PaperMC/Spigot-Server-Patches/0108-Load-chunk-before-player-teleport.patch
2016-04-13 22:21:42 -05:00

27 lines
1 KiB
Diff

From dc5551d29ec825888b85dbe989d28817473fc1bd Mon Sep 17 00:00:00 2001
From: Gabscap <sonstige.netzwerke@gabriel-paradzik.de>
Date: Sat, 26 Mar 2016 18:41:22 +0100
Subject: [PATCH] Load chunk before player teleport
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index eb88228..0a3dc16 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -554,6 +554,13 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
getHandle().closeInventory();
}
+ // Paper start - Load chunk before player teleport
+ org.bukkit.Chunk chunk = to.getChunk();
+ if (!chunk.isLoaded()) {
+ chunk.load();
+ }
+ // Paper end
+
// Check if the fromWorld and toWorld are the same.
if (fromWorld == toWorld) {
entity.playerConnection.teleport(to);
--
2.8.0