PaperMC/Spigot-Server-Patches/Allow-for-toggling-of-spawn-chunks.patch
Aikar 8778a2ef97 Current Chunk for Entity and Block Entities, counts by entity type
This enables us a fast reference to the entities current chunk instead
of having to look it up by hashmap lookups.

We also store counts by type to further enable other performance optimizations in later patches.
2018-07-04 03:55:24 -04:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <1254957+zachbr@users.noreply.github.com>
Date: Thu, 3 Mar 2016 03:53:43 -0600
Subject: [PATCH] Allow for toggling of spawn chunks
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 22c1113a1..0094d1a87 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
softDespawnDistance = softDespawnDistance*softDespawnDistance;
hardDespawnDistance = hardDespawnDistance*hardDespawnDistance;
}
+
+ public boolean keepSpawnInMemory;
+ private void keepSpawnInMemory() {
+ keepSpawnInMemory = getBoolean("keep-spawn-loaded", true);
+ log("Keep spawn chunk loaded: " + keepSpawnInMemory);
+ }
}
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index d902e2630..759964b0f 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -0,0 +0,0 @@ public abstract class World implements IBlockAccess {
this.getServer().addWorld(this.world);
// CraftBukkit end
timings = new co.aikar.timings.WorldTimingsHandler(this); // Paper - code below can generate new world and access timings
+ this.keepSpawnInMemory = this.paperConfig.keepSpawnInMemory; // Paper
this.entityLimiter = new org.spigotmc.TickLimiter(spigotConfig.entityMaxTickTime);
this.tileLimiter = new org.spigotmc.TickLimiter(spigotConfig.tileMaxTickTime);
}
--