mirror of
https://github.com/PaperMC/Paper.git
synced 2025-01-04 10:11:29 +01:00
702864d8f8
Updated Upstream (Bukkit/CraftBukkit) Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: fa99e752 PR-1007: Add ItemMeta#getAsComponentString() 94a91782 Fix copy-pasted BlockType.Typed documentation 9b34ac8c Largely restore deprecated PotionData API 51a6449b PR-1008: Deprecate ITEMS_TOOLS, removed in 1.20.5 702d15fe Fix Javadoc reference 42f6cdf4 PR-919: Add internal ItemType and BlockType, delegate Material methods to them 237bb37b SPIGOT-1166, SPIGOT-7647: Expose Damager BlockState in EntityDamageByBlockEvent 035ea146 SPIGOT-6993: Allow #setVelocity to change the speed of a fireball and add a note to #setDirection about it 8c7880fb PR-1004: Improve field rename handling and centralize conversion between bukkit and string more 87c90e93 SPIGOT-7650: Add DamageSource for EntityDeathEvent and PlayerDeathEvent CraftBukkit Changes: 4af0f22e8 SPIGOT-7664: Item meta should prevail over block states c2ccc46ec SPIGOT-7666: Fix access to llama and horse special slot 124ac66d7 SPIGOT-7665: Fix ThrownPotion#getEffects() implementation only bringing custom effects 66f1f439a Restore null page behaviour of signed books even though not strictly allowed by API 6118e5398 Fix regression listening to minecraft:brand custom payloads c1a26b366 Fix unnecessary and potential not thread-safe chat visibility check 12360a7ec Remove unused imports 147b098b4 PR-1397: Add ItemMeta#getAsComponentString() 428aefe0e Largely restore deprecated PotionData API afe5b5ee9 PR-1275: Add internal ItemType and BlockType, delegate Material methods to them 8afeafa7d SPIGOT-1166, SPIGOT-7647: Expose Damager BlockState in EntityDamageByBlockEvent 4e7d749d4 SPIGOT-6993: Allow #setVelocity to change the speed of a fireball and add a note to #setDirection about it 441880757 Support both entity_data and bucket_entity_data on axolotl/fish buckets 0e22fdd1e Fix custom direct BlockState being not correctly set in DamageSource f2182ed47 SPIGOT-7659: TropicalFishBucketMeta should use BUCKET_ENTITY_DATA 2a6207fe1 PR-1393: Improve field rename handling and centralize conversion between bukkit and string more c024a5039 SPIGOT-7650: Add DamageSource for EntityDeathEvent and PlayerDeathEvent 741b84480 PR-1390: Improve internal handling of damage sources 0364df4e1 SPIGOT-7657: Error when loading angry entities
516 lines
26 KiB
Diff
516 lines
26 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Phoenix616 <mail@moep.tv>
|
|
Date: Tue, 21 Aug 2018 01:39:35 +0100
|
|
Subject: [PATCH] Improve death events
|
|
|
|
This adds the ability to cancel the death events and to modify the sound
|
|
an entity makes when dying. (In cases were no sound should it will be
|
|
called with shouldPlaySound set to false allowing unsilencing of silent
|
|
entities)
|
|
|
|
It makes handling of entity deaths a lot nicer as you no longer need
|
|
to listen on the damage event and calculate if the entity dies yourself
|
|
to cancel the death which has the benefit of also receiving the dropped
|
|
items and experience which is otherwise only properly possible by using
|
|
internal code.
