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https://github.com/PaperMC/Paper.git
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ad9c58e103
Since 1.21.2, vanilla split relative teleportation flags into position and delta/velocity flags into separate enum entries. This highlighted a design flaw in the paper api addition for teleport flags, which just simply mirrored internals while also only being able to apply the delta/velocity part of a flag, given the teleport target is always absolute in the API. This patch proposes to simply no longer expose the non-velocity related flags to the API, instead marking the entire Relative enum as being purely velocity related, as non-velocity related flags are not useful to callers. This was done over simply exposing all internal flags, as another vanilla change to the internal enum would result in the same breakage. The newly proposed API *only* promises that the passed flags prevent the loss of velocity in the specific axis/context, which should be independent enough of vanillas specific implementation of this feature.
67 lines
5.2 KiB
Diff
67 lines
5.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Thu, 20 Jan 2022 18:11:20 -0800
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Subject: [PATCH] Expand PlayerItemMendEvent
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diff --git a/src/main/java/net/minecraft/world/entity/ExperienceOrb.java b/src/main/java/net/minecraft/world/entity/ExperienceOrb.java
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index 3a7af27bb1ce0cbe56bd3760cd400083daf98d4c..bf0838f574fa3fb9654e087d602b8d380bd7fb28 100644
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--- a/src/main/java/net/minecraft/world/entity/ExperienceOrb.java
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+++ b/src/main/java/net/minecraft/world/entity/ExperienceOrb.java
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@@ -358,7 +358,10 @@ public class ExperienceOrb extends Entity {
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int j = EnchantmentHelper.modifyDurabilityToRepairFromXp(player.serverLevel(), itemstack, amount);
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int k = Math.min(j, itemstack.getDamageValue());
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// CraftBukkit start
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- org.bukkit.event.player.PlayerItemMendEvent event = CraftEventFactory.callPlayerItemMendEvent(player, this, itemstack, optional.get().inSlot(), k);
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+ // Paper start - mending event
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+ final int consumedExperience = k > 0 ? k * amount / j : 0;
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+ org.bukkit.event.player.PlayerItemMendEvent event = CraftEventFactory.callPlayerItemMendEvent(player, this, itemstack, optional.get().inSlot(), k, consumedExperience);
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+ // Paper end - mending event
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k = event.getRepairAmount();
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if (event.isCancelled()) {
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return amount;
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@@ -367,7 +370,7 @@ public class ExperienceOrb extends Entity {
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itemstack.setDamageValue(itemstack.getDamageValue() - k);
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if (k > 0) {
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- int l = amount - k * amount / j;
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+ int l = amount - k * amount / j; // Paper - diff on change - expand PlayerMendEvents
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if (l > 0) {
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// this.value = l; // CraftBukkit - update exp value of orb for PlayerItemMendEvent calls // Paper - the value field should not be mutated here because it doesn't take "count" into account
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index b6aa646b28aef25e07c6e7fc0dfc2a252671e6c5..d4cf68ad626e6a7d5facaa0a7474a7d4ad7981db 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -1875,11 +1875,12 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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handle.serverLevel(), itemstack, amount
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);
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int i = Math.min(possibleDurabilityFromXp, itemstack.getDamageValue());
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- org.bukkit.event.player.PlayerItemMendEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerItemMendEvent(handle, orb, itemstack, stackEntry.get().inSlot(), i);
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+ final int consumedExperience = i * amount / possibleDurabilityFromXp; // Paper - taken from ExperienceOrb#repairPlayerItems
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+ org.bukkit.event.player.PlayerItemMendEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerItemMendEvent(handle, orb, itemstack, stackEntry.get().inSlot(), i, consumedExperience);
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i = event.getRepairAmount();
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orb.discard(org.bukkit.event.entity.EntityRemoveEvent.Cause.DESPAWN);
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if (!event.isCancelled()) {
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- amount -= i * amount / possibleDurabilityFromXp;
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+ amount -= consumedExperience; // Use previously computed variable to reduce diff on change.
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itemstack.setDamageValue(itemstack.getDamageValue() - i);
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}
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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index d63b9c666cf6eb1de114c5c89867b8d233267c9e..dd0d19faccbc49b5f9718e2df9f004bb17a9ef7e 100644
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--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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@@ -1284,10 +1284,10 @@ public class CraftEventFactory {
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return event;
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}
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- public static PlayerItemMendEvent callPlayerItemMendEvent(net.minecraft.world.entity.player.Player entity, net.minecraft.world.entity.ExperienceOrb orb, net.minecraft.world.item.ItemStack nmsMendedItem, net.minecraft.world.entity.EquipmentSlot slot, int repairAmount) {
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+ public static PlayerItemMendEvent callPlayerItemMendEvent(net.minecraft.world.entity.player.Player entity, net.minecraft.world.entity.ExperienceOrb orb, net.minecraft.world.item.ItemStack nmsMendedItem, net.minecraft.world.entity.EquipmentSlot slot, int repairAmount, int consumedExperience) { // Paper - Expand PlayerItemMendEvent
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Player player = (Player) entity.getBukkitEntity();
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org.bukkit.inventory.ItemStack bukkitStack = CraftItemStack.asCraftMirror(nmsMendedItem);
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- PlayerItemMendEvent event = new PlayerItemMendEvent(player, bukkitStack, CraftEquipmentSlot.getSlot(slot), (ExperienceOrb) orb.getBukkitEntity(), repairAmount);
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+ PlayerItemMendEvent event = new PlayerItemMendEvent(player, bukkitStack, CraftEquipmentSlot.getSlot(slot), (ExperienceOrb) orb.getBukkitEntity(), repairAmount, consumedExperience); // Paper - Expand PlayerItemMendEvent
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Bukkit.getPluginManager().callEvent(event);
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return event;
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}
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