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36 lines
1.4 KiB
Diff
36 lines
1.4 KiB
Diff
From 630c07926fec1744af435452e552445389be028f Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 29 Aug 2015 17:48:20 -0400
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Subject: [PATCH] More effecient RegionFile zero'ing
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Speeds up new Chunk Generation by using 2 4k block writes vs 2048 4 byte writes
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more effecient than going in and out of native calls repeatedly.
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diff --git a/src/main/java/net/minecraft/server/RegionFile.java b/src/main/java/net/minecraft/server/RegionFile.java
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index 1cd8be8..4c39b54 100644
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--- a/src/main/java/net/minecraft/server/RegionFile.java
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+++ b/src/main/java/net/minecraft/server/RegionFile.java
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@@ -17,7 +17,7 @@ import java.util.zip.InflaterInputStream;
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public class RegionFile {
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- private static final byte[] a = new byte[4096];
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+ private static final byte[] a = new byte[4096]; // Spigot - note: if this ever changes to not be 4096 bytes, update constructor! // PAIL: empty 4k block
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private final File b;
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private RandomAccessFile c;
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private final int[] d = new int[1024];
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@@ -37,8 +37,9 @@ public class RegionFile {
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this.c = new RandomAccessFile(file, "rw");
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if (this.c.length() < 4096L) {
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- this.c.write(RegionFile.a);
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- this.c.write(RegionFile.a);
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+ // Spigot - more effecient chunk zero'ing
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+ this.c.write(RegionFile.a); // Spigot
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+ this.c.write(RegionFile.a); // Spigot
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this.g += 8192;
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}
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--
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2.5.0
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