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d6cb65cd0f
Diff to clone the item was lost, which meant that the spawned item was air.
269 lines
18 KiB
Diff
269 lines
18 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Tue, 22 Mar 2022 09:34:41 -0700
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Subject: [PATCH] Restore vanilla entity drops behavior
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Instead of just tracking the itemstacks, this tracks with it, the
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action to take with that itemstack to apply the correct logic
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on dropping the item instead of generalizing it for all dropped
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items like CB does.
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -0,0 +0,0 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player {
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if (this.isRemoved()) {
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return;
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}
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- java.util.List<org.bukkit.inventory.ItemStack> loot = new java.util.ArrayList<>(this.getInventory().getContainerSize());
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+ List<DefaultDrop> loot = new java.util.ArrayList<>(this.getInventory().getContainerSize()); // Paper - Restore vanilla drops behavior
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boolean keepInventory = this.serverLevel().getGameRules().getBoolean(GameRules.RULE_KEEPINVENTORY) || this.isSpectator();
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if (!keepInventory) {
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for (ItemStack item : this.getInventory().getContents()) {
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if (!item.isEmpty() && !EnchantmentHelper.has(item, EnchantmentEffectComponents.PREVENT_EQUIPMENT_DROP)) {
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- loot.add(CraftItemStack.asCraftMirror(item).markForInventoryDrop());
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+ loot.add(new DefaultDrop(item, stack -> this.drop(stack, true, false, false))); // Paper - Restore vanilla drops behavior; drop function taken from Inventory#dropAll (don't fire drop event)
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}
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}
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}
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if (this.shouldDropLoot() && this.serverLevel().getGameRules().getBoolean(GameRules.RULE_DOMOBLOOT)) { // Paper - fix player loottables running when mob loot gamerule is false
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// SPIGOT-5071: manually add player loot tables (SPIGOT-5195 - ignores keepInventory rule)
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this.dropFromLootTable(this.serverLevel(), damageSource, this.lastHurtByPlayerTime > 0);
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- this.dropCustomDeathLoot(this.serverLevel(), damageSource, flag);
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+ // Paper - Restore vanilla drops behaviour; custom death loot is a noop on server player, remove.
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loot.addAll(this.drops);
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this.drops.clear(); // SPIGOT-5188: make sure to clear
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -0,0 +0,0 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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@Nullable
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public ItemEntity spawnAtLocation(ServerLevel world, ItemStack stack, float yOffset) {
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+ // Paper start - Restore vanilla drops behavior
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+ return this.spawnAtLocation(world, stack, yOffset, null);
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+ }
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+ public record DefaultDrop(Item item, org.bukkit.inventory.ItemStack stack, @Nullable java.util.function.Consumer<ItemStack> dropConsumer) {
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+ public DefaultDrop(final ItemStack stack, final java.util.function.Consumer<ItemStack> dropConsumer) {
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+ this(stack.getItem(), org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(stack), dropConsumer);
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+ }
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+
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+ public void runConsumer(final java.util.function.Consumer<org.bukkit.inventory.ItemStack> fallback) {
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+ if (this.dropConsumer == null || org.bukkit.craftbukkit.inventory.CraftItemType.bukkitToMinecraft(this.stack.getType()) != this.item) {
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+ fallback.accept(this.stack);
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+ } else {
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+ this.dropConsumer.accept(org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(this.stack));
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+ }
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+ }
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+ }
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+ @Nullable
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+ public ItemEntity spawnAtLocation(ServerLevel world, ItemStack stack, float yOffset, @Nullable java.util.function.Consumer<? super ItemEntity> delayedAddConsumer) {
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+ // Paper end - Restore vanilla drops behavior
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if (stack.isEmpty()) {
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return null;
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} else {
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// CraftBukkit start - Capture drops for death event
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if (this instanceof net.minecraft.world.entity.LivingEntity && !((net.minecraft.world.entity.LivingEntity) this).forceDrops) {
