PaperMC/patches/server/0737-Configurable-item-frame-map-cursor-update-interval.patch
Jake Potrebic a923e332ee
Make despawn distance configs per-category, improve per category spawn limit config (#6717)
Also adds per-world spawn limit config in paper.yml for `underground_water_creature`, and migrates existing spawn limit config options to their Mojang names.
2021-11-08 23:59:15 -08:00

35 lines
2.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Warrior <50800980+Warriorrrr@users.noreply.github.com>
Date: Fri, 13 Aug 2021 01:14:38 +0200
Subject: [PATCH] Configurable item frame map cursor update interval
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 7bc5ba3514d2f091f745b33f96fe86bd839b04c2..410e1e67ca625fc01553d61c2b0eaeec10317e5e 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -907,6 +907,11 @@ public class PaperWorldConfig {
mapItemFrameCursorLimit = getInt("map-item-frame-cursor-limit", mapItemFrameCursorLimit);
}
+ public int mapItemFrameCursorUpdateInterval = 10;
+ private void itemFrameCursorUpdateInterval() {
+ mapItemFrameCursorUpdateInterval = getInt("map-item-frame-cursor-update-interval", mapItemFrameCursorUpdateInterval);
+ }
+
public boolean fixItemsMergingThroughWalls;
private void fixItemsMergingThroughWalls() {
fixItemsMergingThroughWalls = getBoolean("fix-items-merging-through-walls", fixItemsMergingThroughWalls);
diff --git a/src/main/java/net/minecraft/server/level/ServerEntity.java b/src/main/java/net/minecraft/server/level/ServerEntity.java
index 69a671a2cd068d7665fdcd455c2710ee2890f564..764d449aa63af88029f80918884a0c942d630113 100644
--- a/src/main/java/net/minecraft/server/level/ServerEntity.java
+++ b/src/main/java/net/minecraft/server/level/ServerEntity.java
@@ -99,7 +99,7 @@ public class ServerEntity {
ItemFrame entityitemframe = (ItemFrame) this.entity;
ItemStack itemstack = entityitemframe.getItem();
- if (this.tickCount % 10 == 0 && itemstack.getItem() instanceof MapItem) { // CraftBukkit - Moved this.tickCounter % 10 logic here so item frames do not enter the other blocks
+ if (this.level.paperConfig.mapItemFrameCursorUpdateInterval > 0 && this.tickCount % this.level.paperConfig.mapItemFrameCursorUpdateInterval == 0 && itemstack.getItem() instanceof MapItem) { // CraftBukkit - Moved this.tickCounter % 10 logic here so item frames do not enter the other blocks // Paper - Make item frame map cursor update interval configurable
Integer integer = MapItem.getMapId(itemstack);
MapItemSavedData worldmap = MapItem.getSavedData(integer, (Level) this.level);