PaperMC/Spigot-Server-Patches/Shame-on-you-Mojang.patch
Zach Brown 9bafd0634e Stop explicitly blocking Vanilla Method Profiler
At the time this was re-added, there was concern around how the JIT
would handle the system property that enabled it.

This shouldn't be a problem, and as such we no longer need to block
access to it.

The Vanilla Method Profiler will not provide much to most users however
there is no harm in providing it as an option. For most users, the
recommended and supported method for determining performance issues with
Paper will continue to be Timings.
2018-03-31 14:51:21 -04:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 5 Feb 2017 19:17:28 -0500
Subject: [PATCH] Shame on you Mojang
Someone wrote some horrible code that throws a world accessing task
onto the HTTP DOWNLOADER Thread Pool, for an activity that is not even
heavy enough to warrant async operation.
This then triggers async chunk loads!
What in the hell were you thinking?
diff --git a/src/main/java/net/minecraft/server/BlockBeacon.java b/src/main/java/net/minecraft/server/BlockBeacon.java
index f07ac018..21075974 100644
--- a/src/main/java/net/minecraft/server/BlockBeacon.java
+++ b/src/main/java/net/minecraft/server/BlockBeacon.java
@@ -0,0 +0,0 @@ public class BlockBeacon extends BlockTileEntity {
}
public static void c(final World world, final BlockPosition blockposition) {
- HttpUtilities.a.submit(new Runnable() {
- public void run() {
+ /*HttpUtilities.a.submit(new Runnable() {
+ public void run() {*/ // Paper
Chunk chunk = world.getChunkAtWorldCoords(blockposition);
for (int i = blockposition.getY() - 1; i >= 0; --i) {
@@ -0,0 +0,0 @@ public class BlockBeacon extends BlockTileEntity {
IBlockData iblockdata = world.getType(blockposition1);
if (iblockdata.getBlock() == Blocks.BEACON) {
- ((WorldServer) world).postToMainThread(new Runnable() {
- public void run() {
+ /*((WorldServer) world).postToMainThread(new Runnable() {
+ public void run() {*/ // Paper
TileEntity tileentity = world.getTileEntity(blockposition);
if (tileentity instanceof TileEntityBeacon) {
@@ -0,0 +0,0 @@ public class BlockBeacon extends BlockTileEntity {
world.playBlockAction(blockposition, Blocks.BEACON, 1, 0);
}
- }
- });
+ /*}
+ });*/ // Paper
}
}
- }
- });
+ /*}
+ });*/ // Paper
}
}
--