PaperMC/patches/server/0863-Don-t-allow-vehicle-movement-from-players-while-tele.patch
2022-08-08 16:25:41 +01:00

25 lines
1.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Mon, 14 Mar 2022 12:35:37 -0700
Subject: [PATCH] Don't allow vehicle movement from players while teleporting
Bring the vehicle move packet behavior in line with the
regular player move packet.
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 9034b997fdbe5ca1c71eb154205510e99865dc3d..79e5814adca6b38c533fae2288726aa1b99de010 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -588,6 +588,12 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
} else {
Entity entity = this.player.getRootVehicle();
+ // Paper start
+ if (this.awaitingPositionFromClient != null || this.player.isImmobile() || entity.isRemoved()) {
+ return;
+ }
+ // Paper end
+
if (entity != this.player && entity.getControllingPassenger() == this.player && entity == this.lastVehicle) {
ServerLevel worldserver = this.player.getLevel();
double d0 = entity.getX();final double fromX = d0; // Paper - OBFHELPER