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a7da447b88
This simply provides the base API to create the objects. Further commits will come that adds adds usage of this API to existing GameProfile based API's, as well as new API's.
24 lines
No EOL
1.1 KiB
Diff
24 lines
No EOL
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 27 Jul 2017 00:06:43 -0400
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Subject: [PATCH] GH-806: Respect saving disabled before unloading all chunks
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in a world
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This behavior causes a save to occur even though saving was supposed to be turned off.
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It's triggered when Hell/End worlds are empty of players.
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diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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index 0b10f1684..4af557321 100644
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--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
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+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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@@ -0,0 +0,0 @@ public class PlayerChunkMap {
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try (Timing ignored = world.timings.doChunkMapUnloadChunks.startTiming()) { // Paper
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WorldProvider worldprovider = this.world.worldProvider;
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- if (!worldprovider.e()) {
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+ if (!worldprovider.e() && !this.world.savingDisabled) { // Paper - respect saving disabled setting
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this.world.getChunkProviderServer().b();
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}
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} // Paper timing
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--
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