mirror of
https://github.com/PaperMC/Paper.git
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7af4cd3647
* Updated Upstream (Bukkit/CraftBukkit) Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 150a2861 PR-827: Add BlockData#getPlacementMaterial 58c9c8ce SPIGOT-7301: Prevent creating non-openable inventories 3741079b PR-824: Expand upon PotionEffect API to better accommodate infinite durations CraftBukkit Changes: e5a7921f0 PR-1149: Add BlockData#getPlacementMaterial 58504fa61 SPIGOT-7302: Fix more issues with EntityDamageByEntity - Fix Projectile damage by dispenser - Fix cases where only exists a direct entity damager 48394703d Increase outdated build delay * Improve docs for BlockData#getPlacementMaterial
501 lines
21 KiB
Diff
501 lines
21 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach.brown@destroystokyo.com>
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Date: Sat, 10 Jun 2017 16:59:40 -0500
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Subject: [PATCH] Fix upstream javadocs
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Upstream still refuses to use Java 8 with the API so they are likely unaware these are even issues.
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diff --git a/src/main/java/org/bukkit/Bukkit.java b/src/main/java/org/bukkit/Bukkit.java
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index d3d8c5ac59cee2ec24e91223e0c994016a4f9752..82757d3013e01a6bfbb685929955d3e7dad8508c 100644
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--- a/src/main/java/org/bukkit/Bukkit.java
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+++ b/src/main/java/org/bukkit/Bukkit.java
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@@ -1334,6 +1334,8 @@ public final class Bukkit {
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/**
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* Gets every player that has ever played on this server.
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+ * <p>
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+ * <b>This method can be expensive as it loads all the player data files from the disk.</b>
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*
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* @return an array containing all previous players
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*/
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diff --git a/src/main/java/org/bukkit/ChunkSnapshot.java b/src/main/java/org/bukkit/ChunkSnapshot.java
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index 0cf808356a1a5c6fc4bcf97a694ed9beb80a776a..dc765dea47a9a1c1520fb16ddb24f81413ed0dd1 100644
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--- a/src/main/java/org/bukkit/ChunkSnapshot.java
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+++ b/src/main/java/org/bukkit/ChunkSnapshot.java
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@@ -136,7 +136,7 @@ public interface ChunkSnapshot {
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* Get raw biome temperature at given coordinates
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*
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* @param x X-coordinate (0-15)
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- * @param y Y-coordinate (0-15)
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+ * @param y Y-coordinate (world minHeight (inclusive) - world maxHeight (exclusive))
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* @param z Z-coordinate (0-15)
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* @return temperature at given coordinate
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*/
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diff --git a/src/main/java/org/bukkit/Server.java b/src/main/java/org/bukkit/Server.java
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index a8d3addae5b0ed261d6a27052ad4e54970de597c..3485db7548e93242f99977a236eb3bcebedfb964 100644
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--- a/src/main/java/org/bukkit/Server.java
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+++ b/src/main/java/org/bukkit/Server.java
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@@ -510,13 +510,10 @@ public interface Server extends PluginMessageRecipient, net.kyori.adventure.audi
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* </ul>
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* <p>
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* <b>Note:</b> If set to 0, {@link SpawnCategory} mobs spawning will be disabled.
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- * <p>
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- * Minecraft default: 1.
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- * <br>
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- * <b>Note: </b> the {@link SpawnCategory#MISC} are not consider.
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*
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* @param spawnCategory the category of spawn
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* @return the default ticks per {@link SpawnCategory} mobs spawn value
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+ * @throws IllegalArgumentException if the category is {@link SpawnCategory#MISC}
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*/
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public int getTicksPerSpawns(@NotNull SpawnCategory spawnCategory);
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@@ -1129,6 +1126,8 @@ public interface Server extends PluginMessageRecipient, net.kyori.adventure.audi
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/**
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* Gets every player that has ever played on this server.
