ public class NetworkManager extends SimpleChannelInboundHandler<Packet<?>> {
|
|
|
|
}
|
|
|
|
- private void sendPacketQueue() { this.o(); } // Paper - OBFHELPER
|
|
- private void o() {
|
|
- if (this.channel != null && this.channel.isOpen()) {
|
|
- Queue queue = this.packetQueue;
|
|
-
|
|
+ // Paper start - rewrite this to be safer on
|
|
+ private boolean sendPacketQueue() { return this.o(); } // OBFHELPER // void -> boolean
|
|
+ private boolean o() { // void -> boolean
|
|
+ if (!isConnected()) {
|
|
+ return true;
|
|
+ }
|
|
+ if (MCUtil.isMainThread()) {
|
|
+ return processQueue();
|
|
+ } else if (isPending) {
|
|
+ // Should only happen during login/status stages
|
|
synchronized (this.packetQueue) {
|
|
- NetworkManager.QueuedPacket networkmanager_queuedpacket;
|
|
-
|
|
- while ((networkmanager_queuedpacket = (NetworkManager.QueuedPacket) this.packetQueue.poll()) != null) {
|
|
- this.b(networkmanager_queuedpacket.a, networkmanager_queuedpacket.b);
|
|
- }
|
|
+ return this.processQueue();
|
|
+ }
|
|
+ }
|
|
+ return false;
|
|
+ }
|
|
+ private boolean processQueue() {
|
|
+ if (this.packetQueue.isEmpty()) return true;
|
|
+ // If we are on main, we are safe here in that nothing else should be processing queue off main anymore
|
|
+ // But if we are not on main due to login/status, the parent is synchronized on packetQueue
|
|
+ java.util.Iterator<QueuedPacket> iterator = this.packetQueue.iterator();
|
|
+ while (iterator.hasNext()) {
|
|
+ NetworkManager.QueuedPacket queued = iterator.next(); // poll -> peek
|
|
+
|
|
+ // Fix NPE (Spigot bug caused by handleDisconnection())
|
|
+ if (queued == null) {
|
|
+ return true;
|
|
+ }
|
|
|
|
+ Packet<?> packet = queued.getPacket();
|
|
+ if (!packet.isReady()) {
|
|
+ return false;
|
|
+ } else {
|
|
+ iterator.remove();
|
|
+ this.dispatchPacket(packet, queued.getGenericFutureListener());
|
|
}
|
|
}
|
|
+ return true;
|
|
}
|
|
+ // Paper end
|
|
|
|
public void a() {
|
|
this.o();
|
|
@@ -0,0 +0,0 @@ public class NetworkManager extends SimpleChannelInboundHandler<Packet<?>> {
|
|
return this.socketAddress;
|
|
}
|
|
|
|
+ // Paper start
|
|
+ public void clearPacketQueue() {
|
|
+ EntityPlayer player = getPlayer();
|
|
+ packetQueue.forEach(queuedPacket -> {
|
|
+ Packet<?> packet = queuedPacket.getPacket();
|
|
+ if (packet.hasFinishListener()) {
|
|
+ packet.onPacketDispatchFinish(player, null);
|
|
+ }
|
|
+ });
|
|
+ packetQueue.clear();
|
|
+ } // Paper end
|
|
public void close(IChatBaseComponent ichatbasecomponent) {
|
|
// Spigot Start
|
|
this.preparing = false;
|
|
+ clearPacketQueue(); // Paper
|
|
// Spigot End
|
|
if (this.channel.isOpen()) {
|
|
this.channel.close(); // We can't wait as this may be called from an event loop.
|
|
@@ -0,0 +0,0 @@ public class NetworkManager extends SimpleChannelInboundHandler<Packet<?>> {
|
|
} else if (this.i() != null) {
|
|
this.i().a(new ChatMessage("multiplayer.disconnect.generic", new Object[0]));
|
|
}
|
|
- this.packetQueue.clear(); // Free up packet queue.
