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05dfa62d32
Updated Upstream (Bukkit/CraftBukkit/Spigot) Bukkit Changes: 2dcc44dc SPIGOT-4307: Fix hacky API for banners on shields e0fc6572 SPIGOT-4309: Add "forced" display of particles efeeab2f Add index to README.md for easier navigation f502bc6f Update to Minecraft 1.13.1 CraftBukkit Changes:d0bb0a1d
Fix some tests randomly failing997d378d
Fix client stall in specific teleportation scenariosb3dc2366
SPIGOT-4307: Fix hacky API for banners on shields2a271162
SPIGOT-4301: Fix more invalid enchants5d0d83bb
SPIGOT-4309: Add "forced" display of particlesa6772578
Add additional tests for CraftBlockDatace1af0c3
Update to Minecraft 1.13.1 Spigot Changes: 2440e189 Rebuild patches 4ecffced Update to Minecraft 1.13.1
152 lines
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4.2 KiB
Diff
152 lines
No EOL
4.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Fri, 20 Jul 2018 23:36:55 -0500
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Subject: [PATCH] AnvilDamageEvent
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diff --git a/src/main/java/com/destroystokyo/paper/event/block/AnvilDamagedEvent.java b/src/main/java/com/destroystokyo/paper/event/block/AnvilDamagedEvent.java
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new file mode 100644
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index 000000000..fd3c5c02e
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/event/block/AnvilDamagedEvent.java
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@@ -0,0 +0,0 @@
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+package com.destroystokyo.paper.event.block;
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+
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+import org.bukkit.Material;
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+import org.bukkit.block.data.BlockData;
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+import org.bukkit.event.Cancellable;
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+import org.bukkit.event.HandlerList;
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+import org.bukkit.event.inventory.InventoryEvent;
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+import org.bukkit.inventory.AnvilInventory;
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+import org.bukkit.inventory.InventoryView;
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+
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+/**
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+ * Called when an anvil is damaged from being used
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+ */
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+public class AnvilDamagedEvent extends InventoryEvent implements Cancellable {
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+ private static final HandlerList handlers = new HandlerList();
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+ private boolean cancel;
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+ private DamageState damageState;
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+
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+ public AnvilDamagedEvent(InventoryView inventory, BlockData blockData) {
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+ super(inventory);
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+ this.damageState = DamageState.getState(blockData);
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+ }
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+
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+ @Override
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+ public AnvilInventory getInventory() {
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+ return (AnvilInventory) super.getInventory();
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+ }
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+
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+ /**
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+ * Gets the new state of damage on the anvil
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+ *
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+ * @return Damage state
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+ */
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+ public DamageState getDamageState() {
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+ return damageState;
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+ }
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+
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+ /**
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+ * Sets the new state of damage on the anvil
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+ *
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+ * @param damageState Damage state
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+ */
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+ public void setDamageState(DamageState damageState) {
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+ this.damageState = damageState;
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+ }
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+
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+ /**
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+ * Gets if anvil is breaking on this use
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+ *
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+ * @return True if breaking
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+ */
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+ public boolean isBreaking() {
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+ return damageState == DamageState.BROKEN;
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+ }
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+
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+ /**
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+ * Sets if anvil is breaking on this use
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+ *
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+ * @param breaking True if breaking
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+ */
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+ public void setBreaking(boolean breaking) {
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+ if (breaking) {
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+ damageState = DamageState.BROKEN;
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+ } else if (damageState == DamageState.BROKEN) {
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+ damageState = DamageState.DAMAGED;
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+ }
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+ }
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+
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+ public boolean isCancelled() {
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+ return cancel;
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+ }
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+
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+ public void setCancelled(boolean cancel) {
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+ this.cancel = cancel;
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+ }
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+
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+ public HandlerList getHandlers() {
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+ return handlers;
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+ }
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+
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+ public static HandlerList getHandlerList() {
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+ return handlers;
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+ }
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+
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+ /**
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+ * Represents the amount of damage on an anvil block
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+ */
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+ public enum DamageState {
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+ FULL(Material.ANVIL),
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+ CHIPPED(Material.CHIPPED_ANVIL),
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+ DAMAGED(Material.DAMAGED_ANVIL),
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+ BROKEN(Material.AIR);
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+
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+ private Material material;
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+
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+ DamageState(Material material) {
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+ this.material = material;
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+ }
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+
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+ /**
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+ * Get block material of this state
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+ *
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+ * @return Material
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+ */
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+ public Material getMaterial() {
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+ return material;
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+ }
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+
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+ /**
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+ * Get damaged state by block data
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+ *
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+ * @param blockData Block data
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+ * @return DamageState
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+ * @throws IllegalArgumentException If non anvil block data is given
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+ */
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+ public static DamageState getState(BlockData blockData) {
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+ return blockData == null ? BROKEN : getState(blockData.getMaterial());
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+ }
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+
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+ /**
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+ * Get damaged state by block material
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+ *
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+ * @param material Block material
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+ * @return DamageState
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+ * @throws IllegalArgumentException If non anvil material is given
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+ */
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+ public static DamageState getState(Material material) {
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+ if (material == null) {
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+ return BROKEN;
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+ }
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+ for (DamageState state : values()) {
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+ if (state.material == material) {
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+ return state;
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+ }
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+ }
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+ throw new IllegalArgumentException("Material not an anvil");
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+ }
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+ }
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+}
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--
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