mirror of
https://github.com/PaperMC/Paper.git
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e8c82f4eee
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 0399d9d6 SPIGOT-5341: Add Material.isAir 547f5709 SPIGOT-5353: Expand explosion API by adding source entity CraftBukkit Changes:7deb3728
SPIGOT-5309: Call cancelled EntityDamageEvent when damaging invisible armor stands46351e17
SPIGOT-5341: Add Material.isAir683bae06
SPIGOT-5342: Lore lost when deserializing items with no version storedc2d12011
SPIGOT-5353: Expand explosion API by adding source entity
241 lines
12 KiB
Diff
241 lines
12 KiB
Diff
From b733af73fae8acf616390197f9f28140335e569d Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 13 Sep 2014 23:14:43 -0400
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Subject: [PATCH] Configurable Keep Spawn Loaded range per world
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This lets you disable it for some worlds and lower it for others.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index d8bb13693d..de11a91af6 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -483,4 +483,10 @@ public class PaperWorldConfig {
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break;
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}
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}
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+
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+ public short keepLoadedRange;
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+ private void keepLoadedRange() {
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+ keepLoadedRange = (short) (getInt("keep-spawn-loaded-range", Math.min(spigotConfig.viewDistance, 10)) * 16);
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+ log( "Keep Spawn Loaded Range: " + (keepLoadedRange/16));
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index ee02001700..a6f112bd0f 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -577,6 +577,14 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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this.forceTicks = true;
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// CraftBukkit end
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+ // Paper start - configurable spawn reason
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+ int radiusBlocks = worldserver.paperConfig.keepLoadedRange;
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+ int radiusChunks = radiusBlocks / 16 + ((radiusBlocks & 15) != 0 ? 1 : 0);
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+ int totalChunks = ((radiusChunks) * 2 + 1);
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+ totalChunks *= totalChunks;
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+ worldloadlistener.setChunkRadius(radiusBlocks / 16);
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+ // Paper end
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+
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MinecraftServer.LOGGER.info("Preparing start region for dimension '{}'/{}", worldserver.getWorldData().getName(), DimensionManager.a(worldserver.worldProvider.getDimensionManager().getType())); // CraftBukkit
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BlockPosition blockposition = worldserver.getSpawn();
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@@ -585,14 +593,24 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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chunkproviderserver.getLightEngine().a(500);
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this.nextTick = SystemUtils.getMonotonicMillis();
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- chunkproviderserver.addTicket(TicketType.START, new ChunkCoordIntPair(blockposition), 11, Unit.INSTANCE);
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-
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- while (chunkproviderserver.b() != 441) {
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- // CraftBukkit start
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- // this.nextTick = SystemUtils.getMonotonicMillis() + 10L;
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- this.executeModerately();
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- // CraftBukkit end
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+ // Paper start - Configurable spawn radius
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+ if (worldserver.keepSpawnInMemory) {
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+ worldserver.addTicketsForSpawn(radiusBlocks, blockposition);
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+
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+ // we use a getChunk loop since we don't need to worry about what some plugin does to keepSpawnInMemory
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+ // or the spawn radius while we are loading
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+ // just keep in mind too that executeModerately will handle player network queue (i.e commands)
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+ int centerX = blockposition.getX() >> 4;
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+ int centerZ = blockposition.getZ() >> 4;
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+ radiusChunks += 2; // we need to load radius +2 to get the chunks in ticking level
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+ for (int xoff = -radiusChunks; xoff <= radiusChunks; ++xoff) {
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+ for (int zoff = -radiusChunks; zoff <= radiusChunks; ++zoff) {
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+ worldserver.getChunkAt(centerX + xoff, centerZ + zoff);
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+ }
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+ }
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}
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+ // Paper end
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+ LOGGER.info("Loaded " + chunkproviderserver.b() + " spawn chunks for world " + worldserver.getWorldData().getName()); // Paper
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// CraftBukkit start
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// this.nextTick = SystemUtils.getMonotonicMillis() + 10L;
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diff --git a/src/main/java/net/minecraft/server/WorldLoadListener.java b/src/main/java/net/minecraft/server/WorldLoadListener.java
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index d6762d3853..7b6f5b2da0 100644
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--- a/src/main/java/net/minecraft/server/WorldLoadListener.java
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+++ b/src/main/java/net/minecraft/server/WorldLoadListener.java
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@@ -9,4 +9,6 @@ public interface WorldLoadListener {
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void a(ChunkCoordIntPair chunkcoordintpair, @Nullable ChunkStatus chunkstatus);
