PaperMC/patches/removed/1.18/No longer needed/0463-Optimize-NibbleArray-to-use-pooled-buffers.patch
2021-11-30 19:26:33 +01:00

378 lines
19 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 6 May 2020 23:30:30 -0400
Subject: [PATCH] Optimize NibbleArray to use pooled buffers
Massively reduces memory allocation of 2048 byte buffers by using
an object pool for these.
Uses lots of advanced new capabilities of the Paper codebase :)
diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkWithLightPacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkWithLightPacket.java
index 7825d6f0fdcfda6212cff8033ec55fb7db236154..2218ddb8d075d042bb7c41886aa9dd2082a5a40f 100644
--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkWithLightPacket.java
+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkWithLightPacket.java
@@ -2,8 +2,11 @@ package net.minecraft.network.protocol.game;
import java.util.BitSet;
import javax.annotation.Nullable;
+
+import io.netty.channel.ChannelFuture;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.protocol.Packet;
+import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.chunk.LevelChunk;
import net.minecraft.world.level.lighting.LevelLightEngine;
@@ -14,6 +17,23 @@ public class ClientboundLevelChunkWithLightPacket implements Packet<ClientGamePa
private final ClientboundLevelChunkPacketData chunkData;
private final ClientboundLightUpdatePacketData lightData;
+ // Paper start
+ @Override
+ public void onPacketDispatch(ServerPlayer player) {
+ lightData.onPacketDispatch(player);
+ }
+
+ @Override
+ public void onPacketDispatchFinish(ServerPlayer player, ChannelFuture future) {
+ lightData.onPacketDispatchFinish(player, future);
+ }
+
+ @Override
+ public boolean hasFinishListener() {
+ return true;
+ }
+ // Paper end
+
public ClientboundLevelChunkWithLightPacket(LevelChunk chunk, LevelLightEngine lightProvider, @Nullable BitSet skyBits, @Nullable BitSet blockBits, boolean nonEdge) {
ChunkPos chunkPos = chunk.getPos();
this.x = chunkPos.x;
diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundLightUpdatePacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundLightUpdatePacket.java
index 15350c301ba670cd86c83c7051c3571ff2759d8f..da46695e4d45f701a216767a048b21e289f056f6 100644
--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundLightUpdatePacket.java
+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundLightUpdatePacket.java
@@ -2,8 +2,11 @@ package net.minecraft.network.protocol.game;
import java.util.BitSet;
import javax.annotation.Nullable;
+
+import io.netty.channel.ChannelFuture;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.protocol.Packet;
+import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.lighting.LevelLightEngine;
@@ -12,6 +15,23 @@ public class ClientboundLightUpdatePacket implements Packet<ClientGamePacketList
private final int z;
private final ClientboundLightUpdatePacketData lightData;
+ // Paper start
+ @Override
+ public void onPacketDispatch(ServerPlayer player) {
+ lightData.onPacketDispatch(player);
+ }
+
+ @Override
+ public void onPacketDispatchFinish(ServerPlayer player, ChannelFuture future) {
+ lightData.onPacketDispatchFinish(player, future);
+ }
+
+ @Override
+ public boolean hasFinishListener() {
+ return true;
+ }
+ // Paper end
+
public ClientboundLightUpdatePacket(ChunkPos chunkPos, LevelLightEngine lightProvider, @Nullable BitSet skyBits, @Nullable BitSet blockBits, boolean nonEdge) {
this.x = chunkPos.x;
this.z = chunkPos.z;
diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundLightUpdatePacketData.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundLightUpdatePacketData.java
index fe9cfb2c6e3ecbe8966bc33a16785f03f870e7cf..e887317e8fcf71740ec96d85b7ea5b819a39d468 100644
--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundLightUpdatePacketData.java
+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundLightUpdatePacketData.java
@@ -19,6 +19,27 @@ public class ClientboundLightUpdatePacketData {
private final List<byte[]> skyUpdates;
private final List<byte[]> blockUpdates;