|
|
|
|
== AT ==
|
|
public net.minecraft.world.entity.LivingEntity getDeathSound()Lnet/minecraft/sounds/SoundEvent;
|
|
public net.minecraft.world.entity.LivingEntity getSoundVolume()F
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
@@ -0,0 +0,0 @@ public class ServerPlayer extends Player {
|
|
private int containerCounter;
|
|
public boolean wonGame;
|
|
private int containerUpdateDelay; // Paper - Configurable container update tick rate
|
|
+ // Paper start - cancellable death event
|
|
+ public boolean queueHealthUpdatePacket;
|
|
+ public net.minecraft.network.protocol.game.ClientboundSetHealthPacket queuedHealthUpdatePacket;
|
|
+ // Paper end - cancellable death event
|
|
|
|
// CraftBukkit start
|
|
public CraftPlayer.TransferCookieConnection transferCookieConnection;
|
|
@@ -0,0 +0,0 @@ public class ServerPlayer extends Player {
|
|
|
|
@Override
|
|
public void die(DamageSource damageSource) {
|
|
- this.gameEvent(GameEvent.ENTITY_DIE);
|
|
+ // this.gameEvent(GameEvent.ENTITY_DIE); // Paper - move below event cancellation check
|
|
boolean flag = this.level().getGameRules().getBoolean(GameRules.RULE_SHOWDEATHMESSAGES);
|
|
// CraftBukkit start - fire PlayerDeathEvent
|
|
if (this.isRemoved()) {
|
|
@@ -0,0 +0,0 @@ public class ServerPlayer extends Player {
|
|
String deathmessage = defaultMessage.getString();
|
|
this.keepLevel = keepInventory; // SPIGOT-2222: pre-set keepLevel
|
|
org.bukkit.event.entity.PlayerDeathEvent event = CraftEventFactory.callPlayerDeathEvent(this, damageSource, loot, PaperAdventure.asAdventure(defaultMessage), keepInventory); // Paper - Adventure
|
|
+ // Paper start - cancellable death event
|
|
+ if (event.isCancelled()) {
|
|
+ // make compatible with plugins that might have already set the health in an event listener
|
|
+ if (this.getHealth() <= 0) {
|
|
+ this.setHealth((float) event.getReviveHealth());
|
|
+ }
|
|
+ return;
|
|
+ }
|
|
+ this.gameEvent(GameEvent.ENTITY_DIE); // moved from the top of this method
|
|
+ // Paper end
|
|
|
|
// SPIGOT-943 - only call if they have an inventory open
|
|
if (this.containerMenu != this.inventoryMenu) {
|
|
@@ -0,0 +0,0 @@ public class ServerPlayer extends Player {
|
|
}
|
|
}
|
|
}
|
|
-
|
|
- return super.hurt(source, amount);
|
|
+ // Paper start - cancellable death events
|
|
+ //return super.hurt(source, amount);
|
|
+ this.queueHealthUpdatePacket = true;
|
|
+ boolean damaged = super.hurt(source, amount);
|
|
+ this.queueHealthUpdatePacket = false;
|
|
+ if (this.queuedHealthUpdatePacket != null) {
|
|
+ this.connection.send(this.queuedHealthUpdatePacket);
|
|
+ this.queuedHealthUpdatePacket = null;
|
|
+ }
|
|
+ return damaged;
|
|
+ // Paper end
|
|
}
|
|
}
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
|
|
@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable {
|
|
public Set<UUID> collidableExemptions = new HashSet<>();
|
|
public boolean bukkitPickUpLoot;
|
|
public org.bukkit.craftbukkit.entity.CraftLivingEntity getBukkitLivingEntity() { return (org.bukkit.craftbukkit.entity.CraftLivingEntity) super.getBukkitEntity(); } // Paper
|
|
+ public boolean silentDeath = false; // Paper - mark entity as dying silently for cancellable death event
|
|
|
|
@Override
|
|
public float getBukkitYaw() {
|
|
@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable {
|
|
|
|
if (this.isDeadOrDying()) {
|
|
if (!this.checkTotemDeathProtection(source)) {
|
|
- if (flag1) {
|
|
- this.makeSound(this.getDeathSound());
|
|
- }
|
|
+ // Paper start - moved into CraftEventFactory event caller for cancellable death event