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void b();
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+
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+ void setChunkRadius(int radius); // Paper - allow changing chunk radius
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}
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diff --git a/src/main/java/net/minecraft/server/WorldLoadListenerLogger.java b/src/main/java/net/minecraft/server/WorldLoadListenerLogger.java
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index 3868572aed..ae77805f71 100644
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--- a/src/main/java/net/minecraft/server/WorldLoadListenerLogger.java
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+++ b/src/main/java/net/minecraft/server/WorldLoadListenerLogger.java
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@@ -7,16 +7,24 @@ import org.apache.logging.log4j.Logger;
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public class WorldLoadListenerLogger implements WorldLoadListener {
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private static final Logger LOGGER = LogManager.getLogger();
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- private final int b;
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+ private int b; // Paper - remove final
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private int c;
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private long d;
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private long e = Long.MAX_VALUE;
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public WorldLoadListenerLogger(int i) {
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- int j = i * 2 + 1;
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+ // Paper start - Allow changing radius later for configurable spawn patch
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+ this.setChunkRadius(i); // Move to method
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+ }
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+
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+ @Override
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+ public void setChunkRadius(int radius) {
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+ // Paper - copied from above
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+ int j = radius * 2 + 1;
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this.b = j * j;
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}
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+ // Paper end
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@Override
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public void a(ChunkCoordIntPair chunkcoordintpair) {
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 0f8f54d8e9..8a3124fed4 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -1525,13 +1525,85 @@ public class WorldServer extends World {
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return ((PersistentIdCounts) this.getMinecraftServer().getWorldServer(DimensionManager.OVERWORLD).getWorldPersistentData().a(PersistentIdCounts::new, "idcounts")).a();
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}
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+ // Paper start - helper function for configurable spawn radius
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+ public void addTicketsForSpawn(int radiusInBlocks, BlockPosition spawn) {
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+ // In order to respect vanilla behavior, which is ensuring everything but the spawn border can tick, we add tickets
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+ // with level 31 for the non-border spawn chunks
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+ ChunkProviderServer chunkproviderserver = this.getChunkProvider();
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+ int tickRadius = radiusInBlocks - 16;
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+
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+ // add ticking chunks
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+ for (int x = -tickRadius; x <= tickRadius; x += 16) {
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+ for (int z = -tickRadius; z <= tickRadius; z += 16) {
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+ // radius of 2 will have the current chunk be level 31
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+ chunkproviderserver.addTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(x, 0, z)), 2, Unit.INSTANCE);
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+ }
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+ }
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+
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+ // add border chunks
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+
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+ // add border along x axis (including corner chunks)
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+ for (int x = -radiusInBlocks; x <= radiusInBlocks; x += 16) {
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+ // top
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+ chunkproviderserver.addTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(x, 0, radiusInBlocks)), 1, Unit.INSTANCE); // level 32
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+ // bottom
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+ chunkproviderserver.addTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(x, 0, -radiusInBlocks)), 1, Unit.INSTANCE); // level 32
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+ }
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+
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+ // add border along z axis (excluding corner chunks)
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+ for (int z = -radiusInBlocks + 16; z < radiusInBlocks; z += 16) {
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+ // right
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+ chunkproviderserver.addTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
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+ // left
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+ chunkproviderserver.addTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(-radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
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+ }
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+ }
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+ public void removeTicketsForSpawn(int radiusInBlocks, BlockPosition spawn) {
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+ // In order to respect vanilla behavior, which is ensuring everything but the spawn border can tick, we added tickets
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+ // with level 31 for the non-border spawn chunks
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+ ChunkProviderServer chunkproviderserver = this.getChunkProvider();
