PaperMC/Spigot-Server-Patches/Optimize-UserCache-Thread-Safe.patch
Aikar 3341a93c7f Check Profile Cache for PlayerProfile API
This ensures we look up the name for ID only Profiles

If the profile is in the UserCache, we can get those details quickly

This should avoid some unnecessary round trips.

Additionally, handle profiles for offline mode to use offline UUID's
2018-03-22 01:28:22 -04:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 16 May 2016 20:47:41 -0400
Subject: [PATCH] Optimize UserCache / Thread Safe
Because Techable keeps complaining about how this isn't thread safe,
easier to do this than replace the entire thing.
Additionally, move Saving of the User cache to be done async, incase
the user never changed the default setting for Spigot's save on stop only.
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 45d3dbde2..ab7933079 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -0,0 +0,0 @@ public abstract class MinecraftServer implements ICommandListener, Runnable, IAs
// Spigot start
if (org.spigotmc.SpigotConfig.saveUserCacheOnStopOnly) {
LOGGER.info("Saving usercache.json");
- this.Y.c();
+ this.Y.c(false); // Paper
}
// Spigot end
}
diff --git a/src/main/java/net/minecraft/server/UserCache.java b/src/main/java/net/minecraft/server/UserCache.java
index 487fc11f1..4fb17a801 100644
--- a/src/main/java/net/minecraft/server/UserCache.java
+++ b/src/main/java/net/minecraft/server/UserCache.java
@@ -0,0 +0,0 @@ public class UserCache {
this.a(gameprofile, (Date) null);
}
- private void a(GameProfile gameprofile, Date date) {
+ private synchronized void a(GameProfile gameprofile, Date date) { // Paper - synchronize
UUID uuid = gameprofile.getId();
if (date == null) {
@@ -0,0 +0,0 @@ public class UserCache {
String s = gameprofile.getName().toLowerCase(Locale.ROOT);
UserCache.UserCacheEntry usercache_usercacheentry = new UserCache.UserCacheEntry(gameprofile, date, null);
- if (this.e.containsKey(uuid)) {
+ //if (this.e.containsKey(uuid)) { // Paper
UserCache.UserCacheEntry usercache_usercacheentry1 = (UserCache.UserCacheEntry) this.e.get(uuid);
+ if (usercache_usercacheentry1 != null) { // Paper
this.d.remove(usercache_usercacheentry1.a().getName().toLowerCase(Locale.ROOT));
this.f.remove(gameprofile);
@@ -0,0 +0,0 @@ public class UserCache {
}
@Nullable
- public GameProfile getProfile(String s) {
+ public synchronized GameProfile getProfile(String s) { // Paper - synchronize
String s1 = s.toLowerCase(Locale.ROOT);
UserCache.UserCacheEntry usercache_usercacheentry = (UserCache.UserCacheEntry) this.d.get(s1);
@@ -0,0 +0,0 @@ public class UserCache {
return usercache_usercacheentry == null ? null : usercache_usercacheentry.a();
}
- public String[] a() {
+ public synchronized String[] a() { // Paper - synchronize
ArrayList arraylist = Lists.newArrayList(this.d.keySet());
return (String[]) arraylist.toArray(new String[arraylist.size()]);
}
+ @Nullable public GameProfile getProfile(UUID uuid) { return a(uuid); } // Paper - OBFHELPER
@Nullable
- public GameProfile a(UUID uuid) {
+ public synchronized GameProfile a(UUID uuid) { // Paper - synchronize
UserCache.UserCacheEntry usercache_usercacheentry = (UserCache.UserCacheEntry) this.e.get(uuid);
return usercache_usercacheentry == null ? null : usercache_usercacheentry.a();
@@ -0,0 +0,0 @@ public class UserCache {
}
+ // Paper start
public void c() {
+ c(true);
+ }
+ public void c(boolean asyncSave) {
+ // Paper end
String s = this.b.toJson(this.a(org.spigotmc.SpigotConfig.userCacheCap));
+ Runnable save = () -> {
+
BufferedWriter bufferedwriter = null;
try {
@@ -0,0 +0,0 @@ public class UserCache {
} finally {
IOUtils.closeQuietly(bufferedwriter);
}
+ // Paper start
+ };
+ if (asyncSave) {
+ MCUtil.scheduleAsyncTask(save);
+ } else {
+ save.run();
+ }
+ // Paper end
}
--