PaperMC/Spigot-Server-Patches/Make-player-data-saving-configurable.patch
Aikar 0a953a924a Fix issues with getBlockState(false) not loading Tile Entity data
This only impacted people who used our useSnapshots new API in a plugin,
which obviously was no one as the data result was completely broken.

Merged the NPE check patch into mine since it has to handle it too.
2018-06-30 01:40:52 -04:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Mark Vainomaa <mikroskeem@mikroskeem.eu>
Date: Mon, 26 Mar 2018 18:30:53 +0300
Subject: [PATCH] Make player data saving configurable
diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
index ec89ecfca..b602bbf12 100644
--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
@@ -0,0 +0,0 @@ public class PaperConfig {
private static void authenticationServersDownKickMessage() {
authenticationServersDownKickMessage = Strings.emptyToNull(getString("messages.kick.authentication-servers-down", authenticationServersDownKickMessage));
}
+
+ public static boolean savePlayerData = true;
+ private static void savePlayerData() {
+ savePlayerData = getBoolean("settings.save-player-data", savePlayerData);
+ if(!savePlayerData) {
+ Bukkit.getLogger().log(Level.WARNING, "Player Data Saving is currently disabled. Any changes to your players data, " +
+ "such as inventories, experience points, advancements and the like will not be saved when they log out.");
+ }
+ }
}
diff --git a/src/main/java/net/minecraft/server/WorldNBTStorage.java b/src/main/java/net/minecraft/server/WorldNBTStorage.java
index eba1228fd..4e33cc2f2 100644
--- a/src/main/java/net/minecraft/server/WorldNBTStorage.java
+++ b/src/main/java/net/minecraft/server/WorldNBTStorage.java
@@ -0,0 +0,0 @@ public class WorldNBTStorage implements IDataManager, IPlayerFileData {
}
public void save(EntityHuman entityhuman) {
+ if(!com.destroystokyo.paper.PaperConfig.savePlayerData) return; // Paper - Make player data saving configurable
try {
NBTTagCompound nbttagcompound = entityhuman.save(new NBTTagCompound());
File file = new File(this.playerDir, entityhuman.bn() + ".dat.tmp");
--