|
|
+ this.silentDeath = !flag1; // mark entity as dying silently
|
|
+ // Paper end
|
|
|
|
this.die(source);
|
|
+ this.silentDeath = false; // Paper - cancellable death event - reset to default
|
|
}
|
|
} else if (flag1) {
|
|
this.playHurtSound(source);
|
|
@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable {
|
|
Entity entity = damageSource.getEntity();
|
|
LivingEntity entityliving = this.getKillCredit();
|
|
|
|
+ /* // Paper - move down to make death event cancellable - this is the awardKillScore below
|
|
if (this.deathScore >= 0 && entityliving != null) {
|
|
entityliving.awardKillScore(this, this.deathScore, damageSource);
|
|
}
|
|
@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable {
|
|
if (!this.level().isClientSide && this.hasCustomName()) {
|
|
if (org.spigotmc.SpigotConfig.logNamedDeaths) LivingEntity.LOGGER.info("Named entity {} died: {}", this, this.getCombatTracker().getDeathMessage().getString()); // Spigot
|
|
}
|
|
+ */ // Paper - move down to make death event cancellable - this is the awardKillScore below
|
|
|
|
this.dead = true;
|
|
- this.getCombatTracker().recheckStatus();
|
|
+ // Paper - moved into if below
|
|
Level world = this.level();
|
|
|
|
if (world instanceof ServerLevel) {
|
|
ServerLevel worldserver = (ServerLevel) world;
|
|
+ // Paper - move below into if for onKill
|
|
+
|
|
+ // Paper start
|
|
+ org.bukkit.event.entity.EntityDeathEvent deathEvent = this.dropAllDeathLoot(damageSource);
|
|
+ if (deathEvent == null || !deathEvent.isCancelled()) {
|
|
+ if (this.deathScore >= 0 && entityliving != null) {
|
|
+ entityliving.awardKillScore(this, this.deathScore, damageSource);
|
|
+ }
|
|
+ // Paper start - clear equipment if event is not cancelled
|
|
+ if (this instanceof Mob) {
|
|
+ for (EquipmentSlot slot : this.clearedEquipmentSlots) {
|
|
+ this.setItemSlot(slot, ItemStack.EMPTY);
|
|
+ }
|
|
+ this.clearedEquipmentSlots.clear();
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
+ if (this.isSleeping()) {
|
|
+ this.stopSleeping();
|
|
+ }
|
|
+
|
|
+ if (!this.level().isClientSide && this.hasCustomName()) {
|
|
+ if (org.spigotmc.SpigotConfig.logNamedDeaths) LivingEntity.LOGGER.info("Named entity {} died: {}", this, this.getCombatTracker().getDeathMessage().getString()); // Spigot
|
|
+ }
|
|
|
|
- if (entity == null || entity.killedEntity(worldserver, this)) {
|
|
+ this.getCombatTracker().recheckStatus();
|
|
+ if (entity != null) {
|
|
+ entity.killedEntity((ServerLevel) this.level(), this);
|
|
+ }
|
|
this.gameEvent(GameEvent.ENTITY_DIE);
|
|
- this.dropAllDeathLoot(damageSource);
|
|
- this.createWitherRose(entityliving);
|
|
+ } else {
|
|
+ this.dead = false;
|
|
+ this.setHealth((float) deathEvent.getReviveHealth());
|
|
}
|
|
|
|
- this.level().broadcastEntityEvent(this, (byte) 3);
|
|
+ // Paper end
|
|
+ this.createWitherRose(entityliving);
|
|
}
|
|
|
|
+ // Paper start
|
|
+ if (this.dead) { // Paper
|
|
+ this.level().broadcastEntityEvent(this, (byte) 3);
|
|
this.setPose(Pose.DYING);
|
|
+ }
|
|
+ // Paper end
|
|
}
|
|
}
|
|
|
|
@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable {
|
|
if (!this.level().isClientSide) {
|
|
boolean flag = false;
|
|
|
|
- if (adversary instanceof WitherBoss) {
|
|
+ if (this.dead && adversary instanceof WitherBoss) { // Paper
|
|
if (this.level().getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING)) {
|
|
BlockPos blockposition = this.blockPosition();
|
|
BlockState iblockdata = Blocks.WITHER_ROSE.defaultBlockState();
