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This enables us a fast reference to the entities current chunk instead of having to look it up by hashmap lookups. We also store counts by type to further enable other performance optimizations in later patches.
30 lines
No EOL
1.6 KiB
Diff
30 lines
No EOL
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Zach Brown <1254957+zachbr@users.noreply.github.com>
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Date: Sun, 27 Mar 2016 20:24:05 -0500
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Subject: [PATCH] Check async, remove unused vars, GH-159
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diff --git a/src/main/java/net/minecraft/server/SpawnerCreature.java b/src/main/java/net/minecraft/server/SpawnerCreature.java
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index 68a045323..45a83ae99 100644
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--- a/src/main/java/net/minecraft/server/SpawnerCreature.java
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+++ b/src/main/java/net/minecraft/server/SpawnerCreature.java
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@@ -0,0 +0,0 @@ public final class SpawnerCreature {
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// Spigot end
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public int a(WorldServer worldserver, boolean flag, boolean flag1, boolean flag2) {
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+ org.spigotmc.AsyncCatcher.catchOp("check for eligible spawn chunks"); // Paper - At least until we figure out what is calling this async
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if (!flag && !flag1) {
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return 0;
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} else {
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@@ -0,0 +0,0 @@ public final class SpawnerCreature {
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// CraftBukkit end
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if ((!enumcreaturetype.d() || flag1) && (enumcreaturetype.d() || flag) && (!enumcreaturetype.e() || flag2)) {
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+ /* Paper start - As far as I can tell neither of these are even used
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k = worldserver.a(enumcreaturetype.a());
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int l1 = limit * i / a; // CraftBukkit - use per-world limits
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+ */ // Paper end
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if ((mobcnt = getEntityCount(worldserver, enumcreaturetype.a())) <= limit * i / 256) {
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BlockPosition.MutableBlockPosition blockposition_mutableblockposition = new BlockPosition.MutableBlockPosition();
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--
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