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+ int tickRadius = radiusInBlocks - 16;
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+
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+ // remove ticking chunks
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+ for (int x = -tickRadius; x <= tickRadius; x += 16) {
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+ for (int z = -tickRadius; z <= tickRadius; z += 16) {
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+ // radius of 2 will have the current chunk be level 31
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+ chunkproviderserver.removeTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(x, 0, z)), 2, Unit.INSTANCE);
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+ }
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+ }
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+
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+ // remove border chunks
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+
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+ // remove border along x axis (including corner chunks)
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+ for (int x = -radiusInBlocks; x <= radiusInBlocks; x += 16) {
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+ // top
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+ chunkproviderserver.removeTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(x, 0, radiusInBlocks)), 1, Unit.INSTANCE); // level 32
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+ // bottom
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+ chunkproviderserver.removeTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(x, 0, -radiusInBlocks)), 1, Unit.INSTANCE); // level 32
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+ }
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+
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+ // remove border along z axis (excluding corner chunks)
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+ for (int z = -radiusInBlocks + 16; z < radiusInBlocks; z += 16) {
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+ // right
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+ chunkproviderserver.removeTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
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+ // left
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+ chunkproviderserver.removeTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(-radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
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+ }
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+ }
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+ // Paper end
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+
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@Override
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public void a_(BlockPosition blockposition) {
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- ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(new BlockPosition(this.worldData.b(), 0, this.worldData.d()));
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+ // Paper - configurable spawn radius
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+ BlockPosition prevSpawn = this.getSpawn();
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super.a_(blockposition);
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- this.getChunkProvider().removeTicket(TicketType.START, chunkcoordintpair, 11, Unit.INSTANCE);
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- this.getChunkProvider().addTicket(TicketType.START, new ChunkCoordIntPair(blockposition), 11, Unit.INSTANCE);
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+ if (this.keepSpawnInMemory) {
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+ // if this keepSpawnInMemory is false a plugin has already removed our tickets, do not re-add
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+ this.removeTicketsForSpawn(this.paperConfig.keepLoadedRange, prevSpawn);
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+ this.addTicketsForSpawn(this.paperConfig.keepLoadedRange, blockposition);
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+ }
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+ // Paper end
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}
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public LongSet getForceLoadedChunks() {
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index f2a68ec360..e42bd26380 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -1872,15 +1872,21 @@ public class CraftWorld implements World {
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@Override
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public void setKeepSpawnInMemory(boolean keepLoaded) {
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+ // Paper start - Configurable spawn radius
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+ if (keepLoaded == world.keepSpawnInMemory) {
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+ // do nothing, nothing has changed
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+ return;
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+ }
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world.keepSpawnInMemory = keepLoaded;
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// Grab the worlds spawn chunk
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- BlockPosition chunkcoordinates = this.world.getSpawn();
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+ BlockPosition prevSpawn = this.world.getSpawn();
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if (keepLoaded) {
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- world.getChunkProvider().addTicket(TicketType.START, new ChunkCoordIntPair(chunkcoordinates), 11, Unit.INSTANCE);
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+ world.addTicketsForSpawn(world.paperConfig.keepLoadedRange, prevSpawn);
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} else {
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- // TODO: doesn't work well if spawn changed....
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- world.getChunkProvider().removeTicket(TicketType.START, new ChunkCoordIntPair(chunkcoordinates), 11, Unit.INSTANCE);
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+ // TODO: doesn't work well if spawn changed.... // paper - resolved
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+ world.removeTicketsForSpawn(world.paperConfig.keepLoadedRange, prevSpawn);
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}
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+ // Paper end
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}
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@Override
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--
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2.23.0
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