private final boolean trustEdges;
+ // Paper start
+ java.lang.Runnable cleaner1;
+ java.lang.Runnable cleaner2;
+ java.util.concurrent.atomic.AtomicInteger remainingSends = new java.util.concurrent.atomic.AtomicInteger(0);
+
+ public void onPacketDispatch(net.minecraft.server.level.ServerPlayer player) {
+ remainingSends.incrementAndGet();
+ }
+
+ public void onPacketDispatchFinish(net.minecraft.server.level.ServerPlayer player, io.netty.channel.ChannelFuture future) {
+ if (remainingSends.decrementAndGet() <= 0) {
+ // incase of any race conditions, schedule this delayed
+ net.minecraft.server.MCUtil.scheduleTask(5, () -> {
+ if (remainingSends.get() == 0) {
+ cleaner1.run();
+ cleaner2.run();
+ }
+ }, "Light Packet Release");
+ }
+ }
+ // Paper end
public ClientboundLightUpdatePacketData(ChunkPos pos, LevelLightEngine lightProvider, @Nullable BitSet skyBits, @Nullable BitSet blockBits, boolean nonEdge) {
this.trustEdges = nonEdge;
@@ -26,8 +47,8 @@ public class ClientboundLightUpdatePacketData {
this.blockYMask = new BitSet();
this.emptySkyYMask = new BitSet();
this.emptyBlockYMask = new BitSet();
- this.skyUpdates = Lists.newArrayList();
- this.blockUpdates = Lists.newArrayList();
+ this.skyUpdates = Lists.newArrayList();this.cleaner1 = net.minecraft.server.MCUtil.registerListCleaner(this, this.skyUpdates, DataLayer::releaseBytes); // Paper
+ this.blockUpdates = Lists.newArrayList();this.cleaner2 = net.minecraft.server.MCUtil.registerListCleaner(this, this.blockUpdates, DataLayer::releaseBytes); // Paper
for(int i = 0; i < lightProvider.getLightSectionCount(); ++i) {
if (skyBits == null || skyBits.get(i)) {
@@ -72,7 +93,7 @@ public class ClientboundLightUpdatePacketData {
uninitialized.set(y);
} else {
initialized.set(y);
- nibbles.add((byte[])dataLayer.getData().clone());
+ nibbles.add((byte[])dataLayer.getCloneIfSet()); // Paper
}
}
diff --git a/src/main/java/net/minecraft/world/level/chunk/DataLayer.java b/src/main/java/net/minecraft/world/level/chunk/DataLayer.java
index 81701abd11fbc4671393a76a42973f53835ca234..e8cf0088e94925934acd02ba05b9411bd7cf186e 100644
--- a/src/main/java/net/minecraft/world/level/chunk/DataLayer.java
+++ b/src/main/java/net/minecraft/world/level/chunk/DataLayer.java
@@ -13,11 +13,65 @@ public final class DataLayer {
private static final int NIBBLE_SIZE = 4;
@Nullable
protected byte[] data;
+ // Paper start
+ public static byte[] EMPTY_NIBBLE = new byte[2048];
+ private static final int nibbleBucketSizeMultiplier = Integer.getInteger("Paper.nibbleBucketSize", 3072);
+ private static final int maxPoolSize = Integer.getInteger("Paper.maxNibblePoolSize", (int) Math.min(6, Math.max(1, Runtime.getRuntime().maxMemory() / 1024 / 1024 / 1024)) * (nibbleBucketSizeMultiplier * 8));
+ public static final com.destroystokyo.paper.util.pooled.PooledObjects<byte[]> BYTE_2048 = new com.destroystokyo.paper.util.pooled.PooledObjects<>(() -> new byte[2048], maxPoolSize);
+ public static void releaseBytes(byte[] bytes) {
+ if (bytes != null && bytes != EMPTY_NIBBLE && bytes.length == 2048) {
+ System.arraycopy(EMPTY_NIBBLE, 0, bytes, 0, 2048);
+ BYTE_2048.release(bytes);
+ }
+ }
+ public DataLayer markPoolSafe(byte[] bytes) {
+ if (bytes != EMPTY_NIBBLE) this.data = bytes;
+ return markPoolSafe();
+ }
+ public DataLayer markPoolSafe() {
+ poolSafe = true;
+ return this;
+ }
+ public byte[] getIfSet() {
+ return this.data != null ? this.data : EMPTY_NIBBLE;
+ }
+ public byte[] getCloneIfSet() {
+ if (data == null) {
+ return EMPTY_NIBBLE;
+ }
+ byte[] ret = BYTE_2048.acquire();
+ System.arraycopy(getIfSet(), 0, ret, 0, 2048);
+ return ret;
+ }
+
+ public DataLayer cloneAndSet(byte[] bytes) {
+ if (bytes != null && bytes != EMPTY_NIBBLE) {
+ this.data = BYTE_2048.acquire();
+ System.arraycopy(bytes, 0, this.data, 0, 2048);
+ }
+ return this;
+ }
+ boolean poolSafe = false;
+ public java.lang.Runnable cleaner;
+ private void registerCleaner() {
+ if (!poolSafe) {
+ cleaner = net.minecraft.server.MCUtil.registerCleaner(this, this.data, DataLayer::releaseBytes);
