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c476e3abd1
This will allow you to keep the enderman attacking the player instead of running away.
79 lines
No EOL
3.8 KiB
Diff
79 lines
No EOL
3.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 30 Apr 2018 13:15:55 -0400
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Subject: [PATCH] EndermanEscapeEvent
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Fires an event anytime an enderman intends to teleport away from the player
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You may cancel this, enabling ranged attacks to damage the enderman for example.
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diff --git a/src/main/java/net/minecraft/server/EntityEnderman.java b/src/main/java/net/minecraft/server/EntityEnderman.java
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index 2f59e7071..bf32e386c 100644
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--- a/src/main/java/net/minecraft/server/EntityEnderman.java
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+++ b/src/main/java/net/minecraft/server/EntityEnderman.java
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@@ -0,0 +0,0 @@
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package net.minecraft.server;
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+import com.destroystokyo.paper.event.entity.EndermanEscapeEvent;
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import com.google.common.base.Function;
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import com.google.common.base.Optional;
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import com.google.common.base.Predicate;
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@@ -0,0 +0,0 @@ public class EntityEnderman extends EntityMonster {
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setGoalTarget(entityliving, EntityTargetEvent.TargetReason.UNKNOWN, true);
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}
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+ // Paper start
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+ private boolean tryEscape(EndermanEscapeEvent.Reason reason) {
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+ return new EndermanEscapeEvent((org.bukkit.craftbukkit.entity.CraftEnderman) this.getBukkitEntity(), reason).callEvent();
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+ }
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+ // Paper end
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+
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@Override
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public boolean setGoalTarget(EntityLiving entityliving, org.bukkit.event.entity.EntityTargetEvent.TargetReason reason, boolean fireEvent) {
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if (!super.setGoalTarget(entityliving, reason, fireEvent)) {
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@@ -0,0 +0,0 @@ public class EntityEnderman extends EntityMonster {
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if (this.world.D() && this.ticksLived >= this.bA + 600) {
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float f = this.aw();
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- if (f > 0.5F && this.world.h(new BlockPosition(this)) && this.random.nextFloat() * 30.0F < (f - 0.4F) * 2.0F) {
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+ if (f > 0.5F && this.world.h(new BlockPosition(this)) && this.random.nextFloat() * 30.0F < (f - 0.4F) * 2.0F && tryEscape(EndermanEscapeEvent.Reason.RUNAWAY)) { // Paper
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this.setGoalTarget((EntityLiving) null);
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this.dm();
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}
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@@ -0,0 +0,0 @@ public class EntityEnderman extends EntityMonster {
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public boolean damageEntity(DamageSource damagesource, float f) {
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if (this.isInvulnerable(damagesource)) {
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return false;
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- } else if (damagesource instanceof EntityDamageSourceIndirect) {
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+ } else if (damagesource instanceof EntityDamageSourceIndirect && tryEscape(EndermanEscapeEvent.Reason.INDIRECT)) { // Paper
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for (int i = 0; i < 64; ++i) {
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if (this.dm()) {
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return true;
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@@ -0,0 +0,0 @@ public class EntityEnderman extends EntityMonster {
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} else {
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boolean flag = super.damageEntity(damagesource, f);
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- if (damagesource.ignoresArmor() && this.random.nextInt(10) != 0) {
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+ if (damagesource.ignoresArmor() && this.random.nextInt(10) != 0 && tryEscape(EndermanEscapeEvent.Reason.CRITICAL_HIT)) { // Paper
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this.dm();
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}
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@@ -0,0 +0,0 @@ public class EntityEnderman extends EntityMonster {
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static class PathfinderGoalPlayerWhoLookedAtTarget extends PathfinderGoalNearestAttackableTarget<EntityHuman> {
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- private final EntityEnderman i;
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+ private final EntityEnderman i; public EntityEnderman getEnderman() { return i; } // Paper - OBFHELPER
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private EntityHuman j;
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private int k;
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private int l;
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@@ -0,0 +0,0 @@ public class EntityEnderman extends EntityMonster {
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} else {
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if (this.d != null) {
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if (this.i.f((EntityHuman) this.d)) {
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- if (((EntityHuman) this.d).h(this.i) < 16.0D) {
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+ if (((EntityHuman) this.d).h(this.i) < 16.0D && this.getEnderman().tryEscape(EndermanEscapeEvent.Reason.STARE)) { // Paper
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this.i.dm();
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}
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--
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