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9bafd0634e
At the time this was re-added, there was concern around how the JIT would handle the system property that enabled it. This shouldn't be a problem, and as such we no longer need to block access to it. The Vanilla Method Profiler will not provide much to most users however there is no harm in providing it as an option. For most users, the recommended and supported method for determining performance issues with Paper will continue to be Timings.
101 lines
No EOL
4.1 KiB
Diff
101 lines
No EOL
4.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 17 Jun 2017 15:18:30 -0400
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Subject: [PATCH] Shoulder Entities Release API
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diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
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index 9cda8a17..deb0f4a9 100644
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--- a/src/main/java/net/minecraft/server/EntityHuman.java
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+++ b/src/main/java/net/minecraft/server/EntityHuman.java
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@@ -0,0 +0,0 @@ public abstract class EntityHuman extends EntityLiving {
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}
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// CraftBukkit end
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}
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+ // Paper start
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+ public Entity releaseLeftShoulderEntity() {
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+ Entity entity = this.spawnEntityFromShoulder0(this.getShoulderEntityLeft());
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+ if (entity != null) {
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+ this.setShoulderEntityLeft(new NBTTagCompound());
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+ }
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+ return entity;
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+ }
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- private boolean spawnEntityFromShoulder(@Nullable NBTTagCompound nbttagcompound) { // CraftBukkit void->boolean
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- if (!this.world.isClientSide && !nbttagcompound.isEmpty()) {
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+ public Entity releaseRightShoulderEntity() {
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+ Entity entity = this.spawnEntityFromShoulder0(this.getShoulderEntityRight());
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+ if (entity != null) {
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+ this.setShoulderEntityRight(new NBTTagCompound());
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+ }
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+ return entity;
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+ }
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+
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+ // Paper - incase any plugins used NMS to call this... old method signature to avoid other diff
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+ private boolean spawnEntityFromShoulder(@Nullable NBTTagCompound nbttagcompound) {
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+ return spawnEntityFromShoulder0(nbttagcompound) != null;
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+ }
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+ // Paper - Moved to new method that now returns entity, and properly null checks
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+ private Entity spawnEntityFromShoulder0(@Nullable NBTTagCompound nbttagcompound) { // CraftBukkit void->boolean - Paper - return Entity
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+ if (!this.world.isClientSide && nbttagcompound != null && !nbttagcompound.isEmpty()) { // Paper - null check
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Entity entity = EntityTypes.a(nbttagcompound, this.world);
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+ if (entity == null) { // Paper - null check
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+ return null;
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+ }
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if (entity instanceof EntityTameableAnimal) {
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((EntityTameableAnimal) entity).setOwnerUUID(this.uniqueID);
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}
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entity.setPosition(this.locX, this.locY + 0.699999988079071D, this.locZ);
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- return this.world.addEntity(entity, CreatureSpawnEvent.SpawnReason.SHOULDER_ENTITY); // CraftBukkit
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+ if (this.world.addEntity(entity, CreatureSpawnEvent.SpawnReason.SHOULDER_ENTITY)) { // CraftBukkit
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+ return entity;
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+ }
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}
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- return true; // CraftBukkit
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+ return null;
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}
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+ // Paper end
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public abstract boolean isSpectator();
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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index a54548f0..a0128426 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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@@ -0,0 +0,0 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
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getHandle().getCooldownTracker().a(CraftMagicNumbers.getItem(material), ticks);
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}
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+ // Paper start
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+ @Override
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+ public org.bukkit.entity.Entity releaseLeftShoulderEntity() {
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+ if (!getHandle().getShoulderEntityLeft().isEmpty()) {
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+ Entity entity = getHandle().releaseLeftShoulderEntity();
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+ if (entity != null) {
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+ return entity.getBukkitEntity();
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+ }
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+ }
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+
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+ return null;
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+ }
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+
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+ @Override
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+ public org.bukkit.entity.Entity releaseRightShoulderEntity() {
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+ if (!getHandle().getShoulderEntityRight().isEmpty()) {
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+ Entity entity = getHandle().releaseRightShoulderEntity();
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+ if (entity != null) {
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+ return entity.getBukkitEntity();
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+ }
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+ }
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+
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+ return null;
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+ }
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+ // Paper end
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+
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@Override
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public org.bukkit.entity.Entity getShoulderEntityLeft() {
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if (!getHandle().getShoulderEntityLeft().isEmpty()) {
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--
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