+ } else {
+ cleaner = net.minecraft.server.MCUtil.once(() -> DataLayer.releaseBytes(this.data));
+ }
+ }
public DataLayer() {}
public DataLayer(byte[] bytes) {
+ // Paper start
+ this(bytes, false);
+ }
+ public DataLayer(byte[] bytes, boolean isSafe) {
this.data = bytes;
+ if (!isSafe) this.data = getCloneIfSet(); // Paper - clone for safety
+ registerCleaner();
+ // Paper end
if (bytes.length != 2048) {
throw (IllegalArgumentException) Util.pauseInIde(new IllegalArgumentException("DataLayer should be 2048 bytes not: " + bytes.length));
}
@@ -52,7 +106,8 @@ public final class DataLayer {
private void set(int index, int value) {
if (this.data == null) {
- this.data = new byte[2048];
+ this.data = BYTE_2048.acquire(); // Paper
+ registerCleaner();// Paper
}
int k = DataLayer.getByteIndex(index);
@@ -74,13 +129,33 @@ public final class DataLayer {
public byte[] getData() {
if (this.data == null) {
this.data = new byte[2048];
+ } else { // Paper start
+ // Accessor may need this object past garbage collection so need to clone it and return pooled value
+ // If we know its safe for pre GC access, use asBytesPoolSafe(). If you just need read, use getIfSet()
+ Runnable cleaner = this.cleaner;
+ if (cleaner != null) {
+ this.data = this.data.clone();
+ cleaner.run(); // release the previously pooled value
+ this.cleaner = null;
+ }
}
+ // Paper end
return this.data;
}
+ @javax.annotation.Nonnull
+ public byte[] asBytesPoolSafe() {
+ if (this.data == null) {
+ this.data = BYTE_2048.acquire(); // Paper
+ registerCleaner(); // Paper
+ }
+
+ return this.data;
+ }
+ // Paper end
public DataLayer copy() {
- return this.data == null ? new DataLayer() : new DataLayer((byte[]) this.data.clone());
+ return this.data == null ? new DataLayer() : new DataLayer(this.data); // Paper - clone in ctor
}
public String toString() {
diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
index 980c784b8e5365b62cbeef7f32af9f4383cc01e6..46beea026eec707c69194da6d1d51dc66b61f54e 100644
--- a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
+++ b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
@@ -502,11 +502,11 @@ public class ChunkSerializer {
}
if (nibblearray != null && !nibblearray.isEmpty()) {
- nbttagcompound1.putByteArray("BlockLight", nibblearray.getData());
+ nbttagcompound1.putByteArray("BlockLight", nibblearray.asBytesPoolSafe().clone()); // Paper
}
if (nibblearray1 != null && !nibblearray1.isEmpty()) {
- nbttagcompound1.putByteArray("SkyLight", nibblearray1.getData());
+ nbttagcompound1.putByteArray("SkyLight", nibblearray1.asBytesPoolSafe().clone()); // Paper
}
if (!nbttagcompound1.isEmpty()) {
diff --git a/src/main/java/net/minecraft/world/level/lighting/DataLayerStorageMap.java b/src/main/java/net/minecraft/world/level/lighting/DataLayerStorageMap.java
index f357a3473682c2d37a20fb862522c67b9979402a..52682471adc13dffc0383fc4abacbd3397f3bb10 100644
--- a/src/main/java/net/minecraft/world/level/lighting/DataLayerStorageMap.java
+++ b/src/main/java/net/minecraft/world/level/lighting/DataLayerStorageMap.java
@@ -34,7 +34,9 @@ public abstract class DataLayerStorageMap<M extends DataLayerStorageMap<M>> {
public void copyDataLayer(long pos) {
if (this.isVisible) { throw new IllegalStateException("writing to visible data"); } // Paper - avoid copying light data
- this.data.queueUpdate(pos, ((DataLayer) this.data.getUpdating(pos)).copy()); // Paper - avoid copying light data
+ DataLayer updating = this.data.getUpdating(pos); // Paper - pool nibbles
+ this.data.queueUpdate(pos, new DataLayer().markPoolSafe(updating.getCloneIfSet())); // Paper - avoid copying light data - pool safe clone
+ if (updating.cleaner != null) net.minecraft.server.MCUtil.scheduleTask(2, updating.cleaner, "Light Engine Release"); // Paper - delay clean incase anything holding ref was still using it
this.clearCache();
}
diff --git a/src/main/java/net/minecraft/world/level/lighting/LayerLightSectionStorage.java b/src/main/java/net/minecraft/world/level/lighting/LayerLightSectionStorage.java
