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52a05907c7
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 97c59261 PR-1073: Make Biome an interface a38581aa Fix further javadoc errors 8271c490 Fix javadoc error 8a9ecf29 PR-1072: Fix bad naming for Vault State methods 6dd58108 PR-1071: Make Fluid an interface and add missing entry ed2cdfc3 PR-1070: Make Attribute an interface and align names with the new minecraft ones 63472efb PR-1069: Add missing winter drop experimental annotation to pale boats CraftBukkit Changes: 7235ad7b0 PR-1501: Make Biome an interface 602904003 PR-1500: Rename implementation for Vault State methods 75f26f79f PR-1499: Make Fluid an interface and add missing entry 4cfd87adc PR-1498: Make Attribute an interface and align names with the new minecraft ones 6bb0db5cb SPIGOT-7928: ExactChoice acts as MaterialChoice 3eaf3a13c SPIGOT-7929: Error when setting EquippableComponent abbf57bac SPIGOT-7930: Fix spawning entities with SummonEntityEffect 92d6ab6cf PR-1497: Move boat field rename entries to below key renaming, so that keys are also renamed abfe292aa PR-1496: Use correct Fluid class on Tags type check c7aab7fa7 SPIGOT-7923: Fix Dispenser logic to avoid firing empty projectiles
25 lines
1.2 KiB
Diff
25 lines
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Tamion <70228790+notTamion@users.noreply.github.com>
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Date: Tue, 23 Jul 2024 18:37:12 +0200
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Subject: [PATCH] Fix PickupStatus getting reset
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diff --git a/src/main/java/org/bukkit/entity/AbstractArrow.java b/src/main/java/org/bukkit/entity/AbstractArrow.java
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index 9bf4b86e730f3d066f6ebfd4e516caf78145479e..c6466b22f37beae2ca78d90feaceacd9fb124267 100644
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--- a/src/main/java/org/bukkit/entity/AbstractArrow.java
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+++ b/src/main/java/org/bukkit/entity/AbstractArrow.java
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@@ -272,4 +272,14 @@ public interface AbstractArrow extends Projectile {
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*/
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void setHitSound(@NotNull org.bukkit.Sound sound);
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// Paper end - more projectile API
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+
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+ // Paper start - Fix PickupStatus getting reset
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+ /**
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+ * Set the shooter of this projectile.
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+ *
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+ * @param source the {@link org.bukkit.projectiles.ProjectileSource} that shot this projectile
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+ * @param resetPickupStatus whether the {@link org.bukkit.entity.AbstractArrow.PickupStatus} should be reset
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+ */
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+ void setShooter(@Nullable org.bukkit.projectiles.ProjectileSource source, boolean resetPickupStatus);
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+ // Paper end - Fix PickupStatus getting reset
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}
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