PaperMC/patches/server/Revert-to-vanilla-handling-of-LivingEntity-actuallyH.patch
Bjarne Koll 34989c63b0 Correctly damage tick wolf after armor block (#11653)
Spigot incorrectly returns false in Wolf#actuallyHurt if the armor
absorbed the damage causing the entity to not get damage invuln ticks.
Resolve this by correctly reverting to the "always true" return value as
the event is not cancelled.
2024-11-23 23:05:54 +01:00

63 lines
3.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Sat, 27 Apr 2024 09:44:53 -0700
Subject: [PATCH] Revert to vanilla handling of LivingEntity#actuallyHurt
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable {
amount = 0.0F;
}
- float f1 = amount;
+ float f1 = amount; final float originalAmount = f1; // Paper - revert to vanilla #hurt - OBFHELPER
boolean flag = amount > 0.0F && this.isDamageSourceBlocked(source); // Copied from below
float f2 = 0.0F;
@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable {
if (!this.actuallyHurt(world, source, (float) event.getFinalDamage() - this.lastHurt, event)) {
return false;
}
+ if (this instanceof ServerPlayer && event.getDamage() == 0 && originalAmount == 0) return false; // Paper - revert to vanilla damage - players are not affected by damage that is 0 - skip damage if the vanilla damage is 0 and was not modified by plugins in the event.
// CraftBukkit end
this.lastHurt = amount;
flag1 = false;
@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable {
if (!this.actuallyHurt(world, source, (float) event.getFinalDamage(), event)) {
return false;
}
+ if (this instanceof ServerPlayer && event.getDamage() == 0 && originalAmount == 0) return false; // Paper - revert to vanilla damage - players are not affected by damage that is 0 - skip damage if the vanilla damage is 0 and was not modified by plugins in the event.
this.lastHurt = amount;
this.invulnerableTime = this.invulnerableDuration; // CraftBukkit - restore use of maxNoDamageTicks
// this.actuallyHurt(worldserver, damagesource, f);
@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable {
return true;
} else {
- return originalDamage > 0;
+ return true; // Paper - return false ONLY if event was cancelled
}
// CraftBukkit end
}
}
- return false; // CraftBukkit
+ return true; // CraftBukkit // Paper - return false ONLY if event was cancelled
}
public CombatTracker getCombatTracker() {
diff --git a/src/main/java/net/minecraft/world/entity/animal/Wolf.java b/src/main/java/net/minecraft/world/entity/animal/Wolf.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/animal/Wolf.java
+++ b/src/main/java/net/minecraft/world/entity/animal/Wolf.java
@@ -0,0 +0,0 @@ public class Wolf extends TamableAnimal implements NeutralMob, VariantHolder<Hol
}
}
- return false; // CraftBukkit
+ return true; // CraftBukkit // Paper - return false ONLY if event was cancelled
}
private boolean canArmorAbsorb(DamageSource source) {