PaperMC/Spigot-API-Patches/0071-API-to-get-a-BlockState-without-a-snapshot.patch
Aikar 36f34f01c0
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
da9ef3c5 #496: Add methods to get/set ItemStacks in EquipmentSlots
3abebc9f #492: Let Tameable extend Animals rather than Entity
941111a0 #495: Expose ItemStack and hand used in PlayerShearEntityEvent
4fe19cae #494: InventoryView - Add missing Brewing FUEL_TIME

CraftBukkit Changes:
933e9094 #664: Add methods to get/set ItemStacks in EquipmentSlots
18722312 #662: Expose ItemStack and hand used in PlayerShearEntityEvent
2020-05-06 06:05:22 -04:00

31 lines
1.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 6 Nov 2017 21:10:01 -0500
Subject: [PATCH] API to get a BlockState without a snapshot
This allows you to get a BlockState without creating a snapshot, operating
on the real tile entity.
This is useful for where performance is needed
diff --git a/src/main/java/org/bukkit/block/Block.java b/src/main/java/org/bukkit/block/Block.java
index 8a48572e92e311de8c799ae608c5bee681ac91a5..8154093df6f6d4180485cecf98da3af26219eab8 100644
--- a/src/main/java/org/bukkit/block/Block.java
+++ b/src/main/java/org/bukkit/block/Block.java
@@ -269,6 +269,16 @@ public interface Block extends Metadatable {
@NotNull
BlockState getState();
+ // Paper start
+ /**
+ * @see #getState() optionally disables use of snapshot, to operate on real block data
+ * @param useSnapshot if this block is a TE, should we create a fully copy of the TileEntity
+ * @return BlockState with the current state of this block
+ */
+ @NotNull
+ BlockState getState(boolean useSnapshot);
+ // Paper end
+
/**
* Returns the biome that this block resides in
*