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+ * <p>
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+ * <b>This method can be expensive as it loads all the player data files from the disk.</b>
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*
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* @return an array containing all previous players
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*/
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diff --git a/src/main/java/org/bukkit/block/Bed.java b/src/main/java/org/bukkit/block/Bed.java
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index f9bd74f9ce6bd6650726e5a993f9b6e292cdc74d..f4c37ce1fe7aac3dde8485ee51fc8888ed56e79e 100644
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--- a/src/main/java/org/bukkit/block/Bed.java
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+++ b/src/main/java/org/bukkit/block/Bed.java
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@@ -4,7 +4,22 @@ import org.bukkit.material.Colorable;
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/**
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* Represents a captured state of a bed.
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- * @deprecated does not provide useful information beyond the material itself
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*/
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-@Deprecated
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-public interface Bed extends TileState, Colorable { }
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+// Paper start
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+// @Deprecated
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+public interface Bed extends TileState, Colorable {
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+
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+ @Override
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+ @org.jetbrains.annotations.NotNull org.bukkit.DyeColor getColor();
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+
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+ /**
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+ * <b>Unsupported</b>
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+ *
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+ * @throws UnsupportedOperationException not supported, set the block type
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+ */
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+ @Override
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+ @org.jetbrains.annotations.Contract("_ -> fail")
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+ @Deprecated(forRemoval = true)
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+ void setColor(@org.bukkit.UndefinedNullability("not supported") org.bukkit.DyeColor color);
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+// Paper end
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+}
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diff --git a/src/main/java/org/bukkit/block/data/BlockData.java b/src/main/java/org/bukkit/block/data/BlockData.java
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index 12a7ca1808cb80daceb7695a2f0e8f97e0e21a49..0d5ef61e100d972a5cf308b23d5e8f2fdbad5718 100644
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--- a/src/main/java/org/bukkit/block/data/BlockData.java
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+++ b/src/main/java/org/bukkit/block/data/BlockData.java
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@@ -211,7 +211,7 @@ public interface BlockData extends Cloneable {
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* {@link Material#REDSTONE_WIRE} -> {@link Material#REDSTONE}
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* {@link Material#CARROTS} -> {@link Material#CARROT}
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* </pre>
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- * @return placement material
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+ * @return placement material or {@link Material#AIR} if it doesn't have one
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*/
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@NotNull
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Material getPlacementMaterial();
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diff --git a/src/main/java/org/bukkit/entity/ArmorStand.java b/src/main/java/org/bukkit/entity/ArmorStand.java
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index 91fc11dda99de506be83d40df8929bf7cd8e8d85..7dc631ebd009f5f5c3ac1699c3f3515c47609c05 100644
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--- a/src/main/java/org/bukkit/entity/ArmorStand.java
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+++ b/src/main/java/org/bukkit/entity/ArmorStand.java
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@@ -360,5 +360,8 @@ public interface ArmorStand extends LivingEntity {
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* @param move {@code true} if this armour stand can move, {@code false} otherwise
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*/
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void setCanMove(boolean move);
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+
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+ @Override
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+ org.bukkit.inventory.@NotNull EntityEquipment getEquipment();
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// Paper end
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}
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diff --git a/src/main/java/org/bukkit/entity/HumanEntity.java b/src/main/java/org/bukkit/entity/HumanEntity.java
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index 09936f3a2376a46721bbc8365c989581c2a789ef..3845a726adbd0e75d7bf2aeeb6da8cb571d51a8f 100644
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--- a/src/main/java/org/bukkit/entity/HumanEntity.java
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+++ b/src/main/java/org/bukkit/entity/HumanEntity.java
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@@ -22,6 +22,11 @@ import org.jetbrains.annotations.Nullable;
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*/
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public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder {
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+ // Paper start
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+ @Override
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+ org.bukkit.inventory.@NotNull EntityEquipment getEquipment();
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+ // Paper end
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+
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/**
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* Returns the name of this player
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*
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diff --git a/src/main/java/org/bukkit/entity/Mob.java b/src/main/java/org/bukkit/entity/Mob.java
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index 2926fa6071bc7640cc10280b5c3962b0ce7686f1..4f63988848443aff55619bc12ef12c925642a3f9 100644
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--- a/src/main/java/org/bukkit/entity/Mob.java
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+++ b/src/main/java/org/bukkit/entity/Mob.java
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@@ -9,6 +9,10 @@ import org.jetbrains.annotations.Nullable;
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*/
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public interface Mob extends LivingEntity, Lootable {
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+ // Paper start
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+ @Override
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+ org.bukkit.inventory.@org.jetbrains.annotations.NotNull EntityEquipment getEquipment();
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+ // Paper end
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/**
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* Instructs this Mob to set the specified LivingEntity as its target.