|
|
@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable {
|
|
}
|
|
}
|
|
|
|
- protected void dropAllDeathLoot(DamageSource source) {
|
|
+ // Paper start
|
|
+ protected boolean clearEquipmentSlots = true;
|
|
+ protected Set<EquipmentSlot> clearedEquipmentSlots = new java.util.HashSet<>();
|
|
+ protected org.bukkit.event.entity.EntityDeathEvent dropAllDeathLoot(DamageSource source) {
|
|
+ // Paper end
|
|
Entity entity = source.getEntity();
|
|
int i;
|
|
|
|
@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable {
|
|
this.dropEquipment(); // CraftBukkit - from below
|
|
if (this.shouldDropLoot() && this.level().getGameRules().getBoolean(GameRules.RULE_DOMOBLOOT)) {
|
|
this.dropFromLootTable(source, flag);
|
|
+ // Paper start
|
|
+ final boolean prev = this.clearEquipmentSlots;
|
|
+ this.clearEquipmentSlots = false;
|
|
+ this.clearedEquipmentSlots.clear();
|
|
+ // Paper end
|
|
this.dropCustomDeathLoot(source, i, flag);
|
|
+ this.clearEquipmentSlots = prev; // Paper
|
|
}
|
|
// CraftBukkit start - Call death event
|
|
- CraftEventFactory.callEntityDeathEvent(this, source, this.drops);
|
|
+ org.bukkit.event.entity.EntityDeathEvent deathEvent = CraftEventFactory.callEntityDeathEvent(this, source, this.drops); // Paper
|
|
+ this.postDeathDropItems(deathEvent); // Paper
|
|
this.drops = new ArrayList<>();
|
|
// CraftBukkit end
|
|
|
|
// this.dropInventory();// CraftBukkit - moved up
|
|
this.dropExperience();
|
|
+ return deathEvent; // Paper
|
|
}
|
|
|
|
protected void dropEquipment() {}
|
|
+ protected void postDeathDropItems(org.bukkit.event.entity.EntityDeathEvent event) {} // Paper - method for post death logic that cannot be ran before the event is potentially cancelled
|
|
|
|
// CraftBukkit start
|
|
public int getExpReward() {
|
|
diff --git a/src/main/java/net/minecraft/world/entity/Mob.java b/src/main/java/net/minecraft/world/entity/Mob.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/Mob.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/Mob.java
|
|
@@ -0,0 +0,0 @@ public abstract class Mob extends LivingEntity implements EquipmentUser, Targeti
|
|
|
|
}
|
|
|
|
+ // Paper start
|
|
+ protected boolean shouldSkipLoot(EquipmentSlot slot) { // method to avoid to fallback into the global mob loot logic (i.e fox)
|
|
+ return false;
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
@Override
|
|
protected void dropCustomDeathLoot(DamageSource source, int lootingMultiplier, boolean allowDrops) {
|
|
super.dropCustomDeathLoot(source, lootingMultiplier, allowDrops);
|
|
@@ -0,0 +0,0 @@ public abstract class Mob extends LivingEntity implements EquipmentUser, Targeti
|
|
|
|
for (int k = 0; k < j; ++k) {
|
|
EquipmentSlot enumitemslot = aenumitemslot[k];
|
|
+ if (this.shouldSkipLoot(enumitemslot)) continue; // Paper
|
|
ItemStack itemstack = this.getItemBySlot(enumitemslot);
|
|
float f = this.getEquipmentDropChance(enumitemslot);
|
|
boolean flag1 = f > 1.0F;
|
|
@@ -0,0 +0,0 @@ public abstract class Mob extends LivingEntity implements EquipmentUser, Targeti
|
|
}
|
|
|
|
this.spawnAtLocation(itemstack);
|
|
+ if (this.clearEquipmentSlots) { // Paper
|
|
this.setItemSlot(enumitemslot, ItemStack.EMPTY);
|
|
+ // Paper start
|
|
+ } else {
|
|
+ this.clearedEquipmentSlots.add(enumitemslot);
|
|
+ }
|
|
+ // Paper end
|
|
}
|
|
}
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/entity/animal/Fox.java b/src/main/java/net/minecraft/world/entity/animal/Fox.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/animal/Fox.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/animal/Fox.java
