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8778a2ef97
This enables us a fast reference to the entities current chunk instead of having to look it up by hashmap lookups. We also store counts by type to further enable other performance optimizations in later patches.
35 lines
No EOL
1.9 KiB
Diff
35 lines
No EOL
1.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 21 Jun 2016 22:54:34 -0400
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Subject: [PATCH] Fix Double World Add issues
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Vanilla will double add Spider Jockeys to the world, so ignore already added.
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Also add debug if something else tries to, and abort before world gets bad state
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diff --git a/src/main/java/net/minecraft/server/ChunkRegionLoader.java b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
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index 12bd558a7..8747d9a45 100644
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--- a/src/main/java/net/minecraft/server/ChunkRegionLoader.java
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+++ b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
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@@ -0,0 +0,0 @@ public class ChunkRegionLoader implements IChunkLoader, IAsyncChunkSaver {
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}
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public static void a(Entity entity, World world, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason reason) {
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- if (world.addEntity(entity, reason) && entity.isVehicle()) {
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+ if (!entity.valid && world.addEntity(entity, reason) && entity.isVehicle()) { // Paper
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// CraftBukkit end
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Iterator iterator = entity.bF().iterator();
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 36a78daff..6e37c4366 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -0,0 +0,0 @@ public abstract class World implements IBlockAccess {
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public boolean addEntity(Entity entity, SpawnReason spawnReason) { // Changed signature, added SpawnReason
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org.spigotmc.AsyncCatcher.catchOp( "entity add"); // Spigot
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if (entity == null) return false;
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+ if (entity.valid) { MinecraftServer.LOGGER.error("Attempted Double World add on " + entity, new Throwable()); return true; } // Paper
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org.bukkit.event.Cancellable event = null;
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if (entity instanceof EntityLiving && !(entity instanceof EntityPlayer)) {
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--
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