|
|
+ clearPacketQueue(); // Paper
|
|
// Paper start - Add PlayerConnectionCloseEvent
|
|
final PacketListener packetListener = this.i();
|
|
if (packetListener instanceof PlayerConnection) {
|
|
diff --git a/src/main/java/net/minecraft/server/Packet.java b/src/main/java/net/minecraft/server/Packet.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/server/Packet.java
|
|
+++ b/src/main/java/net/minecraft/server/Packet.java
|
|
@@ -0,0 +0,0 @@ public interface Packet<T extends PacketListener> {
|
|
void a(T t0);
|
|
|
|
// Paper start
|
|
+
|
|
+ /**
|
|
+ * @param player Null if not at PLAY stage yet
|
|
+ */
|
|
+ default void onPacketDispatch(@javax.annotation.Nullable EntityPlayer player) {}
|
|
+
|
|
+ /**
|
|
+ * @param player Null if not at PLAY stage yet
|
|
+ * @param future Can be null if packet was cancelled
|
|
+ */
|
|
+ default void onPacketDispatchFinish(@javax.annotation.Nullable EntityPlayer player, @javax.annotation.Nullable io.netty.channel.ChannelFuture future) {}
|
|
+ default boolean hasFinishListener() { return false; }
|
|
+ default boolean isReady() { return true; }
|
|
+ default java.util.List<Packet> getExtraPackets() { return null; }
|
|
default boolean packetTooLarge(NetworkManager manager) {
|
|
return false;
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/server/PlayerList.java
|
|
+++ b/src/main/java/net/minecraft/server/PlayerList.java
|
|
@@ -0,0 +0,0 @@ public abstract class PlayerList {
|
|
|
|
// CraftBukkit - getType()
|
|
// Spigot - view distance
|
|
+ networkmanager.queueImmunity = true; // Paper
|
|
playerconnection.sendPacket(new PacketPlayOutLogin(entityplayer.getId(), entityplayer.playerInteractManager.getGameMode(), WorldData.c(worlddata.getSeed()), worlddata.isHardcore(), worldserver.worldProvider.getDimensionManager().getType(), this.getMaxPlayers(), worlddata.getType(), worldserver.spigotConfig.viewDistance, flag1, !flag));
|
|
entityplayer.getBukkitEntity().sendSupportedChannels(); // CraftBukkit
|
|
playerconnection.sendPacket(new PacketPlayOutCustomPayload(PacketPlayOutCustomPayload.a, (new PacketDataSerializer(Unpooled.buffer())).a(this.getServer().getServerModName())));
|
|
@@ -0,0 +0,0 @@ public abstract class PlayerList {
|
|
playerconnection.sendPacket(new PacketPlayOutRecipeUpdate(this.server.getCraftingManager().b()));
|
|
playerconnection.sendPacket(new PacketPlayOutTags(this.server.getTagRegistry()));
|
|
playerconnection.sendPacket(new PacketPlayOutEntityStatus(entityplayer, (byte) (worldserver.getGameRules().getBoolean(GameRules.REDUCED_DEBUG_INFO) ? 22 : 23))); // Paper - fix this rule not being initialized on the client
|
|
+ networkmanager.queueImmunity = false; // Paper
|
|
this.d(entityplayer);
|
|
entityplayer.getStatisticManager().c();
|
|
entityplayer.B().a(entityplayer);
|
|
diff --git a/src/main/java/net/minecraft/server/ServerConnection.java b/src/main/java/net/minecraft/server/ServerConnection.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/server/ServerConnection.java
|
|
+++ b/src/main/java/net/minecraft/server/ServerConnection.java
|
|
@@ -0,0 +0,0 @@ public class ServerConnection {
|
|
NetworkManager manager = null;
|
|
while ((manager = pending.poll()) != null) {
|
|
connectedChannels.add(manager);
|
|
+ manager.isPending = false;
|
|
}
|
|
}
|
|
// Paper end
|