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* <p>
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diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
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index be2626e57d77f570a61cb822d3804245c0419cb3..a95efd61d171d1194ae545d8d89710aca82e40a6 100644
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--- a/src/main/java/org/bukkit/entity/Player.java
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+++ b/src/main/java/org/bukkit/entity/Player.java
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@@ -310,15 +310,15 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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/**
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* Saves the players current location, health, inventory, motion, and
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- * other information into the username.dat file, in the world/player
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- * folder
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+ * other information into the <uuid>.dat file, in the
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+ * <level-name>/playerdata/ folder.
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*/
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public void saveData();
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/**
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* Loads the players current location, health, inventory, motion, and
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- * other information from the username.dat file, in the world/player
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- * folder.
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+ * other information from the <uuid>.dat file, in the
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+ * <level-name>/playerdata/ folder.
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* <p>
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* Note: This will overwrite the players current inventory, health,
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* motion, etc, with the state from the saved dat file.
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@@ -831,7 +831,7 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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*
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* Use supplied alternative character to the section symbol to represent legacy color codes.
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*
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- * @param alternateChar Alternate symbol such as '&'
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+ * @param alternateChar Alternate symbol such as '&'
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* @param message The message to send
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* @deprecated use {@link #sendActionBar(net.kyori.adventure.text.Component)}
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*/
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diff --git a/src/main/java/org/bukkit/entity/Slime.java b/src/main/java/org/bukkit/entity/Slime.java
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index a5ad3250cebfeb302c58e0bfd6db1295913c927e..bfac874840cf1f36afba16ae4d176c5821a68cfb 100644
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--- a/src/main/java/org/bukkit/entity/Slime.java
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+++ b/src/main/java/org/bukkit/entity/Slime.java
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@@ -11,6 +11,16 @@ public interface Slime extends Mob, Enemy {
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public int getSize();
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/**
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+ * Setting the size of the slime (regardless of previous size)
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+ * will set the following attributes:
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+ * <ul>
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+ * <li>{@link org.bukkit.attribute.Attribute#GENERIC_MAX_HEALTH}</li>
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+ * <li>{@link org.bukkit.attribute.Attribute#GENERIC_MOVEMENT_SPEED}</li>
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+ * <li>{@link org.bukkit.attribute.Attribute#GENERIC_ATTACK_DAMAGE}</li>
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+ * </ul>
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+ * to their per-size defaults and heal the
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+ * slime to its max health (assuming it's alive).
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+ *
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* @param sz The new size of the slime.
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*/
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public void setSize(int sz);
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diff --git a/src/main/java/org/bukkit/event/entity/CreatureSpawnEvent.java b/src/main/java/org/bukkit/event/entity/CreatureSpawnEvent.java
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index e9de00e9e434d36117a672fa9fbfc7c52f284b67..9a06487e0f76cd7765e6f900b7458a3cf0aa44e7 100644
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--- a/src/main/java/org/bukkit/event/entity/CreatureSpawnEvent.java
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+++ b/src/main/java/org/bukkit/event/entity/CreatureSpawnEvent.java
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@@ -158,7 +158,8 @@ public class CreatureSpawnEvent extends EntitySpawnEvent {
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*/
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SHEARED,
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/**
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- * When eg an effect cloud is spawned as a result of a creeper exploding
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+ * When an entity is spawned as a result of an explosion. Like an area effect cloud from
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+ * a creeper or a dragon fireball.