index 4f7b63f2cc8a69fa8efb3a84f6abc3d3dcf05b49..cae559b37b5404851fa99d1d206232b5e7ab770c 100644
--- a/src/main/java/net/minecraft/world/level/lighting/LayerLightSectionStorage.java
+++ b/src/main/java/net/minecraft/world/level/lighting/LayerLightSectionStorage.java
@@ -157,7 +157,7 @@ public abstract class LayerLightSectionStorage<M extends DataLayerStorageMap<M>>
protected DataLayer createDataLayer(long sectionPos) {
DataLayer dataLayer = this.queuedSections.get(sectionPos);
- return dataLayer != null ? dataLayer : new DataLayer();
+ return dataLayer != null ? dataLayer : new DataLayer().markPoolSafe(); // Paper
}
protected void clearQueuedSectionBlocks(LayerLightEngine<?, ?> storage, long sectionPos) {
@@ -318,12 +318,12 @@ public abstract class LayerLightSectionStorage<M extends DataLayerStorageMap<M>>
protected void queueSectionData(long sectionPos, @Nullable DataLayer array, boolean nonEdge) {
if (array != null) {
- this.queuedSections.put(sectionPos, array);
+ DataLayer remove = this.queuedSections.put(sectionPos, array); if (remove != null && remove.cleaner != null) remove.cleaner.run(); // Paper - clean up when removed
if (!nonEdge) {
this.untrustedSections.add(sectionPos);
}
} else {
- this.queuedSections.remove(sectionPos);
+ DataLayer remove = this.queuedSections.remove(sectionPos); if (remove != null && remove.cleaner != null) remove.cleaner.run(); // Paper - clean up when removed
}
}
diff --git a/src/main/java/net/minecraft/world/level/lighting/SkyLightSectionStorage.java b/src/main/java/net/minecraft/world/level/lighting/SkyLightSectionStorage.java
index 9797254e981d08d3934f7ca8f369dd78a6ef1a48..4012d87dc27c3b1096fdaa60bfdfd68f27a22da7 100644
--- a/src/main/java/net/minecraft/world/level/lighting/SkyLightSectionStorage.java
+++ b/src/main/java/net/minecraft/world/level/lighting/SkyLightSectionStorage.java
@@ -163,14 +163,14 @@ public class SkyLightSectionStorage extends LayerLightSectionStorage<SkyLightSec
return repeatFirstLayer(dataLayer2);
} else {
- return new DataLayer();
+ return new DataLayer().markPoolSafe(); // Paper - mark pool use as safe (no auto cleaner)
}
}
}
private static DataLayer repeatFirstLayer(DataLayer source) {
if (source.isEmpty()) {
- return new DataLayer();
+ return new DataLayer().markPoolSafe(); // Paper - mark pool use as safe (no auto cleaner)
} else {
byte[] bs = source.getData();
byte[] cs = new byte[2048];
@@ -179,7 +179,7 @@ public class SkyLightSectionStorage extends LayerLightSectionStorage<SkyLightSec
System.arraycopy(bs, 0, cs, i * 128, 128);
}
- return new DataLayer(cs);
+ return new DataLayer(cs).markPoolSafe(cs); // Paper - mark pool use as safe (no auto cleaner)
}
}
@@ -197,7 +197,7 @@ public class SkyLightSectionStorage extends LayerLightSectionStorage<SkyLightSec
this.updatingSectionData.copyDataLayer(l);
}
- Arrays.fill(this.getDataLayer(l, true).getData(), (byte)-1);
+ Arrays.fill(this.getDataLayer(l, true).asBytesPoolSafe(), (byte)-1); // Paper
int j = SectionPos.sectionToBlockCoord(SectionPos.x(l));
int k = SectionPos.sectionToBlockCoord(SectionPos.y(l));
int m = SectionPos.sectionToBlockCoord(SectionPos.z(l));
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
index 7bc1219523eeb0880493e6fb42692f1fdb30c110..187366c33c86b220581c3deac9168d6b6a2c5a3e 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
@@ -339,14 +339,14 @@ public class CraftChunk implements Chunk {
sectionSkyLights[i] = CraftChunk.emptyLight;
} else {
sectionSkyLights[i] = new byte[2048];
- System.arraycopy(skyLightArray.getData(), 0, sectionSkyLights[i], 0, 2048);
+ System.arraycopy(skyLightArray.getIfSet(), 0, sectionSkyLights[i], 0, 2048); // Paper
}
DataLayer emitLightArray = lightengine.getLayerListener(LightLayer.BLOCK).getDataLayerData(SectionPos.of(x, i, z));
if (emitLightArray == null) {
sectionEmitLights[i] = CraftChunk.emptyLight;
} else {
sectionEmitLights[i] = new byte[2048];
- System.arraycopy(emitLightArray.getData(), 0, sectionEmitLights[i], 0, 2048);
+ System.arraycopy(emitLightArray.getIfSet(), 0, sectionEmitLights[i], 0, 2048); // Paper
}
if (biome != null) {