PaperMC/paper-server/patches/sources/net/minecraft
Martijn Muijsers cdc3b28062 Do crystal-portal proximity check before entity lookup
This adds a very cheap distance check when an end crystal is placed.

Attempting to respawn the dragon, which involves looking up the end crystal
entities near the portal, every time an end crystal is placed, can be slow on
some servers that have players placing end crystals as a style of combat.

The very cheap distance check prevents running the entity lookup every time.
2023-08-15 21:04:55 +02:00
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advancements Improve logging and errors 2022-12-14 15:52:11 -08:00
commands Fix cmd permission levels for command blocks 2022-01-24 15:32:02 -08:00
core Call missing BlockDispenseEvent 2022-10-29 15:41:56 +02:00
nbt Reduce memory footprint of CompoundTag 2020-04-06 17:39:25 -07:00
network Add Listing API for Player 2023-01-11 16:40:39 -05:00
resources Sanitize ResourceLocation error logging 2021-08-26 12:09:47 +02:00
server Fix slot desync 2023-08-23 13:22:09 -07:00
stats Allow statistics to be disabled/forced 2014-01-07 15:56:26 +00:00
util Validate usernames 2022-01-01 05:19:37 -08:00
world Do crystal-portal proximity check before entity lookup 2023-08-15 21:04:55 +02:00
ChatFormatting.java.patch Adventure 2021-01-29 17:54:03 +01:00
CrashReport.java.patch Deobfuscate stacktraces in log messages, crash reports, and etc. 2021-06-20 18:19:09 -07:00
CrashReportCategory.java.patch Deobfuscate stacktraces in log messages, crash reports, and etc. 2021-06-20 18:19:09 -07:00
Util.java.patch Remove client-side code using deprecated for removal AccessController 2021-11-26 15:09:58 -08:00