|
|
@@ -0,0 +0,0 @@ public class Fox extends Animal implements VariantHolder<Fox.Type> {
|
|
return this.getTrustedUUIDs().contains(uuid);
|
|
}
|
|
|
|
+ // Paper start - handle the bitten item separately like vanilla
|
|
@Override
|
|
- protected void dropAllDeathLoot(DamageSource source) {
|
|
+ protected boolean shouldSkipLoot(EquipmentSlot slot) {
|
|
+ return slot == EquipmentSlot.MAINHAND;
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
+ @Override
|
|
+ // Paper start - Cancellable death event
|
|
+ protected org.bukkit.event.entity.EntityDeathEvent dropAllDeathLoot(DamageSource source) {
|
|
ItemStack itemstack = this.getItemBySlot(EquipmentSlot.MAINHAND);
|
|
|
|
- if (!itemstack.isEmpty()) {
|
|
+ boolean releaseMouth = false;
|
|
+ if (!itemstack.isEmpty() && this.level().getGameRules().getBoolean(GameRules.RULE_DOMOBLOOT)) { // Fix MC-153010
|
|
this.spawnAtLocation(itemstack);
|
|
+ releaseMouth = true;
|
|
+ }
|
|
+
|
|
+ org.bukkit.event.entity.EntityDeathEvent deathEvent = super.dropAllDeathLoot(source);
|
|
+
|
|
+ // Below is code to drop
|
|
+
|
|
+ if (deathEvent == null || deathEvent.isCancelled()) {
|
|
+ return deathEvent;
|
|
+ }
|
|
+
|
|
+ if (releaseMouth) {
|
|
+ // Paper end - Cancellable death event
|
|
this.setItemSlot(EquipmentSlot.MAINHAND, ItemStack.EMPTY);
|
|
}
|
|
|
|
- super.dropAllDeathLoot(source);
|
|
+ return deathEvent; // Paper - Cancellable death event
|
|
}
|
|
|
|
public static boolean isPathClear(Fox fox, LivingEntity chasedEntity) {
|
|
diff --git a/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java b/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
|
|
@@ -0,0 +0,0 @@ public abstract class AbstractChestedHorse extends AbstractHorse {
|
|
this.spawnAtLocation(Blocks.CHEST);
|
|
}
|
|
|
|
+ //this.setChest(false); // Paper - moved to post death logic
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // Paper start
|
|
+ protected void postDeathDropItems(org.bukkit.event.entity.EntityDeathEvent event) {
|
|
+ if (this.hasChest() && (event == null || !event.isCancelled())) {
|
|
this.setChest(false);
|
|
}
|
|
}
|
|
+ // Paper end
|
|
|
|
@Override
|
|
public void addAdditionalSaveData(CompoundTag nbt) {
|
|
diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
|
|
@@ -0,0 +0,0 @@ public class ArmorStand extends LivingEntity {
|
|
}
|
|
// CraftBukkit end
|
|
if (source.is(DamageTypeTags.IS_EXPLOSION)) {
|
|
- this.brokenByAnything(source);
|
|
- this.kill(source); // CraftBukkit
|
|
+ // Paper start - avoid duplicate event call
|
|
+ org.bukkit.event.entity.EntityDeathEvent event = this.brokenByAnything(source);
|
|
+ if (!event.isCancelled()) this.kill(source, false); // CraftBukkit
|
|
+ // Paper end
|
|
return false;
|
|
} else if (source.is(DamageTypeTags.IGNITES_ARMOR_STANDS)) {
|
|
if (this.isOnFire()) {
|
|
@@ -0,0 +0,0 @@ public class ArmorStand extends LivingEntity {
|
|
this.gameEvent(GameEvent.ENTITY_DAMAGE, source.getEntity());
|
|
this.lastHit = i;
|
|
} else {
|
|
- this.brokenByPlayer(source);
|
|
+ org.bukkit.event.entity.EntityDeathEvent event = this.brokenByPlayer(source); // Paper
|
|
this.showBreakingParticles();
|
|
- this.discard(EntityRemoveEvent.Cause.DEATH); // CraftBukkit - SPIGOT-4890: remain as this.discard() since above damagesource method will call death event
|
|
+ if (!event.isCancelled()) this.kill(source, false); // Paper - we still need to kill to follow vanilla logic (emit the game event etc...)
