PaperMC/Spigot-Server-Patches/API-to-get-a-BlockState-without-a-snapshot.patch
Zach Brown 9bafd0634e Stop explicitly blocking Vanilla Method Profiler
At the time this was re-added, there was concern around how the JIT
would handle the system property that enabled it.

This shouldn't be a problem, and as such we no longer need to block
access to it.

The Vanilla Method Profiler will not provide much to most users however
there is no harm in providing it as an option. For most users, the
recommended and supported method for determining performance issues with
Paper will continue to be Timings.
2018-03-31 14:51:21 -04:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 6 Nov 2017 21:08:22 -0500
Subject: [PATCH] API to get a BlockState without a snapshot
This allows you to get a BlockState without creating a snapshot, operating
on the real tile entity.
This is useful for where performance is needed
diff --git a/src/main/java/net/minecraft/server/TileEntity.java b/src/main/java/net/minecraft/server/TileEntity.java
index 537e4b15..8e2d55a7 100644
--- a/src/main/java/net/minecraft/server/TileEntity.java
+++ b/src/main/java/net/minecraft/server/TileEntity.java
@@ -0,0 +0,0 @@ public abstract class TileEntity {
}
// CraftBukkit start - add method
+ // Paper start
public InventoryHolder getOwner() {
+ return getOwner(true);
+ }
+ public InventoryHolder getOwner(boolean useSnapshot) {
+ // Paper end
if (world == null) return null;
// Spigot start
org.bukkit.block.Block block = world.getWorld().getBlockAt(position.getX(), position.getY(), position.getZ());
@@ -0,0 +0,0 @@ public abstract class TileEntity {
return null;
}
// Spigot end
- org.bukkit.block.BlockState state = block.getState();
+ org.bukkit.block.BlockState state = block.getState(useSnapshot); // Paper
if (state instanceof InventoryHolder) return (InventoryHolder) state;
return null;
}
diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
index 46670c34..a9d3f12b 100644
--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
@@ -0,0 +0,0 @@ public class CraftBlock implements Block {
}
}
+
public BlockState getState() {
+ // Paper start - allow disabling the use of snapshots
+ return getState(true);
+ }
+ public BlockState getState(boolean useSnapshot) {
+ boolean prev = CraftBlockEntityState.DISABLE_SNAPSHOT;
+ CraftBlockEntityState.DISABLE_SNAPSHOT = !useSnapshot;
+ try {
+ return getState0();
+ } finally {
+ CraftBlockEntityState.DISABLE_SNAPSHOT = prev;
+ }
+ }
+ public BlockState getState0() {
+ // Paper end
Material material = getType();
switch (material) {
diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
index 22dcaea7..3b5a90c3 100644
--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
@@ -0,0 +0,0 @@ public class CraftBlockEntityState<T extends TileEntity> extends CraftBlockState
CraftWorld world = (CraftWorld) this.getWorld();
this.tileEntity = tileEntityClass.cast(world.getTileEntityAt(this.getX(), this.getY(), this.getZ()));
+ // Paper start
+ this.snapshotDisabled = DISABLE_SNAPSHOT;
+ if (DISABLE_SNAPSHOT) {
+ this.snapshot = tileEntity;
+ return;
+ }
+ // Paper end
// copy tile entity data:
this.snapshot = this.createSnapshot(tileEntity);
if(this.snapshot != null) // Paper - avoid NPE during load
this.load(snapshot);
}
+ public final boolean snapshotDisabled; // Paper
+ public static boolean DISABLE_SNAPSHOT = false; // Paper
+
public CraftBlockEntityState(Material material, T tileEntity) {
super(material);
this.tileEntityClass = (Class<T>) tileEntity.getClass();
this.tileEntity = tileEntity;
+ // Paper start
+ this.snapshotDisabled = DISABLE_SNAPSHOT;
+ if (DISABLE_SNAPSHOT) {
+ this.snapshot = tileEntity;
+ return;
+ }
+ // Paper end
// copy tile entity data:
this.snapshot = this.createSnapshot(tileEntity);
--