mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-28 23:38:25 +01:00
3d9d0a7227
- Lots of itemstack cloning removed. Only clone if the item is actually moved - Return true when a plugin cancels inventory move item event instead of false, as false causes pulls to cycle through all items. However, pushes do not exhibit the same behavior, so this is not something plugins could of been relying on. - Add option (Default on) to cooldown hoppers when they fail to move an item due to full inventory - Skip subsequent InventoryMoveItemEvents if a plugin does not use the item after first event fire for an iteration
20 lines
No EOL
811 B
Diff
20 lines
No EOL
811 B
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Tue, 19 Jan 2016 00:13:19 -0500
|
|
Subject: [PATCH] Do not load chunks for pathfinding
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/ChunkCache.java b/src/main/java/net/minecraft/server/ChunkCache.java
|
|
index 08b986fd7..786d1dd22 100644
|
|
--- a/src/main/java/net/minecraft/server/ChunkCache.java
|
|
+++ b/src/main/java/net/minecraft/server/ChunkCache.java
|
|
@@ -0,0 +0,0 @@ public class ChunkCache implements IBlockAccess {
|
|
|
|
for (l = this.a; l <= j; ++l) {
|
|
for (i1 = this.b; i1 <= k; ++i1) {
|
|
- this.c[l - this.a][i1 - this.b] = world.getChunkAt(l, i1);
|
|
+ this.c[l - this.a][i1 - this.b] = world.getChunkIfLoaded(l, i1); // Paper
|
|
}
|
|
}
|
|
|
|
--
|