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3d9d0a7227
- Lots of itemstack cloning removed. Only clone if the item is actually moved - Return true when a plugin cancels inventory move item event instead of false, as false causes pulls to cycle through all items. However, pushes do not exhibit the same behavior, so this is not something plugins could of been relying on. - Add option (Default on) to cooldown hoppers when they fail to move an item due to full inventory - Skip subsequent InventoryMoveItemEvents if a plugin does not use the item after first event fire for an iteration
41 lines
No EOL
1.8 KiB
Diff
41 lines
No EOL
1.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Martin Panzer <postremus1996@googlemail.com>
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Date: Mon, 23 May 2016 12:12:37 +0200
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Subject: [PATCH] Faster redstone torch rapid clock removal
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Only resize the the redstone torch list once, since resizing arrays / lists is costly
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diff --git a/src/main/java/net/minecraft/server/BlockRedstoneTorch.java b/src/main/java/net/minecraft/server/BlockRedstoneTorch.java
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index 5b0028a78..429f26ed5 100644
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--- a/src/main/java/net/minecraft/server/BlockRedstoneTorch.java
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+++ b/src/main/java/net/minecraft/server/BlockRedstoneTorch.java
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@@ -0,0 +0,0 @@ public class BlockRedstoneTorch extends BlockTorch {
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boolean flag = this.g(world, blockposition, iblockdata);
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List list = (List) BlockRedstoneTorch.g.get(world);
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- while (list != null && !list.isEmpty() && world.getTime() - ((BlockRedstoneTorch.RedstoneUpdateInfo) list.get(0)).b > 60L) {
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- list.remove(0);
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+ // Paper start
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+ if (list != null) {
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+ int index = 0;
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+ while (index < list.size() && world.getTime() - ((BlockRedstoneTorch.RedstoneUpdateInfo) list.get(index)).getTime() > 60L) {
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+ index++;
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+ }
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+ if (index > 0) {
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+ list.subList(0, index).clear();
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+ }
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}
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+ // Paper end
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// CraftBukkit start
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org.bukkit.plugin.PluginManager manager = world.getServer().getPluginManager();
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@@ -0,0 +0,0 @@ public class BlockRedstoneTorch extends BlockTorch {
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static class RedstoneUpdateInfo {
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BlockPosition a;
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- long b;
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+ long b; final long getTime() { return this.b; } // Paper - OBFHELPER
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public RedstoneUpdateInfo(BlockPosition blockposition, long i) {
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this.a = blockposition;
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--
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