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- ((net.minecraft.world.entity.LivingEntity) this).drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(stack)); // Paper - mirror so we can destroy it later
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+ // Paper start - Restore vanilla drops behavior
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+ ((net.minecraft.world.entity.LivingEntity) this).drops.add(new net.minecraft.world.entity.Entity.DefaultDrop(stack, itemStack -> {
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+ ItemEntity itemEntity = new ItemEntity(this.level, this.getX(), this.getY() + (double) yOffset, this.getZ(), itemStack); // stack is copied before consumer
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+ itemEntity.setDefaultPickUpDelay();
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+ this.level.addFreshEntity(itemEntity);
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+ if (delayedAddConsumer != null) delayedAddConsumer.accept(itemEntity);
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+ }));
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+ // Paper end - Restore vanilla drops behavior
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return null;
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}
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// CraftBukkit end
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ItemEntity entityitem = new ItemEntity(world, this.getX(), this.getY() + (double) yOffset, this.getZ(), stack.copy()); // Paper - copy so we can destroy original
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stack.setCount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe
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- entityitem.setDefaultPickUpDelay();
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+ entityitem.setDefaultPickUpDelay(); // Paper - diff on change (in dropConsumer)
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// Paper start - Call EntityDropItemEvent
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return this.spawnAtLocation(world, entityitem);
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}
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable {
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protected float appliedScale;
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// CraftBukkit start
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public int expToDrop;
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- public ArrayList<org.bukkit.inventory.ItemStack> drops = new ArrayList<org.bukkit.inventory.ItemStack>();
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+ public ArrayList<DefaultDrop> drops = new ArrayList<>(); // Paper - Restore vanilla drops behavior
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public final org.bukkit.craftbukkit.attribute.CraftAttributeMap craftAttributes;
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public boolean collides = true;
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public Set<UUID> collidableExemptions = new HashSet<>();
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diff --git a/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java b/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
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+++ b/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
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@@ -0,0 +0,0 @@ public class WitherBoss extends Monster implements RangedAttackMob {
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@Override
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protected void dropCustomDeathLoot(ServerLevel world, DamageSource source, boolean causedByPlayer) {
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super.dropCustomDeathLoot(world, source, causedByPlayer);
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- ItemEntity entityitem = this.spawnAtLocation(world, (ItemLike) Items.NETHER_STAR);
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+ ItemEntity entityitem = this.spawnAtLocation(world, new net.minecraft.world.item.ItemStack(Items.NETHER_STAR), 0, ItemEntity::setExtendedLifetime); // Paper - Restore vanilla drops behavior; spawnAtLocation returns null so modify the item entity with a consumer
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if (entityitem != null) {
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- entityitem.setExtendedLifetime();
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+ entityitem.setExtendedLifetime(); // Paper - diff on change
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}
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}
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diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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@@ -0,0 +0,0 @@ public class ArmorStand extends LivingEntity {
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ItemStack itemstack = new ItemStack(Items.ARMOR_STAND);
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itemstack.set(DataComponents.CUSTOM_NAME, this.getCustomName());
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- this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
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+ this.drops.add(new DefaultDrop(itemstack, stack -> Block.popResource(this.level(), this.blockPosition(), stack))); // CraftBukkit - add to drops // Paper - Restore vanilla drops behavior
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return this.brokenByAnything(world, damageSource); // Paper
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}
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@@ -0,0 +0,0 @@ public class ArmorStand extends LivingEntity {
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for (i = 0; i < this.handItems.size(); ++i) {
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itemstack = (ItemStack) this.handItems.get(i);
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if (!itemstack.isEmpty()) {
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- this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe
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+ this.drops.add(new DefaultDrop(itemstack, stack -> Block.popResource(this.level(), this.blockPosition().above(), stack))); // CraftBukkit - add to drops // Paper - Restore vanilla drops behavior; mirror so we can destroy it later - though this call site was safe & spawn drops correctly
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this.handItems.set(i, ItemStack.EMPTY);
