mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-29 15:49:00 +01:00
51 lines
3.5 KiB
Diff
51 lines
3.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Jake Potrebic <jake.m.potrebic@gmail.com>
|
|
Date: Sun, 8 Jan 2023 17:38:28 -0800
|
|
Subject: [PATCH] Use single player info update packet on join
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
|
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
|
@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
|
|
this.signedMessageDecoder = session.createMessageDecoder(this.player.getUUID());
|
|
this.chatMessageChain.append(() -> {
|
|
this.player.setChatSession(session);
|
|
- this.server.getPlayerList().broadcastAll(new ClientboundPlayerInfoUpdatePacket(EnumSet.of(ClientboundPlayerInfoUpdatePacket.Action.INITIALIZE_CHAT), List.of(this.player)));
|
|
+ this.server.getPlayerList().broadcastAll(new ClientboundPlayerInfoUpdatePacket(EnumSet.of(ClientboundPlayerInfoUpdatePacket.Action.INITIALIZE_CHAT), List.of(this.player)), this.player); // Paper - Use single player info update packet on join
|
|
});
|
|
}
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
|
|
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
|
|
@@ -0,0 +0,0 @@ public abstract class PlayerList {
|
|
// CraftBukkit start - sendAll above replaced with this loop
|
|
ClientboundPlayerInfoUpdatePacket packet = ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(List.of(player));
|
|
|
|
+ final List<ServerPlayer> onlinePlayers = Lists.newArrayListWithExpectedSize(this.players.size() - 1); // Paper - Use single player info update packet on join
|
|
for (int i = 0; i < this.players.size(); ++i) {
|
|
ServerPlayer entityplayer1 = (ServerPlayer) this.players.get(i);
|
|
|
|
@@ -0,0 +0,0 @@ public abstract class PlayerList {
|
|
entityplayer1.connection.send(packet);
|
|
}
|
|
|
|
- if (!bukkitPlayer.canSee(entityplayer1.getBukkitEntity())) {
|
|
+ if (entityplayer1 == player || !bukkitPlayer.canSee(entityplayer1.getBukkitEntity())) { // Paper - Use single player info update packet on join; Don't include joining player
|
|
continue;
|
|
}
|
|
|
|
- player.connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(List.of(entityplayer1)));
|
|
+ onlinePlayers.add(entityplayer1); // Paper - Use single player info update packet on join
|
|
}
|
|
+ // Paper start - Use single player info update packet on join
|
|
+ if (!onlinePlayers.isEmpty()) {
|
|
+ player.connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(onlinePlayers));
|
|
+ }
|
|
+ // Paper end - Use single player info update packet on join
|
|
player.sentListPacket = true;
|
|
player.supressTrackerForLogin = false; // Paper - Fire PlayerJoinEvent when Player is actually ready
|
|
((ServerLevel)player.level()).getChunkSource().chunkMap.addEntity(player); // Paper - Fire PlayerJoinEvent when Player is actually ready; track entity now
|