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*/
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EXPLOSION,
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/**
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diff --git a/src/main/java/org/bukkit/event/entity/EntityRegainHealthEvent.java b/src/main/java/org/bukkit/event/entity/EntityRegainHealthEvent.java
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index d51d2ec1d04d9ea8a25a70d0d856f2355ebfcb4a..7ecff9fcee19fc94be784474fea620e5dd434731 100644
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--- a/src/main/java/org/bukkit/event/entity/EntityRegainHealthEvent.java
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+++ b/src/main/java/org/bukkit/event/entity/EntityRegainHealthEvent.java
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@@ -105,7 +105,7 @@ public class EntityRegainHealthEvent extends EntityEvent implements Cancellable
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*/
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SATIATED,
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/**
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- * When a player regains health from eating consumables
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+ * When an animal regains health from eating consumables
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*/
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EATING,
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/**
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diff --git a/src/main/java/org/bukkit/event/entity/PiglinBarterEvent.java b/src/main/java/org/bukkit/event/entity/PiglinBarterEvent.java
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index c17ff41a688b2cbd877cda25d4ec033ac8ef5524..bd67b7cba78b9bbdd82a5a40048e658a979e3108 100644
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--- a/src/main/java/org/bukkit/event/entity/PiglinBarterEvent.java
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+++ b/src/main/java/org/bukkit/event/entity/PiglinBarterEvent.java
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@@ -10,8 +10,7 @@ import org.jetbrains.annotations.NotNull;
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/**
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* Stores all data related to the bartering interaction with a piglin.
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*
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- * This event can be triggered by a piglin picking up an item that's on its
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- * bartering list.
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+ * Called when a piglin completes a barter.
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*/
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public class PiglinBarterEvent extends EntityEvent implements Cancellable {
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diff --git a/src/main/java/org/bukkit/inventory/EntityEquipment.java b/src/main/java/org/bukkit/inventory/EntityEquipment.java
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index d5b50a4a954fed35d37f03f1a277cc173ca106df..a91fa5386afd7a1137adb921ad5adb798604772f 100644
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--- a/src/main/java/org/bukkit/inventory/EntityEquipment.java
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+++ b/src/main/java/org/bukkit/inventory/EntityEquipment.java
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@@ -37,9 +37,23 @@ public interface EntityEquipment {
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public ItemStack getItem(@NotNull EquipmentSlot slot);
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/**
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- * Gets a copy of the item the entity is currently holding
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+ * Gets the item the entity is currently holding
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* in their main hand.
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*
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+ * <p>
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+ * This returns a copy if this equipment instance is from a non-player,
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+ * or it's an empty stack (has AIR as its type).
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+ * For non-empty stacks from players, this returns a live mirror. You can check if this
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+ * will return a mirror with
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+ * <pre>{@code
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+ * EntityEquipment equipment = entity.getEquipment();
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+ * if (equipment instanceof PlayerInventory) {
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+ * equipment.getItemInMainHand(); // will return a mirror
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+ * } else {
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+ * equipment.getItemInMainHand(); // will return a copy
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+ * }
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+ * }</pre>
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+ *
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* @return the currently held item
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*/
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@NotNull
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@@ -61,9 +75,23 @@ public interface EntityEquipment {
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void setItemInMainHand(@Nullable ItemStack item, boolean silent);
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/**
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- * Gets a copy of the item the entity is currently holding
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+ * Gets the item the entity is currently holding
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* in their off hand.
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*
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+ * <p>
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+ * This returns a copy if this equipment instance is from a non-player,
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+ * or it's an empty stack (has AIR as its type).
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+ * For non-empty stacks from players, this returns a live mirror. You can check if this
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+ * will return a mirror with
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+ * <pre>{@code
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+ * EntityEquipment equipment = entity.getEquipment();
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+ * if (equipment instanceof PlayerInventory) {
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+ * equipment.getItemInOffHand(); // will return a mirror
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+ * } else {
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+ * equipment.getItemInOffHand(); // will return a copy
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+ * }
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+ * }</pre>
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+ *
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* @return the currently held item
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*/
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@NotNull
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@@ -85,7 +113,21 @@ public interface EntityEquipment {
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void setItemInOffHand(@Nullable ItemStack item, boolean silent);
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/**
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- * Gets a copy of the item the entity is currently holding
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+ * Gets the item the entity is currently holding
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+ *
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+ * <p>
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+ * This returns a copy if this equipment instance is from a non-player,
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+ * or it's an empty stack (has AIR as its type).