|
|
}
|
|
|
|
return true;
|
|
@@ -0,0 +0,0 @@ public class ArmorStand extends LivingEntity {
|
|
|
|
f1 -= amount;
|
|
if (f1 <= 0.5F) {
|
|
- this.brokenByAnything(damageSource);
|
|
- this.kill(damageSource); // CraftBukkit
|
|
+ // Paper start - avoid duplicate event call
|
|
+ org.bukkit.event.entity.EntityDeathEvent event = this.brokenByAnything(damageSource);
|
|
+ if (!event.isCancelled()) this.kill(damageSource, false); // CraftBukkit
|
|
+ // Paper end
|
|
} else {
|
|
this.setHealth(f1);
|
|
this.gameEvent(GameEvent.ENTITY_DAMAGE, damageSource.getEntity());
|
|
@@ -0,0 +0,0 @@ public class ArmorStand extends LivingEntity {
|
|
|
|
}
|
|
|
|
- private void brokenByPlayer(DamageSource damageSource) {
|
|
+ private org.bukkit.event.entity.EntityDeathEvent brokenByPlayer(DamageSource damageSource) { // Paper
|
|
ItemStack itemstack = new ItemStack(Items.ARMOR_STAND);
|
|
|
|
itemstack.set(DataComponents.CUSTOM_NAME, this.getCustomName());
|
|
this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
|
|
- this.brokenByAnything(damageSource);
|
|
+ return this.brokenByAnything(damageSource); // Paper
|
|
}
|
|
|
|
- private void brokenByAnything(DamageSource damageSource) {
|
|
+ private org.bukkit.event.entity.EntityDeathEvent brokenByAnything(DamageSource damageSource) { // Paper
|
|
this.playBrokenSound();
|
|
// this.dropAllDeathLoot(damagesource); // CraftBukkit - moved down
|
|
|
|
@@ -0,0 +0,0 @@ public class ArmorStand extends LivingEntity {
|
|
this.armorItems.set(i, ItemStack.EMPTY);
|
|
}
|
|
}
|
|
- this.dropAllDeathLoot(damageSource); // CraftBukkit - moved from above
|
|
+ return this.dropAllDeathLoot(damageSource); // CraftBukkit - moved from above // Paper
|
|
|
|
}
|
|
|
|
@@ -0,0 +0,0 @@ public class ArmorStand extends LivingEntity {
|
|
}
|
|
|
|
public void kill(DamageSource damageSource) {
|
|
- org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, (damageSource == null ? this.damageSources().genericKill() : damageSource), this.drops); // CraftBukkit - call event
|
|
+ // Paper start - make cancellable
|
|
+ this.kill(damageSource, true);
|
|
+ }
|
|
+ public void kill(DamageSource damageSource, boolean callEvent) {
|
|
+ if (callEvent) {
|
|
+ org.bukkit.event.entity.EntityDeathEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, (damageSource == null ? this.damageSources().genericKill() : damageSource), this.drops); // CraftBukkit - call event
|
|
+ if (event.isCancelled()) return;
|
|
+ }
|
|
+ // Paper end
|
|
this.remove(Entity.RemovalReason.KILLED, EntityRemoveEvent.Cause.DEATH); // CraftBukkit - add Bukkit remove cause
|
|
// CraftBukkit end
|
|
this.gameEvent(GameEvent.ENTITY_DIE);
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
|
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
|
@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
|
|
@Override
|
|
public void sendHealthUpdate() {
|
|
FoodData foodData = this.getHandle().getFoodData();
|
|
- this.sendHealthUpdate(this.getScaledHealth(), foodData.getFoodLevel(), foodData.getSaturationLevel());
|
|
+ // Paper start - cancellable death event
|
|
+ ClientboundSetHealthPacket packet = new ClientboundSetHealthPacket(this.getScaledHealth(), foodData.getFoodLevel(), foodData.getSaturationLevel());
|
|
+ if (this.getHandle().queueHealthUpdatePacket) {
|
|
+ this.getHandle().queuedHealthUpdatePacket = packet;
|
|
+ } else {
|
|
+ this.getHandle().connection.send(packet);
|
|
+ }
|
|
+ // Paper end
|
|
}
|
|
|
|
public void injectScaledMaxHealth(Collection<AttributeInstance> collection, boolean force) {
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
