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https://github.com/PaperMC/Paper.git
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131 lines
6.2 KiB
Diff
131 lines
6.2 KiB
Diff
--- a/net/minecraft/server/TileEntityBeehive.java
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+++ b/net/minecraft/server/TileEntityBeehive.java
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@@ -10,6 +10,7 @@
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private final List<TileEntityBeehive.HiveBee> bees = Lists.newArrayList();
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@Nullable
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public BlockPosition flowerPos = null;
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+ public int maxBees = 3; // CraftBukkit - allow setting max amount of bees a hive can hold
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public TileEntityBeehive() {
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super(TileEntityTypes.BEEHIVE);
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@@ -49,7 +50,7 @@
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}
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public boolean isFull() {
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- return this.bees.size() == 3;
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+ return this.bees.size() == this.maxBees; // CraftBukkit
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}
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public void a(@Nullable EntityHuman entityhuman, IBlockData iblockdata, TileEntityBeehive.ReleaseStatus tileentitybeehive_releasestatus) {
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@@ -66,7 +67,7 @@
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if (entityhuman.getPositionVector().distanceSquared(entity.getPositionVector()) <= 16.0D) {
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if (!this.isSedated()) {
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- entitybee.setGoalTarget(entityhuman);
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+ entitybee.setGoalTarget(entityhuman, org.bukkit.event.entity.EntityTargetEvent.TargetReason.CLOSEST_PLAYER, true); // CraftBukkit
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} else {
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entitybee.setCannotEnterHiveTicks(400);
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}
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@@ -78,10 +79,16 @@
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}
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private List<Entity> releaseBees(IBlockData iblockdata, TileEntityBeehive.ReleaseStatus tileentitybeehive_releasestatus) {
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+ // CraftBukkit start - This allows us to bypass the night/rain/emergency check
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+ return releaseBees(iblockdata, tileentitybeehive_releasestatus, false);
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+ }
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+
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+ public List<Entity> releaseBees(IBlockData iblockdata, TileEntityBeehive.ReleaseStatus tileentitybeehive_releasestatus, boolean force) {
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List<Entity> list = Lists.newArrayList();
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this.bees.removeIf((tileentitybeehive_hivebee) -> {
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- return this.releaseBee(iblockdata, tileentitybeehive_hivebee, list, tileentitybeehive_releasestatus);
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+ return this.releaseBee(iblockdata, tileentitybeehive_hivebee, list, tileentitybeehive_releasestatus, force);
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+ // CraftBukkit end
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});
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return list;
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}
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@@ -107,7 +114,19 @@
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}
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public void a(Entity entity, boolean flag, int i) {
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- if (this.bees.size() < 3) {
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+ if (this.bees.size() < this.maxBees) { // CraftBukkit
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+ // CraftBukkit start
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+ if (this.world != null) {
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+ org.bukkit.event.entity.EntityEnterBlockEvent event = new org.bukkit.event.entity.EntityEnterBlockEvent(entity.getBukkitEntity(), org.bukkit.craftbukkit.block.CraftBlock.at(world, getPosition()));
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+ org.bukkit.Bukkit.getPluginManager().callEvent(event);
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+ if (event.isCancelled()) {
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+ if (entity instanceof EntityBee) {
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+ ((EntityBee) entity).setCannotEnterHiveTicks(400);
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+ }
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+ return;
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+ }
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+ }
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+ // CraftBukkit end
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entity.stopRiding();
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entity.ejectPassengers();
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NBTTagCompound nbttagcompound = new NBTTagCompound();
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@@ -133,7 +152,13 @@
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}
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private boolean releaseBee(IBlockData iblockdata, TileEntityBeehive.HiveBee tileentitybeehive_hivebee, @Nullable List<Entity> list, TileEntityBeehive.ReleaseStatus tileentitybeehive_releasestatus) {
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- if ((this.world.isNight() || this.world.isRaining()) && tileentitybeehive_releasestatus != TileEntityBeehive.ReleaseStatus.EMERGENCY) {
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+ // CraftBukkit start - This allows us to bypass the night/rain/emergency check
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+ return releaseBee(iblockdata, tileentitybeehive_hivebee, list, tileentitybeehive_releasestatus, false);
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+ }
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+
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+ private boolean releaseBee(IBlockData iblockdata, TileEntityBeehive.HiveBee tileentitybeehive_hivebee, @Nullable List<Entity> list, TileEntityBeehive.ReleaseStatus tileentitybeehive_releasestatus, boolean force) {
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+ if (!force && (this.world.isNight() || this.world.isRaining()) && tileentitybeehive_releasestatus != TileEntityBeehive.ReleaseStatus.EMERGENCY) {
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+ // CraftBukkit end
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return false;
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} else {
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BlockPosition blockposition = this.getPosition();
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@@ -157,6 +182,7 @@
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if (!entity.getEntityType().a((Tag) TagsEntity.BEEHIVE_INHABITORS)) {
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return false;
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} else {
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+ if (!this.world.addEntity(entity, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.BEEHIVE)) return false; // CraftBukkit - SpawnReason, moved from below
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if (entity instanceof EntityBee) {
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EntityBee entitybee = (EntityBee) entity;
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@@ -196,7 +222,7 @@
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}
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this.world.playSound((EntityHuman) null, blockposition, SoundEffects.BLOCK_BEEHIVE_EXIT, SoundCategory.BLOCKS, 1.0F, 1.0F);
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- return this.world.addEntity(entity);
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+ return true; // return this.world.addEntity(entity); // CraftBukkit - moved up
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}
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} else {
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return false;
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@@ -235,6 +261,11 @@
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if (this.releaseBee(iblockdata, tileentitybeehive_hivebee, (List) null, tileentitybeehive_releasestatus)) {
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iterator.remove();
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}
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+ // CraftBukkit start
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+ else {
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+ tileentitybeehive_hivebee.ticksInHive = tileentitybeehive_hivebee.minOccupationTicks / 2; // Not strictly Vanilla behaviour in cases where bees cannot spawn but still reasonable
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+ }
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+ // CraftBukkit end
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}
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}
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@@ -276,6 +307,11 @@
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this.flowerPos = GameProfileSerializer.b(nbttagcompound.getCompound("FlowerPos"));
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}
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+ // CraftBukkit start
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+ if (nbttagcompound.hasKey("Bukkit.MaxEntities")) {
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+ this.maxBees = nbttagcompound.getInt("Bukkit.MaxEntities");
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+ }
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+ // CraftBukkit end
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}
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@Override
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@@ -285,6 +321,7 @@
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if (this.x()) {
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nbttagcompound.set("FlowerPos", GameProfileSerializer.a(this.flowerPos));
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}
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+ nbttagcompound.setInt("Bukkit.MaxEntities", this.maxBees); // CraftBukkit
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return nbttagcompound;
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}
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