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cac7bbc139
I misread the code and thought the code kept looping until the mob spawn cap was hit. Upon furthur review, this is not true, so this patch doesn't do anything sane.
69 lines
2.7 KiB
Diff
69 lines
2.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Fri, 13 May 2016 01:38:06 -0400
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Subject: [PATCH] Optimize EAR
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diff --git a/src/main/java/org/spigotmc/ActivationRange.java b/src/main/java/org/spigotmc/ActivationRange.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/spigotmc/ActivationRange.java
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+++ b/src/main/java/org/spigotmc/ActivationRange.java
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@@ -0,0 +0,0 @@ package org.spigotmc;
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import java.util.List;
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import java.util.Set;
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+
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+import co.aikar.timings.MinecraftTimings;
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import net.minecraft.server.AxisAlignedBB;
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import net.minecraft.server.Chunk;
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import net.minecraft.server.Entity;
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@@ -0,0 +0,0 @@ import net.minecraft.server.EntityCreature;
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import net.minecraft.server.EntityCreeper;
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import net.minecraft.server.EntityEnderCrystal;
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import net.minecraft.server.EntityEnderDragon;
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-import net.minecraft.server.EntityFallingBlock; // Paper
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+import net.minecraft.server.EntityFallingBlock;
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import net.minecraft.server.EntityFireball;
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import net.minecraft.server.EntityFireworks;
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import net.minecraft.server.EntityHuman;
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@@ -0,0 +0,0 @@ import net.minecraft.server.EntityLiving;
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import net.minecraft.server.EntityMonster;
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import net.minecraft.server.EntityProjectile;
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import net.minecraft.server.EntitySheep;
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-import net.minecraft.server.EntitySlice;
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import net.minecraft.server.EntitySlime;
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import net.minecraft.server.EntityTNTPrimed;
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import net.minecraft.server.EntityVillager;
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import net.minecraft.server.EntityWeather;
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import net.minecraft.server.EntityWither;
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+import net.minecraft.server.MCUtil;
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import net.minecraft.server.MathHelper;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.server.World;
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-import co.aikar.timings.MinecraftTimings;
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public class ActivationRange
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{
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@@ -0,0 +0,0 @@ public class ActivationRange
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maxRange = Math.max( maxRange, miscActivationRange );
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maxRange = Math.min( ( world.spigotConfig.viewDistance << 4 ) - 8, maxRange );
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+ Chunk chunk; // Paper
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for ( EntityHuman player : world.players )
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{
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@@ -0,0 +0,0 @@ public class ActivationRange
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{
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for ( int j1 = k; j1 <= l; ++j1 )
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{
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- if ( world.getWorld().isChunkLoaded( i1, j1 ) )
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+ if ( (chunk = MCUtil.getLoadedChunkWithoutMarkingActive(world, i1, j1 )) != null ) // Paper
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{
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- activateChunkEntities( world.getChunkAt( i1, j1 ) );
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+ activateChunkEntities( chunk ); // Paper
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}
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}
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}
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--
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2.7.4 (Apple Git-66)
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