|
|
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
|
|
@@ -0,0 +0,0 @@ public class CraftEventFactory {
|
|
CraftLivingEntity entity = (CraftLivingEntity) victim.getBukkitEntity();
|
|
CraftDamageSource bukkitDamageSource = new CraftDamageSource(damageSource);
|
|
EntityDeathEvent event = new EntityDeathEvent(entity, bukkitDamageSource, drops, victim.getExpReward());
|
|
+ populateFields(victim, event); // Paper - make cancellable
|
|
CraftWorld world = (CraftWorld) entity.getWorld();
|
|
Bukkit.getServer().getPluginManager().callEvent(event);
|
|
|
|
+ // Paper start - make cancellable
|
|
+ if (event.isCancelled()) {
|
|
+ return event;
|
|
+ }
|
|
+ playDeathSound(victim, event);
|
|
+ // Paper end
|
|
victim.expToDrop = event.getDroppedExp();
|
|
|
|
for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
|
|
@@ -0,0 +0,0 @@ public class CraftEventFactory {
|
|
PlayerDeathEvent event = new PlayerDeathEvent(entity, bukkitDamageSource, drops, victim.getExpReward(), 0, deathMessage);
|
|
event.setKeepInventory(keepInventory);
|
|
event.setKeepLevel(victim.keepLevel); // SPIGOT-2222: pre-set keepLevel
|
|
+ populateFields(victim, event); // Paper - make cancellable
|
|
org.bukkit.World world = entity.getWorld();
|
|
Bukkit.getServer().getPluginManager().callEvent(event);
|
|
+ // Paper start - make cancellable
|
|
+ if (event.isCancelled()) {
|
|
+ return event;
|
|
+ }
|
|
+ playDeathSound(victim, event);
|
|
+ // Paper end
|
|
|
|
victim.keepLevel = event.getKeepLevel();
|
|
victim.newLevel = event.getNewLevel();
|
|
@@ -0,0 +0,0 @@ public class CraftEventFactory {
|
|
return event;
|
|
}
|
|
|
|
+ // Paper start - helper methods for making death event cancellable
|
|
+ // Add information to death event
|
|
+ private static void populateFields(net.minecraft.world.entity.LivingEntity victim, EntityDeathEvent event) {
|
|
+ event.setReviveHealth(event.getEntity().getAttribute(org.bukkit.attribute.Attribute.GENERIC_MAX_HEALTH).getValue());
|
|
+ event.setShouldPlayDeathSound(!victim.silentDeath && !victim.isSilent());
|
|
+ net.minecraft.sounds.SoundEvent soundEffect = victim.getDeathSound();
|
|
+ event.setDeathSound(soundEffect != null ? org.bukkit.craftbukkit.CraftSound.minecraftToBukkit(soundEffect) : null);
|
|
+ event.setDeathSoundCategory(org.bukkit.SoundCategory.valueOf(victim.getSoundSource().name()));
|
|
+ event.setDeathSoundVolume(victim.getSoundVolume());
|
|
+ event.setDeathSoundPitch(victim.getVoicePitch());
|
|
+ }
|
|
+
|
|
+ // Play death sound manually
|
|
+ private static void playDeathSound(net.minecraft.world.entity.LivingEntity victim, EntityDeathEvent event) {
|
|
+ if (event.shouldPlayDeathSound() && event.getDeathSound() != null && event.getDeathSoundCategory() != null) {
|
|
+ net.minecraft.world.entity.player.Player source = victim instanceof net.minecraft.world.entity.player.Player ? (net.minecraft.world.entity.player.Player) victim : null;
|
|
+ double x = event.getEntity().getLocation().getX();
|
|
+ double y = event.getEntity().getLocation().getY();
|
|
+ double z = event.getEntity().getLocation().getZ();
|
|
+ net.minecraft.sounds.SoundEvent soundEffect = org.bukkit.craftbukkit.CraftSound.bukkitToMinecraft(event.getDeathSound());
|
|
+ net.minecraft.sounds.SoundSource soundCategory = net.minecraft.sounds.SoundSource.valueOf(event.getDeathSoundCategory().name());
|
|
+ victim.level().playSound(source, x, y, z, soundEffect, soundCategory, event.getDeathSoundVolume(), event.getDeathSoundPitch());
|
|
+ }
|
|
+ }
|
|
+ // Paper end
|
|
/**
|
|
* Server methods
|
|
*/
|