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+ * For non-empty stacks from players, this returns a live mirror. You can check if this
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+ * will return a mirror with
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+ * <pre>{@code
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+ * EntityEquipment equipment = entity.getEquipment();
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+ * if (equipment instanceof PlayerInventory) {
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+ * equipment.getItemInHand(); // will return a mirror
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+ * } else {
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+ * equipment.getItemInHand(); // will return a copy
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+ * }
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+ * }</pre>
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*
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* @return the currently held item
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* @see #getItemInMainHand()
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@@ -110,11 +152,24 @@ public interface EntityEquipment {
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void setItemInHand(@Nullable ItemStack stack);
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/**
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- * Gets a copy of the helmet currently being worn by the entity
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+ * Gets the helmet currently being worn by the entity
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+ *
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+ * <p>
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+ * This returns a copy if this equipment instance is from a non-player.
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+ * For stacks from players, this returns a live mirror (or null). You can check if this
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+ * will return a mirror with
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+ * <pre>{@code
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+ * EntityEquipment equipment = entity.getEquipment();
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+ * if (equipment instanceof PlayerInventory) {
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+ * equipment.getItemInHand(); // will return a mirror
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+ * } else {
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+ * equipment.getItemInHand(); // will return a copy
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+ * }
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+ * }</pre>
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*
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* @return The helmet being worn
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*/
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- @Nullable
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+ @org.bukkit.UndefinedNullability("not null for entities, nullable for players") // Paper
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ItemStack getHelmet();
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/**
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@@ -133,11 +188,24 @@ public interface EntityEquipment {
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void setHelmet(@Nullable ItemStack helmet, boolean silent);
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/**
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- * Gets a copy of the chest plate currently being worn by the entity
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+ * Gets the chest plate currently being worn by the entity
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+ *
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+ * <p>
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+ * This returns a copy if this equipment instance is from a non-player.
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+ * For stacks from players, this returns a live mirror (or null). You can check if this
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+ * will return a mirror with
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+ * <pre>{@code
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+ * EntityEquipment equipment = entity.getEquipment();
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+ * if (equipment instanceof PlayerInventory) {
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+ * equipment.getChestplate(); // will return a mirror
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+ * } else {
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+ * equipment.getChestplate(); // will return a copy
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+ * }
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+ * }</pre>
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*
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* @return The chest plate being worn
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*/
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- @Nullable
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+ @org.bukkit.UndefinedNullability("not null for entities, nullable for players") // Paper
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ItemStack getChestplate();
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/**
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@@ -156,11 +224,24 @@ public interface EntityEquipment {
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void setChestplate(@Nullable ItemStack chestplate, boolean silent);
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/**
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- * Gets a copy of the leggings currently being worn by the entity
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+ * Gets the leggings currently being worn by the entity
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+ *
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+ * <p>
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+ * This returns a copy if this equipment instance is from a non-player.
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+ * For stacks from players, this returns a live mirror (or null). You can check if this
|
|
+ * will return a mirror with
|
|
+ * <pre>{@code
|
|
+ * EntityEquipment equipment = entity.getEquipment();
|
|
+ * if (equipment instanceof PlayerInventory) {
|
|
+ * equipment.getLeggings(); // will return a mirror
|
|
+ * } else {
|
|
+ * equipment.getLeggings(); // will return a copy
|
|
+ * }
|
|
+ * }</pre>
|
|
*
|
|
* @return The leggings being worn
|
|
*/
|
|
- @Nullable
|
|
+ @org.bukkit.UndefinedNullability("not null for entities, nullable for players") // Paper
|
|
ItemStack getLeggings();
|
|
|
|
/**
|
|
@@ -179,11 +260,24 @@ public interface EntityEquipment {
|
|
void setLeggings(@Nullable ItemStack leggings, boolean silent);
|
|
|
|
/**
|
|
- * Gets a copy of the boots currently being worn by the entity
|
|
+ * Gets the boots currently being worn by the entity
|
|
+ *
|
|
+ * <p>
|
|
+ * This returns a copy if this equipment instance is from a non-player.