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}
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}
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@@ -0,0 +0,0 @@ public class ArmorStand extends LivingEntity {
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for (i = 0; i < this.armorItems.size(); ++i) {
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itemstack = (ItemStack) this.armorItems.get(i);
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if (!itemstack.isEmpty()) {
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- this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe
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+ this.drops.add(new DefaultDrop(itemstack, stack -> Block.popResource(this.level(), this.blockPosition().above(), stack))); // CraftBukkit - add to drops // Paper - Restore vanilla drops behavior; mirror so we can destroy it later - though this call site was safe & spawn drops correctly
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this.armorItems.set(i, ItemStack.EMPTY);
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}
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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@@ -0,0 +0,0 @@ public class CraftEventFactory {
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}
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public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, DamageSource damageSource) {
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- return CraftEventFactory.callEntityDeathEvent(victim, damageSource, new ArrayList<org.bukkit.inventory.ItemStack>(0));
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+ return CraftEventFactory.callEntityDeathEvent(victim, damageSource, new ArrayList<>(0)); // Paper - Restore vanilla drops behavior
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}
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- public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, DamageSource damageSource, List<org.bukkit.inventory.ItemStack> drops) {
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+ public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, DamageSource damageSource, List<Entity.DefaultDrop> drops) { // Paper - Restore vanilla drops behavior
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// Paper start
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return CraftEventFactory.callEntityDeathEvent(victim, damageSource, drops, com.google.common.util.concurrent.Runnables.doNothing());
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}
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- public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, DamageSource damageSource, List<org.bukkit.inventory.ItemStack> drops, Runnable lootCheck) {
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+
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+ private static final java.util.function.Function<org.bukkit.inventory.ItemStack, Entity.DefaultDrop> FROM_FUNCTION = stack -> {
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+ if (stack == null) return null;
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+ return new Entity.DefaultDrop(CraftItemType.bukkitToMinecraft(stack.getType()), stack, null);
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+ };
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+
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+ public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, DamageSource damageSource, List<Entity.DefaultDrop> drops, Runnable lootCheck) { // Paper - Restore vanilla drops behavior
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// Paper end
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CraftLivingEntity entity = (CraftLivingEntity) victim.getBukkitEntity();
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CraftDamageSource bukkitDamageSource = new CraftDamageSource(damageSource);
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CraftWorld world = (CraftWorld) entity.getWorld();
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- EntityDeathEvent event = new EntityDeathEvent(entity, bukkitDamageSource, drops, victim.getExpReward(world.getHandle(), damageSource.getEntity()));
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+ EntityDeathEvent event = new EntityDeathEvent(entity, bukkitDamageSource, new io.papermc.paper.util.TransformingRandomAccessList<>(drops, Entity.DefaultDrop::stack, FROM_FUNCTION), victim.getExpReward(world.getHandle(), damageSource.getEntity())); // Paper - Restore vanilla drops behavior
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populateFields(victim, event); // Paper - make cancellable
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Bukkit.getServer().getPluginManager().callEvent(event);
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@@ -0,0 +0,0 @@ public class CraftEventFactory {
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victim.expToDrop = event.getDroppedExp();
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lootCheck.run(); // Paper - advancement triggers before destroying items
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- for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
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+ // Paper start - Restore vanilla drops behavior
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+ for (Entity.DefaultDrop drop : drops) {
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+ if (drop == null) continue;
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+ final org.bukkit.inventory.ItemStack stack = drop.stack();
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+ // Paper end - Restore vanilla drops behavior
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if (stack == null || stack.getType() == Material.AIR || stack.getAmount() == 0) continue;
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- world.dropItem(entity.getLocation(), stack); // Paper - note: dropItem already clones due to this being bukkit -> NMS
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+ drop.runConsumer(s -> world.dropItem(entity.getLocation(), s)); // Paper - Restore vanilla drops behavior
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if (stack instanceof CraftItemStack) stack.setAmount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe, but don't nuke bukkit stacks of manually added items
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}