|
|
+ * For stacks from players, this returns a live mirror (or null). You can check if this
|
|
+ * will return a mirror with
|
|
+ * <pre>{@code
|
|
+ * EntityEquipment equipment = entity.getEquipment();
|
|
+ * if (equipment instanceof PlayerInventory) {
|
|
+ * equipment.getBoots(); // will return a mirror
|
|
+ * } else {
|
|
+ * equipment.getBoots(); // will return a copy
|
|
+ * }
|
|
+ * }</pre>
|
|
*
|
|
* @return The boots being worn
|
|
*/
|
|
- @Nullable
|
|
+ @org.bukkit.UndefinedNullability("not null for entities, nullable for players") // Paper
|
|
ItemStack getBoots();
|
|
|
|
/**
|
|
@@ -202,12 +296,25 @@ public interface EntityEquipment {
|
|
void setBoots(@Nullable ItemStack boots, boolean silent);
|
|
|
|
/**
|
|
- * Gets a copy of all worn armor
|
|
+ * Gets all worn armor
|
|
+ *
|
|
+ * <p>
|
|
+ * This returns a copy if this equipment instance is from a non-player,
|
|
+ * or it's an empty stack (has AIR as its type).
|
|
+ * For non-empty stacks from players, this returns a live mirror. You can check if this
|
|
+ * will return a mirror with
|
|
+ * <pre>{@code
|
|
+ * EntityEquipment equipment = entity.getEquipment();
|
|
+ * if (equipment instanceof PlayerInventory) {
|
|
+ * equipment.getArmorContents(); // will return an array of mirror
|
|
+ * } else {
|
|
+ * equipment.getArmorContents(); // will return an array of copies
|
|
+ * }
|
|
+ * }</pre>
|
|
*
|
|
* @return The array of worn armor. Individual items may be null.
|
|
*/
|
|
- @NotNull
|
|
- ItemStack[] getArmorContents();
|
|
+ @org.bukkit.UndefinedNullability("not null elements for entities, nullable elements for players") ItemStack @NotNull [] getArmorContents(); // Paper
|
|
|
|
/**
|
|
* Sets the entities armor to the provided array of ItemStacks
|
|
diff --git a/src/main/java/org/bukkit/inventory/ItemFlag.java b/src/main/java/org/bukkit/inventory/ItemFlag.java
|
|
index 42fcc31147934fd4ed6484b0729e938e7ae2f8e2..4e637420b9a39b822be19367a16da93f236549b3 100644
|
|
--- a/src/main/java/org/bukkit/inventory/ItemFlag.java
|
|
+++ b/src/main/java/org/bukkit/inventory/ItemFlag.java
|
|
@@ -35,7 +35,7 @@ public enum ItemFlag {
|
|
*/
|
|
HIDE_DYE,
|
|
/**
|
|
- * Setting to show/hide armor trim from leather armor.
|
|
+ * Setting to show/hide armor trim from armor.
|
|
*/
|
|
HIDE_ARMOR_TRIM;
|
|
}
|
|
diff --git a/src/main/java/org/bukkit/inventory/PlayerInventory.java b/src/main/java/org/bukkit/inventory/PlayerInventory.java
|
|
index 62fbd7f6d8195bebcab7f704a0a485a1bbeca26c..5461f7fa75f5a065bb333b4a113640b5fe1e3825 100644
|
|
--- a/src/main/java/org/bukkit/inventory/PlayerInventory.java
|
|
+++ b/src/main/java/org/bukkit/inventory/PlayerInventory.java
|
|
@@ -158,7 +158,7 @@ public interface PlayerInventory extends Inventory {
|
|
public void setBoots(@Nullable ItemStack boots);
|
|
|
|
/**
|
|
- * Gets a copy of the item the player is currently holding
|
|
+ * Gets the item the player is currently holding
|
|
* in their main hand.
|
|
*
|
|
* @return the currently held item
|
|
@@ -174,7 +174,7 @@ public interface PlayerInventory extends Inventory {
|
|
void setItemInMainHand(@Nullable ItemStack item);
|
|
|
|
/**
|
|
- * Gets a copy of the item the player is currently holding
|
|
+ * Gets the item the player is currently holding
|
|
* in their off hand.
|
|
*
|
|
* @return the currently held item
|
|
@@ -190,7 +190,7 @@ public interface PlayerInventory extends Inventory {
|
|
void setItemInOffHand(@Nullable ItemStack item);
|
|
|
|
/**
|
|
- * Gets a copy of the item the player is currently holding
|
|
+ * Gets the item the player is currently holding
|
|
*
|
|
* @return the currently held item
|
|
* @see #getItemInMainHand()
|