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return event;
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}
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- public static PlayerDeathEvent callPlayerDeathEvent(ServerPlayer victim, DamageSource damageSource, List<org.bukkit.inventory.ItemStack> drops, net.kyori.adventure.text.Component deathMessage, boolean keepInventory) { // Paper - Adventure
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+ public static PlayerDeathEvent callPlayerDeathEvent(ServerPlayer victim, DamageSource damageSource, List<Entity.DefaultDrop> drops, net.kyori.adventure.text.Component deathMessage, boolean keepInventory) { // Paper - Adventure & Restore vanilla drops behavior
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CraftPlayer entity = victim.getBukkitEntity();
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CraftDamageSource bukkitDamageSource = new CraftDamageSource(damageSource);
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- PlayerDeathEvent event = new PlayerDeathEvent(entity, bukkitDamageSource, drops, victim.getExpReward(victim.serverLevel(), damageSource.getEntity()), 0, deathMessage);
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+ PlayerDeathEvent event = new PlayerDeathEvent(entity, bukkitDamageSource, new io.papermc.paper.util.TransformingRandomAccessList<>(drops, Entity.DefaultDrop::stack, FROM_FUNCTION), victim.getExpReward(victim.serverLevel(), damageSource.getEntity()), 0, deathMessage); // Paper - Restore vanilla drops behavior
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event.setKeepInventory(keepInventory);
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event.setKeepLevel(victim.keepLevel); // SPIGOT-2222: pre-set keepLevel
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populateFields(victim, event); // Paper - make cancellable
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@@ -0,0 +0,0 @@ public class CraftEventFactory {
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victim.expToDrop = event.getDroppedExp();
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victim.newExp = event.getNewExp();
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- for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
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+ // Paper start - Restore vanilla drops behavior
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+ for (Entity.DefaultDrop drop : drops) {
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+ if (drop == null) continue;
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+ final org.bukkit.inventory.ItemStack stack = drop.stack();
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+ // Paper end - Restore vanilla drops behavior
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if (stack == null || stack.getType() == Material.AIR) continue;
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- if (stack instanceof CraftItemStack craftItemStack && craftItemStack.isForInventoryDrop()) {
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- victim.drop(CraftItemStack.asNMSCopy(stack), true, false, false); // SPIGOT-7800, SPIGOT-7801: Vanilla Behaviour for Player Inventory dropped items
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- } else {
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- victim.forceDrops = true;
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- victim.spawnAtLocation(victim.serverLevel(), CraftItemStack.asNMSCopy(stack)); // SPIGOT-7806: Vanilla Behaviour for items not related to Player Inventory dropped items
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- victim.forceDrops = false;
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- }
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+ drop.runConsumer(s -> victim.drop(CraftItemStack.unwrap(s), true, false, false)); // Paper - Restore vanilla drops behavior
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}
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return event;
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diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java
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+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java
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@@ -0,0 +0,0 @@ public final class CraftItemStack extends ItemStack {
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this.setItemMeta(itemMeta);
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}
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- /**
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- * Gets if the item is marked as an inventory drop in death events.
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- *
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- * @return true if the item is marked as an inventory drop
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- */
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- @ApiStatus.Internal
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- public boolean isForInventoryDrop() {
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- return this.isForInventoryDrop;
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- }
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-
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- /**
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- * Marks this item as an inventory drop in death events.
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- *
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- * @return the ItemStack marked as an inventory drop
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- */
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- @ApiStatus.Internal
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- public ItemStack markForInventoryDrop() {
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- this.isForInventoryDrop = true;
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- return this;
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- }
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-
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@Override
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public MaterialData getData() {
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return this.handle != null ? CraftMagicNumbers.getMaterialData(this.handle.getItem()) : super.getData();
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